Released
Jul 14, 2023
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post
  2. Developer post

    1.1.3

    Added Added localization for Simplified Chinese and Russian. Added an additional autosave function which saves every day, cycling every 7 days. Autosaves can be located at: C:\Users\XXXXXX\AppData\Local\Shooter\Saved\SaveGames Changes Maximum XP cap is now 100 000. Bug Fixes Fixe

  3. Developer post

    1.1.2

    Changes Queens rate of fire decreased. Spewing boss mutation nerfed significantly. Increased visibility on hovered image buttons slightly. Bug Fixes Double portal after boss bug fixed. This was causing rare crashes. Fixed disappearing meshes in the main menu after clicking play.

  4. Developer post

    1.1.1

    Changes Roulette rarity is now affected by luck. Queen rate of fire decreased by 30%, damage down 37.5%. Fixed typos in item descriptions. Enemies and enemy waves spawn more frequently late game. Bug Fixes Late game optimizations have been made. Fixed Dizzy Wizzy's explosion from

  5. Developer post

    1.1.0 - Late game balancing.

    Added Bosses mutate after some time... Damage pie chart added to death screen. Added a reroll for items and roulettes. Only one reroll per island. Added an island stage counter to the HUD. Mini boss death notification. Changes XP curve slightly tweaked. Double Trouble artifact sp

  6. Developer post

    1.0.7.1

    Changes Pristine Sapphire last upgrade reworked (nerfed). Slash re-proc nerfed (this was the culprit leading to astronomical damage). Citrine double shot (last upgrade) fixed. Was counting projectiles before, is supposed to, and is now, counting attacks. Bug Fixes The goobies sta

  7. Developer post

    1.0.7

    Added Daily leaderboard added in the main menu. Chance to "Mega Crit" when your critical strike chance exceeds 100%. Lock mouse to viewport setting added. Added a visual indicator when a tree is "hugged". Changes Strange Fruit buffed. Gamepad with Circle of Self Control aim rewor

  8. Developer post

    1.0.6.1

    Added XP audio is now mutable via settings. Changes Double Trouble artifact no longer spawns identical bosses. Portals grow faster. Gilded Handle automatically instantly picks up dropped Roulettes from mini bosses. Roulettes now require you to click on the roulette to accept it (

  9. Developer post

    1.0.6

    Added Cloud save added. Activate in-game in settings. Make sure that the first time you activate cloud save you are on your device with the most progress on. When you activate cloud save Goobies will attempt to backup your current save files. New "Display Shadows" toggle in setti

  10. Developer post

    Cloud Save

    In preparation for Steam Cloud Save we would like to tripple check that everything is working before it is released to the public Goobies branch. If you would like to partake and try to poke holes in the logic you are welcome to test the build by: Right-click on Goobies Click on

  11. Developer post

    1.0.5.1

    Bug Fixes Squashed bug causing enemies to stop spawning after a certain point. Squashed bug causing bosses to spawn in rocks. Squashed bug causing Full Spectrum to duplicate most of the permanent purchasable upgrades. Squashed bug causing Yocto to not take into account purchased

  12. Developer post

    1.0.5

    Bug Fixes Fixed bug causing Steam Achievements to not properly unlock. This fix should work retro actively for any progress made toward unlocks. Fixed bug causing encyclopedia stats not to be properly recorded. Fixed bug causing character unlocks sometimes not counting correctly

  13. Developer post

    1.0.4

    Fixed bug causing enemies to gain very high movement speed after being stunned or slowed. Fixed bug causing Self Control to break in conjunction with Full Spectrum. Fixed bug causing double level up resulting in six or more items to choose from. Fixed bug causing roulettes to spa

  14. Developer post

    1.0.3

    Added dead zone for gamepads in settings. Added option to remove damage numbers in settings. Added option to change cursor color in settings. Added auto shoot toggle with aim artifact (hold shoot to toggle). Added so that selected artifacts now persist after your run. Replaced Ra

  15. Developer post

    Additional Fixes

    Fixed total damage dealt being negative Gilded Handle description updated Nerfed Fire slightly Enemies death effect slightly modified Thick hide fixed damage reduction bug Movement speed buff from shop fixed Initial pierce damage bug fixed Screen shake not being applied fixed Ner

  16. Developer post

    Unlock & Magnet Hotfix

    Fixed a bug causing characters to not unlock Fixed the Magnet consumable bug causing it too remove experience orbs