Grappledrome

800 North

Released
Feb 13, 2017
Platforms
Last updated
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Updates & announcements

9 posts
  1. Developer post

    Dev Update

    Hello all, You may have noticed we removed the purchase option on the store page. That's because over the past several months development had slowed down substantially. Unfortunately, family circumstances has taken a lot of our free time away. This is an ongoing concern and so co

  2. Developer post

    Dev Update

    Hello, For the past several weeks we've made good progress on a playable level based on some of the concept work shared in previous updates. We're putting this together to develop all of the basic components we'll need for the rest of the game. Some basic NPCs, power-ups, simple

  3. Developer post

    Dev Update

    Hi all, We've been continuing our work on environments and enemies. The map that's getting the most work is nicknamed the "Grappleroom" for now. It's a space in the campaign that will be relatively safe from which the player can access the main maps that comprise the game. Think

  4. Developer post

    Dev Update

    Hi everyone, The work continues. We finally felt comfortable writing out a full description of the game. The overall length and scope of the singleplayer had been a bit vague as we weren't sure how big of a project we wanted this to be. We feel like the story works well and shoul

  5. Developer post

    January 2018 Update

    Hello all, sorry for such a long delay between posts. The holidays were quite busy and we just didn't get a spare minute to put a nice update together. The past few months of concept work has focused on NPCs. The art we've done so far for environments feels pretty good and we hav

  6. Developer post

    October Update

    Hello all, We continue to focus on the opening of the singleplayer campaign. In our last update your saw some concept art of the eye stalks which are a part of an inspection tunnel the player will find him/herself in at the start of the game. Like any piece of entertainment it's

  7. Developer post

    Update - Sept 2017

    Greetings! We’ve spent the last several months in a long and steady process of reorganizing how we handle development for 800 North projects. For several years we worked pretty much exclusively on whatever game project we wanted to. This includes Dino D-Day and Grappledrome as we

  8. Developer post

    Update news

    We are only days away from the new update. Our development blog has some work-in-progress images of the new map, Basilica, and the new melee weapon. You can check those out here: Development Blog Once the update hits, we will get back into our playtest schedule and finish Basilic

  9. Developer post