The Non-Player And Open-World Update: Hotfix Patch
Fixed Minimap Rendering : Resolved issues with the minimap failing to display correctly, ensuring players can navigate the open world with accurate visual guidance. Corrected Weapon Equipping : Fixed a bug where weapons didn’t appear properly during initial equipping, making firs
- Fixed Minimap Rendering: Resolved issues with the minimap failing to display correctly, ensuring players can navigate the open world with accurate visual guidance.
- Corrected Weapon Equipping: Fixed a bug where weapons didn’t appear properly during initial equipping, making first-person combat visuals seamless and reliable.
- Stabilized Dialog Camera: Adjusted the dialog camera to stop tracking NPC head movements during conversations, providing a smoother and more natural interaction experience.
- Improved Bow and Arrow Mechanics: Fixed an issue where equipping an arrow type after a bow failed to set the correct arrow, ensuring proper arrow rendering regardless of the equipping sequence.
- Enhanced Station Slot Updates: Corrected crafting station slots to update instantly when items are dragged or dropped, resolving issues with the interface not properly updating to the true contains and inventory states.
- Fixed Player Loading Position: Resolved a bug causing players to appear as if landing upon scene load without having truly been "airborne", preventing landing during scene startup.
- Restored Loot Icon Visibility: Fixed loot identifiers not appearing due to an uninitialized quadtree system, ensuring collectibles are properly displayed in every scene.
