Inversed World – Project Closure & Final Update
Hey everyone, It’s been a long time since Inversed World was released, and I want to take a moment to properly close this chapter. Inversed World was my first released game and an important learning experience for me as a developer. Over the past two years, I’ve grown a lot — bot
Hey everyone,
It’s been a long time since Inversed World was released, and I want to take a moment to properly close this chapter.
Inversed World was my first released game and an important learning experience for me as a developer. Over the past two years, I’ve grown a lot — both technically and creatively — and with that came the realization that this project has reached its natural end.
This update is not about new content or major changes. Instead, it’s about clarity and respect for everyone who played or supported the game. The Steam page has been refreshed to better reflect what Inversed World is:
a simple, skill-based 2D platformer focused on speedrunning and time attack gameplay.
There are currently no plans for future updates or new content, but the game will remain available on Steam in its current state. All existing features, modes, and achievements will stay fully functional.
Thank you to everyone who bought the game, played it, speedrun it, or simply gave it a chance. Even a small project like this meant a lot to me and helped shape everything I’m working on today.
See you in future projects.

