Hollow Cocoon

NAYUTA STUDIO

Released
Dec 6, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    [Important] Response to Unity Engine Vulnerability (Ver.1.25)

    On October 3, 2025 (Fri), Unity Technologies announced a security vulnerability affecting games developed with Unity versions 2017 and later . We have urgently applied a patch to address this issue. We kindly ask all players to update to the latest Ver.1.25 before playing Hollow

  2. Developer post

    Spanish is now supported. (Ver1.24)

    Spanish is now supported in Ver 1.24. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. Vietnamese translator: JoseKenshin Traducciones Other Fixes - Some Italian text has been fixed.

  3. Developer post
  4. Developer post

    Vietnamese is now supported. (Ver1.22)

    Vietnamese is now supported in Ver 1.22. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. Vietnamese translator: GVMluccaMovies Other Fixes - Some Italian text has been fixed.

  5. Developer post

    Patch notes 1.21

    - Fixed that enemies do not detect flashlight light on EASY difficulty level. - Fixed some Italian text.

  6. Developer post
  7. Developer post

    Brazilian Portuguese is now supported. (Ver1.19)

    Brazilian Portuguese is now supported in Ver 1.19. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. Brazilian Portuguese translator: Dênnys V. F. de Menezes Translator's Steam Profile: (Gemini Saga)

  8. Developer post

    Patch notes 1.18

    - Some corrections to German text. - Some corrections to Indonesian text.

  9. Developer post

    Indonesian is now supported. (Ver1.17)

    Indonesian is now supported in Ver 1.17. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. Indonesian translator: Ryuuzuki

  10. Developer post

    Russian is now supported. (Ver1.16)

    Russian is now supported in Ver 1.16. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. Russian translator: Nikita Mikhalev

  11. Developer post

    Italian is now supported. (Ver1.15)

    Italian is now supported in Ver 1.15. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. In addition, the following minor corrections were made - Fixed mistranslations of some English texts. - Fixed mi

  12. Developer post

    German is now supported. (Ver1.14)

    German is now supported in Ver 1.14. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. German translator: Bluenatic_Momoko

  13. Developer post

    Patch notes 1.13

    - Fixed an issue where enemy hair was not displayed when looking at the enemy through some glass.

  14. Developer post

    Patch notes 1.12

    - Added ruby to some Japanese text. - Corrected some Korean text.

  15. Developer post

    Korean is now supported. (Ver1.11)

    Korean is now supported in Ver 1.11. We would like to take this opportunity to thank the translators for their careful and accurate translations. Thank you very much. Korean translator: DAEHYEOK

  16. Developer post

    Patch notes 1.11

    - Korean language is now supported. - Fixed a bug in which the 10 yen game could be checked when being attacked by special enemies. - The distance at which the sound of a door opening and closing is noticed by the target has been shortened. - Shortened the time from when a target

  17. Developer post

    Patch notes 1.10

    - Fixed a bug that could trap enemies in certain rooms. - Changed the interact icons of certain objects. - Adjusted the action probability of enemies in NORMAL difficulty level.

  18. Developer post

    Patch note 1.09

    - The activation interval of the boss's special attack was changed from common for all difficulty levels to each difficulty level. - Shortened the activation interval of the boss's special attack.

  19. Developer post

    Patch note 1.08

    - Adjusted the encounter rate with enemies below NORMAL difficulty level.

  20. Developer post

    Patch note 1.07

    - Changed the location of some items because they were difficult to find.