Settlements Rising

The Catalyst Crew

Released
Jan 20, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    V1.0.17 – Preview Update Notes

    The V1.0.17 update is now available on the Preview branch . To access it: right-click the game in your Steam Library → Properties → Game Versions & Betas → select 1.0.17-Preview from the beta participation dropdown. New Content New Building: Mushroom Cellar – A production bui

  2. Developer post

    Hotfix for v1.0.16

    This hotfix addresses the broken sound effects introduced in the v1.0.16 update. Looking ahead, the next update will focus on a builder rework, with particular emphasis on improving the late-game experience.

  3. Developer post

    New Crops – Update V1.0.16

    The V1.0.16 update introduces 4 new cultivable crops to the game, along with new resources and enhancement cards. What’s New? New crops & resources: Tomato, Bell Pepper, Eggplant, and Pumpkin have been added as new resources and crops. New enhancement cards: A total of 48 new

  4. Developer post

    V1.0.15 Hotfix

    The V1.0.15 update is a small patch that fixes an issue where trees, resources, and deer spawners could spawn inside mountains.

  5. Developer post

    Bridges - V1.0.14 Update Notes

    Version 1.0.14 officially brings the previously beta-only Bridges update into the game, along with a few bug fixes. What's New? Bridges: You can now build bridges over lakes or bays to enhance decorative beauty or improve pathfinding efficiency. Bridges only require wood, and the

  6. Developer post

    Bridge Update – Now Available for Testing on Beta Branch!

    Hello everyone! I’ve been working on an update that adds bridges to the game, and it’s finally ready for testing! With this update, you’ll be able to connect small islands, cross over bays and lakes, and improve your village by shortening travel distances for villagers, increasin

  7. Developer post

    Predators Rework - Update v1.0.13

    Update v1.0.13 introduces a change to how predators function in the game. What’s Changed? Bear caves and wolf dens removed: Predators will no longer spawn from static locations on the map. Instead, like raiders, they will attack the village at set intervals from outside the map.

  8. Developer post

    V1.0.12 Hotfix Notes

    The V1.0.12 hotfix includes several adjustments to dung haulers introduced in the previous update. Based on community feedback, I agreed that accessing fertilizer in the early game could be challenging. Therefore, the following changes have been made to dung haulers and waste man

  9. Developer post

    Waste Collectors Rework - Update v1.0.11

    The v1.0.11 update is a small patch that reworks the functionality of waste collectors and fixes several bugs. What's New? Dung Haulers: Waste collectors are now called dung haulers. They no longer work directly at the fertilizer pit. Instead, waste accumulated in houses and live

  10. Developer post

    Cheats - V1.0.10 Update notes

    The V1.0.10 update introduces a cheat system for those who want to play the game in sandbox mode. Additionally, it includes changes to how the marketplace functions. What's New? Cheats: A cheat panel has been added to the game. To use cheats, you must enable them in the game sett

  11. Developer post

    v1.0.9 Hotfix Notes

    The v1.0.9 update fixes several bugs and introduces some changes for builders. What's Changed? Builders can now cut down trees and remove stones within the construction site. Previously, they had to wait for laborers to do this. Builders will no longer abandon their work due to c

  12. Developer post

    V1.0.8 Hotfix Notes

    The V1.0.8 hotfix fixes an issue where happiness from pants and shirts was not being calculated in the previous update. Now, the happiness provided by these clothing items is properly accounted for.

  13. Developer post

    Pants, Shirts and Dresses - v1.0.7 Update Notes

    Version 1.0.7 is a minor update that introduces small changes and fixes a few bugs. What's New? 3 New Resources Added: Pants, Dresses, and Shirts. These resources are produced in the Textile Workshop. Instead of a generic "Clothes," these new items were introduced. Dresses are ex

  14. Developer post

    V1.0.6 Hotfix Notes

    Version 1.0.6 is a small update that fixes a few issues. What's New? Added an upgrade button to the Wooden Defense Tower. Bug Fixes: Fixed an issue where a new archer was not automatically replacing a fallen one in the Defense Tower. Fixed a formatting error in the event log when

  15. Developer post

    v1.0.5 Update Notes

    The v1.0.5 update is a minor patch that introduces a few small changes and fixes some bugs in the game. What's Changed? The maximum production limit of 9999 has been removed. Previously, when gold exceeded 9999, the smeltery would stop producing gold. Now, production can continue

  16. Developer post

    v1.0.4 Hotfix Notes

    The v1.0.4 minor patch fixes several issues: Fixed a formatting issue in the Stone wall requirement "Town center 2 required" message. Resolved the issue where "Personal Use" was not being saved. Builders will now prioritize rebuilding collapsed structures over repairing damaged o

  17. Developer post

    Update Notes for V1.0.3

    The V1.0.3 update fixes several bugs while also introducing some changes to the game. What's Changed? The starting population and resources has been increased. Immigrants can now only arrive through ship exploration missions. When a migrant ship exploration mission is successful,

  18. Developer post

    v1.0.2 Hotfix Notes

    The following issues have been fixed in the v1.0.2 update: Fixed an issue where leather production at the tannery was stuck at 30. Corrected a typo in the tavern building description where "bathkeeper" was mistakenly written instead of "tavern keeper." Fixed a crash that occurred

  19. Developer post

    v1.0.1 Hotfix notes

    Hi everyone, I am incredibly grateful for the amazing interest you've shown in the game since its release. Thank you for your support. This update is a small hotfix addressing the bug reports received over the past couple of days. What's Changed? Fixed an issue where enhancement

  20. Developer post

    Settlements Rising - Full Release Announcement!

    Greetings eveyone, I am thrilled to announce that Settlements Rising has officially left Early Access and is now available as a full release! This marks a major milestone for the game, and I want to extend my heartfelt thanks to each and every one of you who supported the game th