Aethermancer

moi rai games · offbrand games

Released
Sep 23, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Alchemical Awakening Hotfix 0.7.3.0

    Aethermancers! We decided to release another small hotfix update 0.7.3.0, fixing some more bugs Bugfixes Fixed non-attack retaliate actions not triggering multiple times if stacked with echo Fixed Accelerated Generation also triggering on 4th/6th action and so on (only triggers o

  2. Developer post

    Alchemical Awakening Balancing update 0.7.2.1

    Aethermancers! We just released another small patch accompanying our Alchemical Awakening update! We are nerfing some of the over-performing Echo skills, but also buffing some types that performed not as well recently. We also fixed quite some more bugs! Small Changes Added Skip

  3. Developer post

    Alchemical Awakening Hotfix 0.7.1.0

    Aethermancers! We just released a hotfix update, fixing some of the issues found since the launch of the Alchemical Awakening update. Small Changes Popups now only confirm the selection on mouse click anywhere on the screen if there is only 1 option available. (so you don’t accid

  4. Developer post

    The Alchemical Awakening Update is live now!

    Aethermancers! The Alchemical Awakening Update is out now! The Alchemical Awakening Update is our biggest update yet, introducing a completely new biome, NINE new monsters (that will open up so many new possibilities for your teams), a new Monster Deity and more! Watch the newest

  5. Developer post

    The Alchemical Awakening Update: A pre-release deep dive

    Aethermancers! It is time for the Alchemical Awakening on June 25! The Alchemical Awakening Update will be our biggest update yet, introducing a completely new biome with new monsters that will open up so many new possibilities for your teams! You can probably tell that we are hy

  6. Developer post

    The Alchemical Awakening Update is coming on June 25!

    Aethermancers! It is time for the Alchemical Awakening on June 25! The next stop on our roadmap is ( almost ) here! The Alchemical Awakening Update will be our biggest update yet, introducing a completely new biome with new monsters that will open up so many new possibilities for

  7. Developer post

    Pricing Announcement

    Aethermancers! We have some important info to share with you. As we we announced when Aethermancer launched into Early Access last September, we have planned to increase the price of the game in small increments throughout the path from Early Access to our full 1.0 release. To re

  8. Developer post

    Our Limited Edition Aethermancer Plushie

    Monster Taming meets Roguelite meets Cuddles After working on Aethermancer for so many years, holding the first plushie of our game in our own hands feels INCREDIBLE! "Siriux and their little Mandragora" is a cooperation with Youtooz and it turned out so good! This is the very fi

  9. Developer post

    Full of Fusion hotfix 0.6.2.1

    Aethermancers! We just released another hotfix update that fixes some more bugs: Bug Fixes Fixed breach the void working properly with Djinn’s Three Wishes (when infusing him that signature trait) Fixed signature traits appearing twice for some monsters after infusion Fixed Input

  10. GamingOnLinux

    Monster taming roguelite Aethermancer just got a big upgrade

    From the developers of Monster Sanctuary, their latest monster catcher Aethermancer is shaping up very nicely with a big new upgrade. Read the full article here:

  11. Developer post

    Full of Fusion Hotfix 0.6.1.0

    Hey Aethermancers! We just released a hotfix update, adressing some of the issues reported since the launch of the Full of Fusion update yesterday: Bug Fixes Fixed save files softlocking in some cases when loading mid-run savegames from pre-update Fixed softlock when infusion shi

  12. Developer post

    The Full of Fusion Update is live now!

    Aethermancers! The Full of Fusion Update is out now! The Full of Fusion Update introduces a second player class to Aethermancer, comes with two new Champion monsters to test your skills and more! Overview of the new Update Alternative Player Classes : Once you have beaten Chernob

  13. Developer post

    The Aether Alchemist - Introducing the new Player Class

    New Player Class: The Aether Alchemist A deep dive into the new Player Class "The Aether Alchemist" coming with the Full of Fusion Update on March 19. Siriux has many faces... meet the Aether Alchemist ! Once you have beaten Chernobog for the first time, you can switch your playe

  14. Developer post

    The Full of Fusion Update is coming on March 19!

    Aethermancers! Get ready for our first big update on March 19! The Full of Fusion Update introduces a second player class to Aethermancer, comes with two new champion monsters to test your skills and more! A little Teaser of the Full of Fusion Update The new "Aether Alchemist" pl

  15. Developer post

    Hotfix update 0.5.1.0

    Aethermancers, We just released another hotfix update, fixing some of the bugs reported with the last update Bug Fixes Fixed Splatter softlocking the game when spreading bleed to a dead monster Fixed a softlock for when you try to enter Pilgrims path boss zone Fixed an issue with

  16. Developer post

    Aethermancer's second QOL Update (and a couple surprises...)

    Aethermancers! The second Quality of Life update for Aethermancer is out now! Finally, it's time for the highly requested Combat Inspect feature as well as some other updates that will hopefully improve your gameplay experience. But that's not all. Despite us really wanting to fo

  17. Developer post

    Aethermancer hotfix 0.4.2.0

    Aethermancers! We just released another small update (0.4.2.0) with some of the more important Bugfixes: Bug Fixes Enemy shifted Star Spawn no longer uses Star Beam (but Light Beam instead) Random Monster button can now also select shifted Monsters (if available) Fixed possible S

  18. Developer post

    Aethermancer hotfix 0.4.1.1

    Aethermancers! We just put a small update live fixing a couple of issues which were introduced in the last patch: Fixed XBox controller input being choppy/inconsistent in the menus Fixed possible softlock with popups at the Montser Shrine when you had no monster souls left The cu

  19. Developer post

    The first QOL update for Aethermancer is out now!

    Aethermancers! As promised, the first Quality of Life update for Aethermancer is out now! We got the highly requested key bindings and combat speed up options out to you as soon as possible along with other QOL features, balancing and bug fixing. Now we're continuing to work on t

  20. Developer post

    Get your Monster Designs ready...

    Community designed monsters have become a tradition at moi rai games and it's time to introduce some of YOUR monster ideas to Aethermancer! In the Aethermancer Monster Design Contest you will be able to submit your own monster design for a chance to see your idea become a playabl