New Playtest Build Live
The September playtest is finally here, enjoy! Read our devlog for the latest changes Join our discord to give feedback and help develop the game.
Developer posts and news about this game.

The September playtest is finally here, enjoy! Read our devlog for the latest changes Join our discord to give feedback and help develop the game.

A new playtest with new potions are here. You can even load potions into your gun! Good luck <3 - Press R to load potions into your gun

- The game no longer crash after using potions on the dummies before walking through the door. - Enemies should now spawn even if you're moving fast!

Fixed a bug that caused the potion upgrade menu to not display upgrades for the combined elements. This fix will not fix games with existing saves. If you have played the game this playtest, you will have to manually delete your saves to get the fix as we don't want to reset anyo

It is finally time for the playtest's first patch, and with that I'd like to thank you all so much for your valuable feedback! Gameplay changes: - Added some much needed gravity to the ingredients - Removed burn tick on re-application to avoid the insane damage of multi-projectil

Read our devblog to see what's new in this playtest. Join our Discord to give feedback and take part in the community.

BALANCE CHANGES The exploding mech enemy has gotten a significant nerf. 33% less health, damage reduced by almost 40% and the explosion radius has been reduced. The shield guy has gotten a nerf to the knockback, 50% reduced damage The flyers have gotten a 25% reduction in damage