The Dream Labyrinth

GGG`s

Released
Oct 18, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    [Ver 1.00.07]Update information

    The following items have been updated. ・We have addressed the security vulnerability affecting games and applications that was disclosed by Unity Technologies on October 3, 2025.

  2. Developer post

    [Ver 1.00.06]Update information

    The following items have been updated. ・Adjustments to artifact descriptions ・Other minor fixes

  3. Developer post

    [Ver 1.00.05]Update information

    The following items have been updated. ・Set unit level cap to 65. ・Fixed a bug where Asteria's level would become an unexpected value under certain conditions. ・Other minor fixes

  4. Developer post

    [Ver 1.00.04]Update information

    Bug typo fixed ・Fixed an issue where the game failed to launch under certain conditions.

  5. Developer post

    [Ver 1.00.03]Update information

    Bug typo fixed Set a maximum limit for acquired mana. ・Set a maximum limit for scores. ・Adjusted the UI.

  6. Developer post
  7. Developer post

    [Ver 1.00.01]Update information

    Difficulty adjustment ・Reduced the occurrence rate of events throughout the game ・Changed the conditions for the occurrence of "Sosin's Pickaxe Shovel " to the later floors. ・Decrease in points required to unlock inheritance of units and weapons ・Decrease in attack power of some

  8. Developer post

    Official Version Ver1.00.00 Released!

    Official Version Ver1.00.00 Released Here are the patch notes: Official Version Ver1.00.00 Released Here are the patch notes: ・Added the final chapter "The Dream Labyrinth" . ・Added new enemies, weapons, and achievements. ・Several new skills have been added. All skills will be de

  9. Developer post

    Regarding the Official Release

    We will be updating with the official release, including the final chapter, on Saturday, October 19th. Below is a selection of the new features and adjustments that will be implemented. The Final chapter, " The Dream Labyrinth" , will be added, concluding the story. Along with it

  10. Developer post

    [Ver 0.04.04] Update Information

    The following updates have been made: Bug Fixes Save Data Issue: Fixed an issue where selecting a unit with certain skills as an inheritance unit would corrupt save data. Achievement Conditions: Corrected incorrect settings for some achievement unlock conditions. Minor Fixes: Var

  11. Developer post

    [Ver 0.04.02] Patch Notes

    The following updates have been made: Function Improvements Improved Unit Behavior: Units will now attempt other actions if they cannot find a target within a certain time while an active skill is being used. Resolution Settings: Added resolution settings to the Settings menu on

  12. Developer post

    Chapter 4 Update Released!

    【Chapter 4: New Stage Added】 Added "Chapter 4: God for the People" New enemies, weapons, and achievements 【New Skills Added】 The following skills have been added: Swordsman JPS: Phalanx - Defense increases by 20% per Swordsman. Only activates for Swordsmen. JPS: Swordsman Corps -

  13. Developer post

    Regarding the release of Chapter4

    On Saturday, May 18th, we will be conducting a major update, including Chapter Four. Here are the planned patch notes for the update: ・"Chapter Four: For The god for people" will be added. ・New enemies with unique abilities, weapons, and achievements will be included. ・Enemies ca

  14. Developer post

    [Ver 0.03.22]Patch Notes

    I have updated the following items: Fix the effect of reduced range on passive skills to be something else. Additionally, correct any typos and numerical errors in the ADV section and skill values."

  15. Developer post

    [Ver 0.03.21]Patch Notes

    I have updated the following items: New Implementations: Plaza Panel Implementation: Plaza panels where units can be placed will be randomly placed. Plaza panels allow unit placement even in unexplored areas if they are shallower than the current maximum depth. While generally sa

  16. Developer post

    [Ver 0.03.12]Pach Notes

    I have updated the following items: Fixed an issue where some relic effects were not being properly activated when resuming the game. Made other minor adjustments."

  17. Developer post

    [Ver 0.03.11]Patch Notes

    I have updated the following items: Fixed an issue where weather events wouldn't end correctly under certain conditions. Made adjustments to some texts. Adjusted damage notation. Changed unit icons. Adjusted mouse cursor.

  18. Developer post

    [Ver 0.03.02]Patch Notes

    I have updated the following items: ・Corrected errors in some English translated texts. ・Adjusted graphics.

  19. Developer post

    [Ver 0.03.01]Update

    Chapter 3 has been updated! ・Implementation of Chapter Three, addition of new enemies, and weapons. ・Implementation of transfer units. ・Implementation of transfer weapons. ・Implementation of unlock elements. ・Addition of UI for allied units during battles. ・Addition of a method t

  20. Developer post

    Notice Regarding the Release of Chapter 3

    【Notice Regarding the Release of Chapter 3】 On Saturday, January 27th, we will be implementing a major update that includes Chapter 3. The upcoming patch notes for the post-update changes are as follows. 【Addition of English Version】 Implementation of the English version for the