RIFTSTORM

Confiction LabsAgate · Gamersky Games

Released
Aug 11, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    RIFTSTORM 0.6.3 - Here comes the boom!

    Changelog 0.6.3 Hey everyone, We've got three new weapons and a Launcher rework to push today. Our Launchers have been underused for a while, and the feedback has been pretty consistent that they just weren’t pulling their weight. After digging into it, the problem wasn’t only ra

  2. Developer post

    Hotfix 0.6.2.6 - Crashing during Missions

    Fixed crashes on Mission Start caused by certain conditions Fixed Camera Shakes logging False Crash Reports

  3. Developer post

    Hotfix 0.6.2.5 - Weapon Aura Crash

    Fixed crashes caused by players leaving missions with Aura Mods on an Inactive Weapon Fixed missing Health Bars on some enemies and bosses

  4. Developer post

    RIFTSTORM 0.6.2.4 - More Control, More Loot

    Changelog 0.6.2.4 Hey everyone, Another small update today, mostly focused on giving you a bit more control over moment-to-moment play and making some of the higher-risk encounters feel more worthwhile. We’ve added new reload behavior options, reworked how terminating a mission w

  5. Developer post

    Hotfix 0.6.2.3 - Mission Loading Error

    Fixed errors certain DNS conections can cause the game to be unable to connect into missions. Increased Killbox drop item quality to be the same as 9999 CP Threat IV Urgent Missions.

  6. Developer post

    RIFTSTORM 0.6.2.2 - A Little Less Broken, A Few More Scars

    Changelog 0.6.2.2 Hey everyone, Another batch of changes this week, mostly focused on making the everyday parts of RIFTSTORM a little smoother: We’ve added some frequently requested QoL features around salvaging, weapon management, and finding lobbies, alongside another balance p

  7. Developer post

    RIFTSTORM 0.6.2.1 - Scarred Weapon Repair Update

    Changelog 0.6.2.1 Hey everyone, We held off pushing a couple earlier patches so we can make sure these work and 0.6.2.1 ended up slightly bigger one than we originally planned, so thank you for your patience. The main addition in this patch is the Weapon Repair function you can n

  8. Developer post

    RIFTSTORM 0.6.2 — Less Friction, More Shooting

    Changelog 0.6.2 Hey everyone, The team buckled down over the weekend to get this ready, and we've got about 48 hours of testing on all the functions so far and we're okay pushing this live. This update focuses on player controls, early-game progression, combat readability, perfor

  9. Developer post

    Launch Week Feedback Recap & What We're Doing About It

    Your feedback matters. Hey everyone, We have been reading your discussions, reviews, bug reports, and feedback. A few issues are coming up more often than anything else, so we wanted to share what we are currently working on and our present order of priority. We know that “we hea

  10. Developer post

    Hotfix 0.6.1.1 - Small Offline Build Patch

    Fixes small error that may cause an error during Offline Build initialization. This fix should apply to all regions.

  11. Developer post

    RIFTSTORM Update 0.6.1 — Solo-Offline Beta

    ATTN Weavers: Our first update is here. First, thank you to everyone who has jumped into RIFTSTORM, shared feedback, reported issues, and helped us understand where we need to focus first. We’re still very much at the beginning of Early Access, and these first hours are already g

  12. Developer post

    Workaround & Solution for Stuttering/Performance Issues

    Hey everyone, We have been reading through everything you’ve been reporting, and we want to keep this note as direct and useful as possible. Below are the issues we currently know about, the workarounds available: 🛠️ KNOWN ISSUES & WORKAROUNDS Very Low FPS After Entering a M

  13. Developer post

    🚨 RIFTSTORM Is Now Available in Early Access + Roadmap Reveal

    ATTN: Weavers, RIFTSTORM is now available in Steam Early Access. After nearly five years in development and three massive public playtests, this marks the beginning of the game we will be building alongside all of you: a co-op PvE action game where squads of Weavers deploy into M

  14. Developer post

    RIFTSTORM Demo Coming Offline

    ATTN: Weavers, With RIFTSTORM launching in just a few hours, we’re taking the Steam Demo offline. The reason is pretty simple: we need to focus the team on the main game build. There are still issues we’re actively working through, and at this point we’d rather put all of our dev

  15. Developer post

    Known Performance Issue: Low FPS in Missions Post-Tutorial

    ATTN: Weavers, We are still investigating a performance issue causing some players to experience extremely low framerates, often around 5-9 FPS , in missions after completing the tutorial. The issue appears to be caused by our multithreading settings not working correctly with so

  16. Developer post

    New RIFTSTORM Demo Out Now

    ATTN: Weavers, We’ve just rolled out a new update to the RIFTSTORM demo build. This latest demo update features three playable missions , updated graphics, and a new HQ setting that better reflects the tone, structure, and atmosphere we are building toward for Early Access. The n

  17. Developer post
  18. Developer post

    In or Out? Extracting in RIFTSTORM

    ATTN: Weavers, Over the last year of production, one of the biggest challenges we tackled was dialling in our mission structure. After watching hours of gameplay and digging through user data, it became pretty clear that some of our lengthier, more linear missions didn’t quite fe

  19. Developer post

    RIFTSTORM Demo will be down for major maintenance and updates

    Dear players, As we count down the days to our Early Access launch, the current version of the RIFTSTORM demo will be temporarily unavailable as we work to reset our servers and upload an updated version. This demo version of RIFTSTORM was uploaded over a year ago and does not re

  20. Developer post

    RIFTSTORM makes Early Access landfall in August 2026

    ATTN: Weavers, After nearly five years in development and three massive playtests, we are thrilled to announce that RIFTSTORM is entering Early Access on August 11, 2026 . Many of you who joined our previous playtests already know what happens when our gameplay formula coalesces: