Ending Condition
Players can now leave the map using the ship to fly off back to the orbiter + many more fixes
Developer posts and news about this game.

Players can now leave the map using the ship to fly off back to the orbiter + many more fixes

Fixed Starter Mechs UI Bug Fixed Spawners Fixed mech dying.

Many bug fixes most a quality-of-life improvements. Fixed map. Saving New start location New starter Mech Building now works when dismounting mech. Interactions no longer need Q to be pressed on start New Spawn locations for enemies Optimization

Targeting has been reworked as a whole Both enemies and Turrets have been updated. NPC's now walk around the village and run away from enemies when attacked Added Miner droids that walk around and mine for you. Mechs have been reworked so that interactions feel Beter. Would love

Multiple bug fixes. Added 2 new bosses. Added Dropship Mysterious red orb has appeared We would love to know what you think and how we can improve.

Loads of Bug fixes See discord for more

We want to extend a huge thank you to everyone who joined our recent playtests and shared feedback. Your insights are helping us shape Titan Force into the best experience possible. As we move forward, the first release of Titan Force will focus on singleplayer gameplay . This wi

Added basic into to the ship. Added Thrusters to the drop pod. Redirected a few portals to not lock players in dungeons. Added potential fix for steam socket's Made tutorial area clearer. Thanks for your time and feedback

Bed saving is now working. The regular bed will be updated to a new system next week. (This should remove confusion) Resource Storage is coming soon. Implemented a more relaible saving method. Saving has not been added yet to mechs or weapons .. That should be coming this week. P

Saving should now work. Most if not all LOD's should be fixed. Zombies and turrets got a targeting overhaul making them be able to see and decide targets priority better. Miners now work as intended. Mechs now fly away after exiting. They also save your position. 2 ways to save S

Optimized Turrets & Enemies Removed buildings (Will be readded later) Made Skybox Static. Also fixed a few saving issues. Hope this helps some of you get some frames back ^^ Good hunting

Fixed some Nanite and LOD Issues as part of optimization pass Fixed a few animations that where not networked properly.

Fixes -Mech Added new animations Fixed a few networking issues. Fixed animation issue when falling -Networking Fixed a whole lot of networking issues -Fixed the mech drop sequence Optimized across the board

Added Starter Ship. Updated Mech Visuals Optimization Fixed Turret Targeting Visual Tweaks to map

New Tutorial Added Melee for First person Map overhaul.

Thanks again to our dedicated testers your feedback keeps Titan Force evolving! Here’s what’s been patched and improved in this build based on your feedback: - New Safe Zone Added A secure haven has been introduced, giving pilots a breather between battles. - Melee Bug Fix Resolv

Fixed an issue that prevented the melee from being Stowed. Thanks Testers Streamlined Main menu for faster games.

Installed and updated new steam protocols. Multiplayer Should be working now

Having an issue with the plugin that Passes steam info to the game. Hopefully this will be a fix for that. Please stand by.

Made it easier to connect with friends in other regions