Dungeons & Jewels

JJJ

Released
Apr 21, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Fishlike + Jewels Crossover!

    Check out our new release: Fishlike, a WarioWare-style microgame compilation, featuring a familiar appearance of Dungeons & Jewels as a boss stage!

  2. Developer post

    v1.2.3

    Added base relic limit of 15 in Endless mode (However, this can still be surpassed using other relics). Numerous Endless mode interaction bugfixes.

  3. Developer post

    v1.2.2

    Added unlock indicator on Map screen for current class, to show which branches have already been cleared. Fixed bug with Mummy enemy not spawning properly with certain tiles on board.

  4. Developer post

    v1.2.1

    Added an option to toggle screen shake off in the Options menu.

  5. Developer post
  6. Developer post

    Major Content Update Live!

    The free content expansion for Dungeons & Jewels is now live! Features: 5 new Branches with many new mechanics, challenges, and enemies. New endgame final boss fight. 20 new unlockable equipment items. Optional shortcut to new content. Some screenshots of the new content: Sho

  7. Developer post

    v1.1.1

    Several bug fixes in preparation for the upcoming content update. Improvements on Steam Deck support (Video Setting syncing and On-Screen Keyboard)

  8. Developer post

    Balance Patch & Future Content Plans

    v1.1.0 - Balance Update 1: General: Timed Mode : Dungeon Entrance (first level) enemies are now 5 seconds slower. Orc Priest : HP increased to 2. No longer creates Skull tiles at the start of combat, but every turn instead. The Head Summoner : Now always summons Elementals every

  9. Developer post

    Hotfix: v1.0.42

    With an upcoming balance update next week (and a planned content update in the near future) - here is another quick hotfix patch. Pause Menu can now be accessed during animations/chest screen. "Monkey's Paw" now properly saves its charges, when game is quit and continued. Fixed m

  10. Developer post

    Hotfix: v1.0.41

    Fixed "Investments" relic tooltip. Added "End Run" button in pause menu (for Endless Mode).

  11. Developer post

    v1.0.4

    Added rudimentary colorblind mode: Shows all gem icons at all times, instead of color outline/colored hearts. Optimized online leaderboards performance, now only shows top 100 scores in chosen category. Fixed several relic interaction bugs/freezes.

  12. Developer post

    Hotfix: v1.0.33

    Fixed game sometimes crashing on continue. Added support for Steam Deck native resolution.

  13. Developer post

    Hotfix: v1.0.32

    Fixed Scroll of Acquirement bug providing repeating treasure. Fixed rare monster tile AI freeze.

  14. Developer post

    Hotfix: Achievements + UI Fixes.

    Fixed Achievements sometimes not saving properly. Launching the game will recover all unsaved achievements to Steam. Fixed Steam Deck touchscreen interaction with spell boxes. (hopefully) Fixed Fire Sprite counter UI counting down while stunned.

  15. Developer post

    v1.0.3

    Fixed Cockroach bug. Orc Berserkers now have 2 HP (instead of 3) Black Bears are now less common.

  16. Developer post

    Hotfix: Unicode Character Names

    Fixed special Unicode Characters in player names causing scores to not display properly.

  17. Developer post

    v1.0.2

    Rebalanced "Refrigeration" and "Investments". Fixed Online Endless Leaderboards not displaying properly.

  18. Developer post

    v1.0.1

    Some minor bug and crash fixes. Feedback and bug reports are always appreciated in the discord server:

  19. Developer post

    Full Release - Available now!

    We are live! Dungeons & Jewels is released with a 20% launch discount. Compared to the demo version, the full version features many more levels, unlocks, spells, relics, gamemodes, and characters. Feedback and bug reports are always appreciated in the discord server: Looking

  20. Developer post

    Demo Update 0.9.4

    Balanced and improved upon several spells and relics. Improved some SFX and animations. Several bugfixes. With the full game launching in a few weeks, this will be the final substantial demo update. Feedback and bug reports are always appreciated in the discord server: See you so