Small update to ensure game progress is saved after you exit the game
This change ensures that your progress in the solo game is preserved when you quit the game and reload it.

Developer posts and news about this game.

This change ensures that your progress in the solo game is preserved when you quit the game and reload it.

A small collection of fixes following some playtesting. - Stamina is only depleted when sprinting - Stamina recovers when the dog isn't sprinting (before you needed to be stationary) - Sheep now slow down once they're in the pen, previously they would move at the same speed as wh

The corn level under versus was unplayable due to the dogs falling through the floor. This update fixes that.

There's two game modes and having "play" as the first one made people jump for that one first without knowing that versus was there. So I've updated the text on the button to represent the different types a little better.

Hi folks, one of my most common requests is, "Can we make the dog sprint?". This release adds the ability to sprint. It also adds stamina for the dogs, so sprinting can't be overused. In this update, the bark button has also been moved, and instructions have been added to the men

Small update this morning to fix the bone confetti when playing the versus levels. There was a bug where the confetti was all white and didn't rotate. This fix implements colour and spinning confetti.

Hi folks, I've just deployed the latest test version of Too Many Sheep. It introduces more of the versus levels. Plus a better ending when playing those types of games. It's riddled with bugs, so please don't be afraid to raise things that you see I'm busy making changes to make

Today's update has some significant changes: 1. Adds the Sheep Dog Trials for the versus game 2. Updates the joining screen to give some directions on what's happening (e.g. if you don't have controllers connected it prompts to connect them) 3. Some minor graphical updates (e.g.