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Network improvements Added DelayNetcode to network types

Developer posts and news about this game.

Network improvements Added DelayNetcode to network types

Fixed a bug that allowed jump cancellation during an air dash. Added weather forecast in English.

Fixed a bug in the display of attack types in the frame table

Fixed a bug that caused synchronization to be lost in 4:3 mode.

Added 4:3 mode

Test End

test4

test3

test2

test

Changed the processing when there is a large difference in PC specifications when using a network.

Fixed a bug that occurred when moving the seek bar in replays. Fixed an issue where the boss in network mode had the performance characteristics of a CPU-controlled boss.

Fixed the opponent's coordinates to a fixed position at the end of the combo finish. Added event mobs.

Fixed a bug where the background would become brighter during rematches depending on the settings.

Added system combo finish Fixed issue where Chris was unavailable in ranked matches Changed the mechanics of King's command grab

Fixed a bug where some battle fonts were not displayed when English was selected.

Fixed a bug where some battle fonts were not displayed when English was selected.

64-bit app testing Fixed an issue where the background color would sometimes become brighter when re-battling depending on the settings.

Added keyboard play side selection in offline versus mode. Added option to hold down ESC to end the game. Geist performance changes

Fixed the behavior of players swapping positions in two-player casual match mode.