Clomper

Coming soon

Rob Lang · Rob Lang Games

Planned release
To be announced
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

17 posts
  1. Developer post

    The tutorial you asked for in a manual you didn't!

    I heard you loud and clear: the Clomper needs a tutorial! But what kind? I want you to explore the world of the Clomper rather than be told where to stand, what pipes to make and where to go. I also don't have the time to make one like that. As I started to plan out the tutorial

  2. Developer post

    Graphics, Reverse Gear and Improvements!

    Hello! Thanks to all the player feedback, I have reworked the lighting in the Clomper to make it more cosy and less stark. The Clomper should feel like a warm fire lit Victorian drawing room on legs and not the insides of a brutal engine. Before, it looked like this: It's very da

  3. Developer post

    You told me my game felt bad… So I fixed it

    ➡️ If you want to get more involved then Getting feedback from players has been wonderful, it's allowed me to improve the most important parts of the game: moving about, creating pipes and difficulty. It's been a hugely busy six weeks but I expect life will calm down into a tempo

  4. Developer post

    Closed Beta Testing Success!

    I've had an emotional month. Since June 2025, I've been on the brink of giving the game out to you wonderful people and holding off until I felt the quality was high enough. On the 9th of October, I decided to just throw caution to the wind, set up the Steam Playtest and give som

  5. Developer post

    6th Birthday! Particles, Multi-Grinding and Drinking Tea

    Clomper has turned 6 years old! But I'm in no danger of slowing down development. Open Beta before the end of the year and I'm writing this on the last day of August! I'm strictly working through the bare minimum of tasks before I start a broader test with people from the discord

  6. Developer post

    Alpha testing - more like destruction testing!

    I had a great test run recently with my son, who is incisive and honest (and a bit brutal but that's ok). I'm pleased to say that most of the game held together well. Fun Bugs To give you a flavour of the bugs (now fixed), one was that the player's name (which should have been "B

  7. Developer post

    Me: “This Is Silly.” Community: “DO IT!”

    The big list of tasks has run dry and I cannot avoid alpha testing anymore! Alpha testing is where I ask people I'm close with to test out the game. Some will have played before, others will be new to it. Once I've fixed bugs and polished up from the feedback, it'll be time to ru

  8. Developer post

    Throwing pipes, dragging pipes, fog and light!

    I'm making great progress toward a demo coming to Steam in 2025! I've been concentrating on feedback from my son, who has been playing Clomper on and off for years and gives me no-nonsense honest criticism. I'm eternally grateful for that. Dead pipes are now scrap When you bump i

  9. Developer post

    Multiplayer via Steam, Custom Game Rules and 5 years of development

    My goal is a demo that you can all play for free and to get there I've been polishing and implementing playtest feedback. The latest devlog includes an overview of 5 years of game development but let's concentrate on what's new. Game Rules I have no idea how hard Clomper is to pl

  10. Developer post

    Bringing the heat with visual effects!

    You would expect steam machines to spark and throw up clouds of steam when they work. I would too! And now they do! The inside of the Clomper keeps getting more beautiful (if you find steam beautiful, that is) and I have added more visual cues for when you are running the boilers

  11. Developer post

    Fire Sprite petting and Damage Animations

    The theme for this update is when things aren't going so well! When you collide with the world, you damage the Clomper. Until now, the machines in the Clomper didn't show that they were damaged but now have animations. I've also finished polishing the boiler movement (they shake

  12. Developer post

    Pouring love into graphics: the map and periscope

    ➡️ If you want to get more involved then CHECK OUT THE DISCORD! I've been improving the graphics across Clomper, pouring love into the lighting and adding animations. The map and periscope together are how you navigate the Clomper. The map is strategic and for general clomping ab

  13. Developer post

    Breathing life into a steampunk ladybird

    ➡️ If you want to get more involved then CHECK OUT THE DISCORD! Until now, the floor was just to keep you from falling out the bottom of the Clomper. But now there's life! I've added 4 new machines, an actual floor and a charming little seating area. They all move in pace with th

  14. Developer post

    Making the Clomper feel alive!

    ➡️ If you want to get more involved then CHECK OUT THE DISCORD! Although home life has become rather tiring, I've managed to beaver away at updating Clomper's graphics. I've really been enjoying it as the graphics have remained largely unchanged while I worked on game systems and

  15. Developer post

    New Claw and Economy Balance

    ➡️ If you want to get more involved then CHECK OUT THE DISCORD! Two big things in this devlog and I'm quite excited by both of them for different reasons. Which one to do first? Alright, the economy. Economic Balance Game economies can be hard to balance. Make the pipes more expe

  16. Developer post

    How do you tame a huge inventory?

    ➡️ If you want to get more involved then CHECK OUT THE DISCORD! Clomper currently has the bare minimum number of pipes: 5. You can play with 2 different pipes (the unit and the bend) but... it's quite a challenge! Much more fun to put a few valves and switches in to make your lif

  17. Developer post

    Introducing the Inventory

    ➡️ If you want to get involved then CHECK OUT THE DISCORD! The Inventory Clomper now supports hundreds of pipes thanks to the new inventory! The old hotbar has gone, replaced with a 3D tool that you can fill with the pipes you like to use the most. Once on the Tool, you can then