Released
May 14, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch 2/18/24 - Fixes and QoL

    Changes Double Tap To Dodge - Players can now enable this feature in the Advanced Settings inside of Settings. Pet > Chest - Pets can now focus and attack The Keeper(Boss at the end of Dungeons). Text Keybind Tooltips for Hotbars - This will change the tooltips for your hotbar

  2. Developer post

    A Bright Future!

    Thanks to everyone who gave this game a try and welcome all future players. I'm a couple months of development into my new game which I hope to Alpha test sometime next year. It's a huge leap from the roguelike genre and one that'll encompass my life for the next couple of decade

  3. Developer post

    Now With Steak!

    Changes Added Steak that can drop off any enemy. (Currently 25% chance) Heals back 10% of your Max HP and MP as well as giving you have 10 Stamina. Steak has a 20% chance to be rotten, which still recovers 10% of your Max MP and gives you 10 Stamina back but will also deal damage

  4. Developer post

    Patch 1.1 - The Dungeons

    New New Map - The Dungeons This Map requires the player to get keys to open doors so they can reach the end. You'll have to clear the dungeon every other Map until all bosses are taken down and you reach Endless. New Boss - The Keeper Boss waits at the end of The Dungeons. Will r

  5. Developer post

    Patch 7/28/23 - Changes

    Changes Players will now have to kill the three main bosses before being able to fight the final boss and go into Endless mode. Prior mode just add the player visit the different maps atleast once before teleporting the player to the final boss and Endless mode. Reduced AoE abili

  6. Developer post

    Patch 6/29/23 - Hotfixes

    Fixes An issue was causing random crashes when unloading levels. Should be resolved now. Corpse Raiser's following attack would only do one instance of damage. Should be resolved now. Elites were spawning too often. Should be resolved now. Skeleton Mages weren't dealing their ful

  7. Developer post

    Patch 6/28/23 - Big Changes

    Changes Going inside Side-Maps will pause spawning and Main-Map timers. Side-Map Bosses will no longer end all objectives and force the player to teleport out. Instead players can now teleport back to the Main-Map and finish any objectives remaining. The Endless Mode now lasts fo

  8. Developer post

    Patch 6/21/23 - Boss Skills

    Changes Added three new Legendary passive skills that can only be unlocked by defeating any side map bosses(Phaunos, Death's Toy Robot or Snowman). Defeat one of these bosses to find out what they can do. :) Changed Corpse Raiser's explosion particles. Updated Corpse Raiser attac

  9. Developer post

    Patch 6/6/23 - QoL & Changes

    Changes Basic Swing, Fireball and Acid lob will now continue casting after using skills as long as you are still holding the keybind. This doesn't work with controllers or gamepads yet. Changed Fireball to never explode and instead pass through all enemies damaging them along the

  10. Developer post

    Patch 6/5/23 - Changes

    Changes Changed all enemies except bosses to apply different levels of chance when choosing to perform a range attack. This will cause the enemies to pause for 1-3 seconds before attempting another range attack. Changed the way Big Chests spawn Gold. From now on they will only sp

  11. Developer post

    Patch 6/4/23 - Hotfixes

    Changes Added new skill "Collapsed Star". Becomes unlockable after investing into "Supernova". Reduced chance of mobs spawning during Survive objective by 75%~. Increased Autoloot speed for items. Dying now deletes your save. Hotfixes Saves weren't properly setting up skills. Sho

  12. Developer post

    Patch 6/3/23 - Hotfixes

    Changes Added new skill "Into The Well". Becomes available after investing into "Black Hole". Added ability to loot chests with the interact key. Moved Acid Lob into the Spells Tree, Fixes Rerolls were causing visual bugs preventing further investments. Should be resolved now. Re

  13. Developer post

    Patch 6/2/23 - Saves and Fixes!

    Changes Added the option to continue runs. NOTE: Runs only save once you complete a map. Leaving a run before completing an objective will not save your run. Starting a New Game will delete your previous run even if you don't complete an objective. Changed Item Tooltips to be tra

  14. Developer post

    Patch 5/30/23 - Minor QoL

    Changes Skills will reset their cooldown upon entering new maps. Added "Swiftfoot" to the Melee tree. Grants movement speed per level. Added "Taste of Power" to the Support tree. Grants STR, INT & AGI per level. Skills will grey themselves out when the player doesn't have eno

  15. Developer post

    Patch 5/29/23 - Rerolls

    Changes Added rerolls to skill selections. Players start with 1 Reroll and earn more with each boss defeated. Reduced Blade Bolts max level to 5, increased damage per level and chance to activate. Added a failsafe to the last stage incase the cutscene fails to play to ensure the

  16. Developer post

    Patch 5/28/23 - Hotfixes

    Fixes Keybind changes no longer require restarts. Updating keybinds now update the ingame UI without requiring restart. Ingame keybind settings menu now displays correctly.

  17. Developer post

    Patch 5/27/23 - QoL Overload + Performance Improvements + Nerfs

    Changes Added a cursor slider to settings. Allowing players to choose their own cursor size to help with visibility. Added controller binds for toggling Autocast for skills. Simply hold right Dpad and use any skill to toggle Autocast for that skill. Added UI elements for showing

  18. Developer post

    Patch 5/25/23 - CUSTOM KEYBINDS!

    Changes Added Keybind settings inside of the Main Menu Settings. Planned Content More Achievements More Skills

  19. Developer post

    Patch #2 5/24/23 - Autocast QoL

    Changes Added bind to toggle autocast for skills. Simply Hold Shift and press the bind for the skill you want to set to Autocast. Changed autocast to check if you have enough resources to cast it before attempting to cast. Increased size of player icon for minimap and changed col

  20. Developer post

    Patch 5/24/23 - Easy Mode

    Changes Added Easy Mode. Will reduce stats awarded to enemies by 50% for each tier. Added Controller Support to Starting Screen. Settings menu still requires mouse for the time being. Added red outline to cursor to help with visibility. Fixes Changed boss stun behavior. Controlle