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To Avoid Server Problem, we need to tun off the Playtest version
Developer posts and news about this game.

To Avoid Server Problem, we need to tun off the Playtest version

** Fixed the bug mech can not move

** Fixed the bug causing partial blueprint data loss after logging off. ** Added penalty time (5~15 minutes) for non-acceptance after a successful match.

** Fixed the issue where shield number stickers were not displaying. ** Added transition sound effects from the main menu to the matchmaking interface. ** Added countdown sound effects during matchmaking. ** Updated some status icons. ** Updated some weapon preview images. ** Rem

** Fixed incorrect skill descriptions in Korean. ** Fixed a bug causing the camera to switch perspectives when there weren't enough matchmaking attempts. ** Fixed an issue with the Sniper's Shot skill indicator abnormally disappearing. ** Added individual ranking display to the l

Fix: 1. Fixed partial localization errors (Japanese, Korean, Russian) 2. Fixed a bug where in-battle mechs' quality tag is displayed incorrectly. 3. Fixed a bug where Leaderboard displays incorrect personal tag. 4. Fixed a bug where Hangar TAA is ineffective. 5. Fixed a bug in th

** Optimized and Updated

This is the Fusionist Beta II: Galactic Duel version * Add PvP mode! * UI optimization * Add mint mech function * Add multi-language (Japanese, Korean) * Add new profession - Bullseye * Add multiple skills, looooooots of them * Add 1 new scene