New update v1.5.10
This update contains some map bugs and some text improvements.

Lucas RobFrank NieuwlandGabriel BolducThomas J. PetersIñigo del Valle · Lucas Rob Holding B.V.
Developer posts and news about this game.

This update contains some map bugs and some text improvements.

This update improves the performance of two maps: Angelin Town and Gomblon Mountain. This is especially noticeable on Steam Deck. There are also a lot of improvements when it comes to the font for Steam Deck in earlier (not announced) updates. When starting a new game, it will as

This updates fixes an issue when changing the way you control the game. Also, there is a Steam Deck official controller layout.

Now supporting Steam Deck and Xbox controller. You can set it when starting the game or change it by going to a Save State and choose 'Options'.

When using a controller, the sword and shield icons in HUD are switching places to make more sense with a controller setup.

Finally added some controller support. The UI will change when you choose for playing with a controller. Current players can change this by going to a Save State and choose 'Options'. There you can change the way you play the game. The support was mainly focused on the Nintendo S

- Remastered Main Theme, Menu Theme, Twell Field theme and Sword of Light chamber - Notifications to show how the controls work - Small change at the start of the game to make sure the player first gets the sword - Small environment update for Seledin Village - Minor bug fixes

Use the password RANDOMBS to receive a random rare item. You can use this password only once, whenever you want.

Ready for Hard Mode? Use the password START001 to receive 3 Red Potions. Each potion will heal all of your health. You can only use this password before starting your adventure.

This update contain a small bug fix with a side-quest. A character might freeze when finishing the side-quest. This error was found by user diane.ambler2. Thank you for letting me know.

This update contain a small bug fix with some equipment that make the player walk faster.

- You can now immediately get your first shield in the intro dungeon. Making the player strong enough to do the first dungeon before going to the village.* - The room to get the first sword has been replaced.* - A puzzle in dungeon 5 has been replaced, focusing more on puzzle ins

- The first dungeon is more accessible indicating what to do with animations. - You will always swing your sword when pressing the S key. - Small fix in dungeon 6. - Small text improvements. - Additional explanation for some options.