Patch Notes - Version 1.0.3.2
Bug Fixes: - Fix starting problems.

Developer posts and news about this game.

Bug Fixes: - Fix starting problems.

Patch Notes - Version 1.0.3.1 Bug Fixes: Create Game Bug Fix: Resolved an issue where creating a new game would not work.

Hotfix for Mac

- Added: Celebrities Skins - Fixed Skin Bug with Sailor Clothes - Optimized falling animation with a Rifles - Improved Animations

Easter Eggs have been activated. To further enhance security for the Easter Egg event, individual assets for phrases are no longer stored as images in the project folder.

Eastereggs temporarily disabled

Dear Steam Community, We are excited to bring you the latest updates in this patch. Here's what you can expect: Bug Fix: NFT Skin Removal We have successfully addressed a bug related to an NFT skin. Players should no longer encounter issues with this specific skin, ensuring a smo

Bug Fix: - Resolved a Issue on MacOS

New Features: - Implemented a 3-second Spawn Protection. -Introduced the ability to crouch/sneak, providing more tactical options during gameplay. -Added a Melee Attack feature to diversify combat strategies. -The final scores of the last 10 matches are now automatically saved as

Full Reset: - We've overhauled the Account System due to several issues from the previous version, as new features were/will be added. Given that we're still in the pre-release phase, we found it necessary to revamp key elements of the system. As a result, everyone will need to c

-Minor Login-Screen update

Bug Fixes: - Fixed Bug: Hitpoints & Shield would not update properly in the UI - Fixed Bug: Ammunition and Weapon-Icons would not show the correct values / images - Fixed Bug: Sometimes Flash-Grenades didn't blind Players - Fixed Bug: The Sniper-Rifle didn't had the graphic f

Bug Fixes: - Enhanced the colliders for buildings in the Volt-Island, Ancient-Ruins, and Desert-Bay maps to prevent players from glitching inside the structures. New Features: - Introduced a Login & Register Screen, enabling players to create and log into their Forge Universe

Bug Fixes: - Fixed Bug: Hitpoints & Shield would not update properly in the UI - Fixed Bug: Ammunition and Weapon-Icons would not show the correct values / images - Fixed Bug: Sometimes Flash-Grenades didn't blind Players - Fixed Bug: The Sniper-Rifle didn't had the graphic f

Bug Fixes: - Enhanced the colliders for buildings in the Volt-Island, Ancient-Ruins, and Desert-Bay maps to prevent players from glitching inside the structures. New Features: - Introduced a Login & Register Screen, enabling players to create and log into their Forge Universe

Bug-Fix: Fixed a bug, where Players would stil take damge through Water, if they entered the Water after a Round has ended, but before a next Round would have started.

Added Features: - Improved server functionality: Instead of shutting down after a finished round, player-created servers will now stay online and start a new round. Servers created by players will only shut down if the host leaves the match. This applies to both game modes, Death

Added Features: - Added third Map: Desert Bay A desert Island, with a few industrial Buildings and an old City. - Added Deathmatch-Mode Introducing a new mode that players can select when creating their own server. In this mode players enjoy the benefit of instant respawning at r

Added Features: - Added second Map: Ancient Ruins A archipelago of small Islands, with Ruins of ancient Times. - Added "Find Match" Button Tries to find an open Dedicated-Server for US, East. If none is found, a Server will Start - Added Dedicated-Server - Added Minimum-Player Li

Bug-Fixes: - Fixed missing collision of certain Rocks on the Map, so Players can't go into these Rocks. - Improved collision of certain Trees on the Map. Now Players shouldn't be able to land on Trees with Jetpacks. - Decreased Climbing-Angle of Players. Now it shouldn't be possi