
Trend points are averages; the peak is exact.
A short experimental deck building roguelike! Use Attack Cards on enemy intentions to weaken their attacks, Use Heal Cards on status effects to increase their effects! Play as a Demon bounty hunter looking for their Target in purgatory as you combine and use Orbs.
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Hey yall, added Chinese localization and some small fixes and QoL Thank you everyone who has played and reviewed so far. You are all great. Bugs and Changes: - Dying at the same time as the enemy no longer makes you win and become immortal - The True Final bosses status Icons are