Build 1.0.1
Happy Animal Fest! Just pushed a small fix to a few menu issues. - Fix menu navigation and crashes Thanks for playing! ScienceRobot
Developer posts and news about this game.

Happy Animal Fest! Just pushed a small fix to a few menu issues. - Fix menu navigation and crashes Thanks for playing! ScienceRobot

Build 1.0 is here! Thanks for everyone who played during Early Access, I picked the most niche game as my first ever game on Steam and it's been a fun journey. I look forward to creating and adding more. Added: Item effects Endless mode modifier that changes the map after a playe

Next Wednesday (9/10), Monkey Math will be leaving Early Access behind and releasing version 1.0! Surely everyone will be done with Silksong and will be looking for a new game. There's a lot of polishing and bug fixing going into this update, I had some plans for some other mini-

Happy Tuesday, Build 0.9.0 is out, see the new changes, fixes below. Added Online mode parity with Local mode. Enable Boss, Items, Hard mode, Coop World 4 Secret Added new World 4 secret mini-game to Extras menu Added the final 3 achievements Find World 4 Secret Beat all levels i

Build 0.9.0 updates are just around the corner that brings a whole new secret level, online updates and cutscenes. Now is the time to jump in during the Steam Summer Sale and impress your friends with being able to do math without counting on your fingers. Thanks for playing! Sci

- Fix Online crashes

- Crash fixes

Build 0.8.0 is out and the last story level 'Sewer' has been added. In that world you'll encounter a new game mode, I like to call Math Blaster because it's inspired by the old DOS game where you have to shoot correct math problems in space. This mode is also available to play in

- Texture cleanups - Fix fruit count disappearing fruit - Fix numbers being stuck on black and white after playing Lights Out level

Happy 3.14 day! This day falls inside the Spring Sale so enjoy Monkey Math at 40% off! Build 0.7.2 Updates: - Added the Pi Challenge Steam Leaderboard. - Added some more challenge to the Pi Challenge as you progress. - Fixed some controller issues on the menus navigating. - Fixed

- Fix some bosses shooting duds - Fix being placed in a level overworld outside the level 'path' - Fixed invisible sprites

Build 0.7.0 is out and adds some cool new classic mode features. New Classic Level 'Lights Out' Classic Mode Co-op Classic Mode Items Bomb - Remove all the current numbers on the level and spawn new ones Swap - Player 1 and Player 2 swap current calculations Gravity - Change the

At one point I thought I'd save some more content and make the push to 1.0 but realized I'd rather just keep putting out incremental builds so here's a preview for what's to come with 0.7.0! New Classic Level Classic Mode Co-op Chill out and just work together solving some proble

Happy winter sale! Enjoy Monkey Math with a 40% discount and join in on the Early Access shenanigans. Build 0.6.3 Additions: -Added Hard Mode to the level modifiers. This mode will ignore your max number setting and instead be a very high positive number or low negative number. P

Fixes - Fix Inequality Challenge animations being stuck. - Fix numbers dodging the Monkey on the Cas Chase mini-game and PI Exercise Thanks for playing! ScienceRobot

Fixes - Fix player location not resetting in the PI Challenge. - Fix some story animations zorping. - Fix Factory numbers not spawning from the tube if disconnected from Steam. Thanks for playing! ScienceRobot

Features - Added Online gameplay for classic mode Fixes - Sprite cleanups - Menu fixes when using a controller - Pause menu fixes in certain areas Known Issues - The host of an online game can keep playing if the non-host leaves, I'll fix this to kick the host back to the main me

Putting the finishing touches and testing the Online update. If all goes well I'm hoping to get this out sometime next week or early Nov. Multiplayer is a simple P2P connection through Steamworks so a Steam connection is required and inviting someone else will be done through the

Various bug fixes and UI enhancements/improvements. Thanks for playing! ScienceRobot

- Small tweaks and cleanups - Starting local no longer brings up a confirmation, now just plops the second player on the map. - Fixed some customization bugs