Battle Worlds: Kronos

KING Art · THQ Nordic

Released
Nov 4, 2013
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Release Notes 1.4.3

    A new update (1.4.3) is available. Here's the changelog: Gameplay/UI: - Savegames can now be deleted in the LoadGameScreen by selecting a savegame and then pressing the button that appears on the right. - In a multiplayer online game you can now cancel ending your turn by clickin

  2. Developer post

    Release Notes 1.4.3

    A new update (1.4.3) is available. Here's the changelog: Gameplay/UI: - Savegames can now be deleted in the LoadGameScreen by selecting a savegame and then pressing the button that appears on the right. - In a multiplayer online game you can now cancel ending your turn by clickin

  3. Developer post

    FREE "Trains" DLC Released!

    We've just released the free DLC "Trains" for our turn-based strategy game "Battle Worlds: Kronos". It features: An additional single player campaign (~ 15 hours of play time!) Four new unit types with new gameplay features Two new multiplayer maps One new singleplayer challenge

  4. Developer post

    FREE "Trains" DLC Released!

    We've just released the free DLC "Trains" for our turn-based strategy game "Battle Worlds: Kronos". It features: An additional single player campaign (~ 15 hours of play time!) Four new unit types with new gameplay features Two new multiplayer maps One new singleplayer challenge

  5. Developer post

    New Update (1.3.3)

    Hey everyone. The new update (1.3.3) is now available and contains lots of changes. Here’s the change log: - Technician can now carry up to 3 mines and defuse mines - The Hurricane’s hit points have been reduced - Several GUI bugs have been fixed - Memory usage has been reduced b

  6. Developer post

    New Update (1.3.3)

    Hey everyone. The new update (1.3.3) is now available and contains lots of changes. Here’s the change log: - Technician can now carry up to 3 mines and defuse mines - The Hurricane’s hit points have been reduced - Several GUI bugs have been fixed - Memory usage has been reduced b

  7. Developer post

    Update 1.2.1: UI Improvements & Better Performance

    Improved, scalable UI We've updated our UI system. The biggest feature is a new option in the settings that allows you to scale the UI up to 200% of its normal size. So if you're using a very high resolution or you want to play on your television you should be fine now. Other imp

  8. Developer post

    Update 1.2.1: UI Improvements & Better Performance

    Improved, scalable UI We've updated our UI system. The biggest feature is a new option in the settings that allows you to scale the UI up to 200% of its normal size. So if you're using a very high resolution or you want to play on your television you should be fine now. Other imp

  9. Developer post

    Major update 1.2: User-generated maps & editor

    Version 1.3 has been released. Now you can upload your user-generated maps directly into the game and other players can rate them. The Battle Worlds: Kronos editor is now part of the game data and can be launched via Steam (Windows only). Have fun!

  10. Developer post

    Major update 1.2: User-generated maps & editor

    Version 1.3 has been released. Now you can upload your user-generated maps directly into the game and other players can rate them. The Battle Worlds: Kronos editor is now part of the game data and can be launched via Steam (Windows only). Have fun!

  11. Developer post

    Major update: Version 1.1

    We've released a new version yesterday. It features some major improvements: Faster gameplay AI units now move in parallel making AI turns faster AI animations can now be disabled Units covering far distance accelerate over time Multiplayer enhancements Leagues are now available

  12. Developer post

    Major update: Version 1.1

    We've released a new version yesterday. It features some major improvements: Faster gameplay AI units now move in parallel making AI turns faster AI animations can now be disabled Units covering far distance accelerate over time Multiplayer enhancements Leagues are now available

  13. Developer post

    Demo out now!

    You don't know if Battle Worlds: Kronos is the right game for you (some feel it's pretty difficult...)? Try the demo and find out!

  14. Developer post

    Demo out now!

    You don't know if Battle Worlds: Kronos is the right game for you (some feel it's pretty difficult...)? Try the demo and find out!

  15. Developer post

    Battle Worlds: Kronos - Editor!

    You want to build your own missions and multiplayer maps? Then take a look at the Battle Worlds: Kronos editor. You can get the editor here: Get the editor (Game required) ...and info about it here: To the forum

  16. Developer post

    Battle Worlds: Kronos - Editor!

    You want to build your own missions and multiplayer maps? Then take a look at the Battle Worlds: Kronos editor. You can get the editor here: Get the editor (Game required) ...and info about it here: To the forum

  17. Developer post

    Launch Patch Released!

    We’ve released a patch this morning that should fix the following problems: Fixed a bug where the menu would remain unresponsive for several seconds after starting the game. Fixed a bug where the game would continue to scroll the view despite the right mouse button not being pres

  18. Developer post

    Launch Patch Released!

    We’ve released a patch this morning that should fix the following problems: Fixed a bug where the menu would remain unresponsive for several seconds after starting the game. Fixed a bug where the game would continue to scroll the view despite the right mouse button not being pres

  19. Product Release

    Now Available - Battle Worlds: Kronos

    Battle Worlds: Kronos is Now Available on Steam and is 20% off!* Battle World: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a resu