Released
Aug 10, 2023
Platforms
Last updated
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Updates & announcements

6 posts
  1. Developer post

    Performance Update

    Rerolls have been added to level up screen! Every level you gain half a reroll per wyrdness level. Rerolls are also gained from skipping. Graphics setting is added to options! Enemies have a combined bullet cap of 30. If the current bullet count is close to cap enemies will combi

  2. Developer post

    Info Update

    Added a tutorial Added toggleable damage numbers in options Added toggleable enemy hp bars in options Added a codex where you can read about mechanics, right now just breeding and gun mutations Nearby guns have an indicator you can see through walls at the beginning of a run Weak

  3. Developer post

    Additional talents and perks

    2 new talent trees! 4 new effects! 2 new triggers! Effects that upgrade your gun have been reworked to work better with the new breeding system Bug fixes

  4. Developer post

    Breeding Rework

    Breeding changes Gun breeding now has more strategy than just piling every stat on a gun! Mutation chance has been removed and replaced with mutation capacity. A mutation is an allocation into a stat. A guns mutation capacity will be: the average of its parents capacity + (3 to 8

  5. Developer post

    General Update

    Content 5 new gun mutations! New visual effects for hitting and criting enemies. Improved visual effects for blood, novas, and muzzle flash. Unique sound effects for orbital beams, novas, and the pulling effect. Stability A perk can only trigger every .2 seconds instead of .1. Ex

  6. Developer post

    Balance and bugs update!

    Lots of balance changes to make the early game less painful Guns have a much higher chance on rolling all special stats Flying enemies are less frequent Pacing of spawning is slower in the first couple minutes Splinters homing is much more accurate Lots of bug fixes! Some optimiz