June 5 Update
Back end improvements and optimizations to improve load times and performance. Cosmetic bug fixes.

Developer posts and news about this game.

Back end improvements and optimizations to improve load times and performance. Cosmetic bug fixes.

-Bonus card Solbinds only get brought in once per card, not twice. -Staff of Souls checks if a spell is in the banished pile before replaying it (preventing double playing exalts for example). -Spells are reset upon entering the banished pile so their available choices are refres

Hello Forgeborn! The arcane energies are shifting! We are thrilled to release our newest legendary drop set, Wizards & Warlocks! This set is all about the art of spell-slinging. While Mages are some of the most common creatures in the game, we felt they needed more synergy an

Hello Forgeborn! Got some fixes for you today as well as a new event que! Updates: Fixed bug that would have players get stuck on buying a deck, impacting the tutorial flow Fixed bug that would keep player in previous event when joining a new one. Improvements to collection loadi

Collection : Reduced frequency and amount of data app pulls from deck database Prevented favoriting deck from adding extra tags to the deck Quest: Quest added to main screen Can no longer delete completed quest Added visual to making progress and completing quest Misc: Tooltip fi

Hello Forgeborn! Axes & Allies is out now! Axe & Allies is our newest Legendary set! Containing decks from all sets with an increased amount of warriors and new Legendaries! The "Allies" in this set are more than just a name—they are woven into the very fabric of deck gen

Hello Forgeborn! Happy New Year! Just some quick updates with this patch. New Updates: Forge cosmetics now work! Those who have a Nekrium Forge from the Kickstarter will now see it in game! Pack opening animation returned to game. Event queue is turned off now that event is over.

Hi Forgeborn! This update begins the new event as well as a couple of bug fixes! Scientist vs Dinos event! Available now until 5pm ET Tuesday December 30th Bug Fixes Fixed a timeout issue that caused for some, resulting in their menus not properly loading (getting stuck in the mo

Hi Forgeborn! Wishing you a Joyful Winter Sol-stice and a Happy Holidays! New Shop Items: Bounty Hunter Bundle! Looking for some of those legendaries or maybe a Killion? Get 20 Beakers and Bones decks for 500 Embers! Event tickets: These will be for the in game event this friday,

Hello Forgeborn! New update with some important fixes is now live! Updates: Fixed issue where clicking to target a card was inconsistent. Fixed issue with strobing lights from bars on certain resolutions of Macs Fixed some performance issues that were causing memory leaks. If you

Hello Forgeborn! First lets go over the updates for this patch! Fix attempted for disconnect issue experienced in games. This is a issue that has been hard to test for us so please let us know if you are having an issues with connecting to games! Either by submitting a bug report

Mastery and Battle Passes have been returned to the store Known issue: Some spells need to be clicked on instead of dragged. Notifications for items ready to claim on the Battle Pass show up on Mastery menu button.

Beakers & Bones is here! This explosive set brings dozens of brand new cards to experiment with, including two new Legendary cards that will open up new avenues for experimentation. But the real discovery? Meet Killion, our first-ever Living Forgeborn, whose journey to the So

Hello Forgeborn! Got some updates here for you an talking about what is coming next! Updates: -Fixes and updates to cosmetic system. We are working on getting previous cosmetics from events and crowdfunds up soon! -Added some animation to main menu. -And best for last: New Direct

Hello Forgeborn! We have an update live today for a refresh on the items offered in the store. Check out the Featured tab to see a new All-Set Deck Bundle We also have added a new Zombie Friend emote to the Featured tab We have organized the store differently to try to make a cle

Hello all! Just a couple of fixes for you while we work on some things! -Fixed issue where certain spells would be undone when dragged into play. -Medals for previous events have been added in and will be passed out in the next couple days.

Hello Forgeborn! We are aware of an issue in game where certain spells undo themselves when dragged from their hand. These cards can still be played by clicking on the card instead of dragging it. This issue is largely effecting cards that don't target something like “Forbidden R

Hi Forgeborn! Got some updates here for you! -Fixed issue with the ordering of triggers -Fix on a few Forge Cores in campaign mode -Undoing a SolBind Creature no longer has it stuck in your hand -Forgeborn abilities can now be seen in the game log -Added small pop up for when the

Hi Forgeborn! Been a little bit since our last update, have been working on a lot of different things in the background. Here are some bug fixes and updates! -Fixed Campaign Cores for Tooth and Claw -Fixed Tool Tip for PvE Cards -When opening a deck with a betrayer it will now po

Hi all! Season 1 has ended! We are adding up all the points and making sure people aren't missing any due to bugs. We will have tallied up scores and post the leaderboard within a couple weeks! With the end of the season there are a couple of changes we have implemented: -Removed