INTERNULL

Tasty Sleep Dev Team · Track 16

Released
May 24, 2023
Platforms
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Explicit Update (14)

    -Reworded/rewrote most of the writings to be more explicit +All writings were done in a way to be a lot more explicit (I realized that subtlety is for cowards) +Just about every computer has an actionable piece of information +If not, it tells you about a specific location in the

  2. Developer post

    Small Update (13)

    -Fixed box prefab being glitched when grabbed -Added a few more Anchor Connectors -Some writings were edited -Changed some player values -Better Headset Trigger logic -Other minor changes

  3. Developer post

    Quality Update (12)

    -Added anchor connectors for automatic boundaries -Volume sliders save -Edited the writings -Redesigned the switch in the Server Room -More details in the environment -Fixed out of bounds bugs -Edited NPC dialogue display -Delete tutorial edited -Extra small reference in the endi

  4. Developer post

    Anniversary Update (11)

    -Changed the position of the main headset -A bit of music and visual effects added to the computers -Some models have been remade -New elevator redesign -The digital password world has been updated -Boundaries will glow brighter when correctly connected to anchors -Few fixes/chan

  5. Developer post

    STORY+ Update (10)

    -About 90% or more of all the documents/computers/notes have been rewritten +All the events of the story have stayed the same with some semi-major changes +Some only rewritten, some replaced completely +Characters have different beliefs about the simulation +Concepts are explaine

  6. Developer post

    Big Update (9)

    -A bit of Optimization -Fixed some Out Of Bounds triggers -Made more objects Duplicatable/Deletable -Fixed Question Marks in the menu -Fixed Render Distance Issues -Fixed some Prison Objects rendering stuff -Changed some Player numbers -Lot's of Changes to the Writings -Added a f

  7. Developer post

    Optimization Update (8)

    -Many of non-noticeable/subtle changes to optimize the game -Switch in the Server Room is faster at deleting copies -Prefabs in the VR world can now be deleted -Two small things added to the ending sequence

  8. Developer post

    Update 7

    -Save System has been Overhauled since it wasn't working for some people -A few of Saving Bugs have been fixed -Minor changes to some documents/notes -Other minor changes

  9. Developer post

    Mac Update

    -The game is now available for mac -You can quickly swap through notes in the pause menu -Addition to the Proxy Room -Small changes to some notes and notebooks

  10. Developer post

    Bugs Update (5)

    -Bugs have been added to the VR world including an achievement for collecting them -VR music can be heard through your headset -Added more feedback to some actions -The view bobbing will change if running into a wall -Each character has colored text for their name -Many Minor Cha

  11. Developer post

    Small Update 4

    -Fixed some sounds not being attached to the audio slider -Added a few missing colliders

  12. Developer post

    Small Update 3

    -The boundary button will stay pressed -When toggling projectors, it will move to the next slide -Removed pamphlet -Added underlining in the chat conversations -Other minor changes/fixes

  13. Developer post

    Better Boundaries Update

    -Boundaries will lock on anchors -Any boundaries not connected to anchors will disappear -Other minor changes/fixed

  14. Developer post

    Small Update 1

    -New Slide to the First Presentation (hint for how to draw boundaries) -Music triggers are better -Some materials are changed/fixed -Other minor changes