Hauntsville: 40% Off in the Steam Summer Sale!
Hauntsville is 40% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.

Developer posts and news about this game.

Hauntsville is 40% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection.

This Update contains: Better performance and connection in multiplayer Weapons hit-trace work properly for clients in multiplayer Placing Buildingparts works properly for clients in multiplayer "Loot all" button works in multiplayer New Monster added to the Game Thanks for the Fe

The Railroad Expansion Update is here! Build a railroad across the Landscape or between you bases. With a coal powered cart you are able to transport lots of items from point A to point B. The cart has it's own inventory that can be filled up. Four types of Rails (Left Turn, Righ

Patch #14 is here! - Shift+LeftClick allows for fast item transfers between inventories - Keybinds are saved now automatically - Majority of the enemies will spawn outside of the players view - The Goldmine quest task will not reappear after finishing and relogging Thanks for the

Patch #13 contains: - "Loot All" button for storage boxes and dead players - Furnace UI doesn't overlap with storage box - Increased Stacksizes - Hell Hounds don't punch through base walls Thanks for the feedback! Working on the next Patch :)

Patch #12 is here! - Better performance in some areas - Environment Lighting looks more realistic - The repair key has been changed from 'E' to 'B' to not interact unintended with another item - The Axe does more damage Thanks for your feedback. More is coming soon!

Patch #11 contains: - Monsters can't damage the player through walls - Dead Player and skull marker despawn after looted - Improved Ragdoll for dead players - Sunny weather appears more often (but not on low graphics settings to save performance) - When a doorway is destroyed the

Patch #10 contains: - Improved collision boxes - Sideways Sprint Glitch fixed - Fall Damage adjusted - Storage Box can be placed anywhere - Wall placements on second floors are easier - The Stairs in bases are smoother to walk up to the next level Thanks for your feedback. If you

The first content update is here! - Better Performance - 3 new Monsters - More Action - Most of the crates and wooden boxes can be looted - More loot - New Buildings on the map - Dismounting the storage box will drop its items instead of vanishing - Golden Revolver fixed Thanks f

Patch #9 - With full inventory items can't be crafted or collected anymore to avoid item loss - Enemy AI is better at switching between base attacks and player attacks - Enemy AI is faster at decision making - Demons don't attack a dead player Next updates are coming soon!

This Patch contains: - Improved NPC Spawn/Despawn System - Base Doors open easier - Repair tutorial added to tutorial part of the Game (Press 'B' when looking at a base part to see HP) - Changed some furniture collision boxes More coming soon!

In this Patch: - Base Repair Feature: Press "B" when looking at a part of your base to see the HP and if it needs to be repaired. The required items to repair will be shown if damaged - Rain doesn't go through the ceiling of your base - Wheat or Corn Fields can't be stacked up in

Today I uploaded the 6th Patch that also contains 3 new features! - Scrolling through the hotbar to equip items is now possible - Added a craftable standing torch to illuminate larger areas around the base - Added a tent that allows you to sleep and save outside of the base when

What's new in this update: - Shotgun reload bug fixed - Deer don't despawn when player is nearby - Floating Orbs can be looted for gunpowder - Defense spikes damage enemies and don't block close gunshots - Defense walls extend down further when placed to each other facing downhil

Another Patch is here! - Added invert mouse Y-Axis option - Guns can't destroy the base anymore by accident - If the chest gets destroyed the items inside will be dropped instead of vanishing - When respawning the player gets 2 cloth (for faster bed building) More updates are on

The things I fixed in this Update: - The compass is now map oriented - Jumping velocity is more realistic - Iron is not disappearing when processed by the furnace - Stats are properly updated when loading a game - Quests are not set back when picking up old letters or keys As alw

I want to thank all of you so much for providing feedback on the game and sharing the bugs you've experienced so that I can address them. Since launch, I've already released two patches and am working on a third patch now! You can find the changes/improvements I've already made b

For this update I did more optimization for better performance. Fixes: - More audio adjustments - Chest is accessible near the bed - More Gunpowder to loot - Multiplayer performance increase - Overall performance increase

I made a quick update fixing some of the problems that have been reported so far - Short loading screen (4 seconds) for fast travel to prevent players from falling through the ground. - Longer dismount time of 60 seconds for placed building parts. (Press X to remove placed part)

Thank you so much for all the support and the feedback along the way. It really helped during development and kept me motivated! I'm happy to announce that Hauntsville is finally here! 🤠 Explore and survive the cursed West Search the haunted town for supplies or try to survive o