Patch Notes for 1.05.2
Hey! Just a quick update today to fix a bug with the doors in the multiplayer castle course. Happy flying!
Hey! Just a quick update today to fix a bug with the doors in the multiplayer castle course.
Happy flying!

Hey! Just a quick update today to fix a bug with the doors in the multiplayer castle course. Happy flying!
Hey! Just a quick update today to fix a bug with the doors in the multiplayer castle course.
Happy flying!
Hello feathered flyers! Just a quick fix for the absence of snow particles in Arctic 2.2. They're back! Happy flying!
Hello feathered flyers! Just a quick fix for the absence of snow particles in Arctic 2.2. They're back!
Happy flying!
Hello! Today we've released a new update which adds two new options to the settings menu: First, players now have the option to enable a "First Person Mode." When toggled on, instead of the camera following behind the bird in a third person view, the camera will take on a first p
Hello! Today we've released a new update which adds two new options to the settings menu:
First, players now have the option to enable a "First Person Mode." When toggled on, instead of the camera following behind the bird in a third person view, the camera will take on a first person perspective. A number of players have requested this feature, so I wanted to make sure everyone could fly how they want! While the experience is still fairly comfortable, some players may find first person flight a little disorienting. If that's the case for you, just stick to the default third person view.
Second, I've added the option to toggle haptic feedback on and off. By default, haptics are on, so you'll feel your controllers buzz when you fly close to obstacles.
Happy flying!
Hello all, thank you to everyone who has been playing Flock Party since it's release! Today we've released the first patch for Flock Party. This update is focused on performance in order to allow the game to run well on more devices. We've optimized a number of shaders, improved
Hello all, thank you to everyone who has been playing Flock Party since it's release! Today we've released the first patch for Flock Party. This update is focused on performance in order to allow the game to run well on more devices.
We've optimized a number of shaders, improved culling to reduce tri-counts, optimized a number of meshes to reduce detail where it isn't needed, among other small fixes. We've also fixed a few lighting glitches throughout the game.
Happy flying!
I'm very excited to announce that Flock Party is now available to play on Steam! It brings me so much joy to finally share this game with you all. I've been developing it for the past two years, and it has been such a fun journey. I hope you find it as silly, exhilarating, and en
I'm very excited to announce that Flock Party is now available to play on Steam!
It brings me so much joy to finally share this game with you all. I've been developing it for the past two years, and it has been such a fun journey. I hope you find it as silly, exhilarating, and entertaining to play as it has been for me to make.
I want to thank everyone who has supported the game throughout its development. To the dedicated team that has contributed ideas, art, and music to make the game vibrant and joyful, thank you. And to all the play testers that have given their time to stretch their wings and take flight, from the roughest alpha versions to the game it is now, thank you. Your feedback has been invaluable in making Flock Party a game that I hope everyone can enjoy.
As you join this new community of feathered flyers, please don't hesitate to share your feedback. There is still more I'd like to add to the game, and I'm always looking for new ways to improve the experience. You can expect multiple updates in the coming months with new maps, features, and of course, silly hats for your bird to show off.
In a few weeks, I'll also be hosting the first of many Flock Party tournaments that I hope you will take part in. I very much look forward to watching more players flail their arms as they weave around obstacles and dive to pick up a golden egg.
Happy flying,
Adam DeSantes
Lead Developer