DOOM + DOOM II

id SoftwareNightdive Studios · Bethesda

Released
Aug 3, 2007
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    DOOM: The Dark Ages | Official Launch Trailer

    Enjoy the Official Launch Trailer for DOOM: The Dark Ages Stand And Fight as the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players

  2. Developer post

    DOOM + DOOM II Update 3 Release Notes

    Update as of 4/29: Sigil II music pitch has been corrected. Thanks to everybody who reached out! SIGIL II SIGIL II is now officially included as part of the DOOM + DOOM II package. It is available from the game select menu at startup. Note: Save games from the Mods version are no

  3. GamingOnLinux

    DOOM + DOOM II adds multiplayer mod support but it's broken on Steam Deck / Linux

    The updated version of DOOM + DOOM II that bundles them together with enhancements from id Software / Nightdive Studios, Bethesda just got Update #2 with more improvements for playing with mods. Read the full article here:

  4. Developer post

    DOOM + DOOM II Update 2 Release Notes

    Edit: For Steam Deck users a hotfix has been applied, so make sure you have the latest version installed before launching and thank you for the quick feedback and providing crashlogs! Update 2 adds Multiplayer Mod support for DOOM + DOOM II and game improvements/fixes! Improvemen

  5. Developer post

    DOOM: The Dark Ages - Gameplay Deep Dive

    Join Marty, Hugo and the team at id Software as we journey into our first gameplay deep dive for DOOM: The Dark Ages! Coming May 15, 2025. Pre-order now for up to 2-days Early Access! For a full transcript of the above video, click here . Check out this article for PC Minimum Spe

  6. Developer post

    DOOM + DOOM II Update 1 Release Notes

    Update 1 is live for DOOM + DOOM II and brings a handful of requested improvements and fixes! Improvements General Added 21:9 resolution graphics for DOOM, DOOM II, The Plutonia Experiment, and TNT: Evilution Left turn, right turn, and strafe keys added to keyboard bindings, allo

  7. Developer post

    Minor Update 2 for DOOM + DOOM II

    This minor update fixes a memory leak when minimizing the game window on PC in DOOM + DOOM II.

  8. Developer post

    Minor Update for DOOM + DOOM II

    This minor update makes improvements to how clients communicate with the backend in DOOM + DOOM II.

  9. Developer post

    DOOM + DOOM II Release Notes

    Developed by id Software and originally released in 1993, DOOM pioneered and popularized the first-person shooter, setting a standard for all FPS games. The critically acclaimed sequel, DOOM II, followed in 1994. Now the definitive, newly enhanced versions of DOOM + DOOM II are a

  10. Developer post

    We’re simplifying the id Software Steam Store Listings

    Spanning across multiple decades, id Software’s library of work is as vast as it is full of amazing games. However, this means a number of the id’s offerings have been released or reiterated in ways that can make our digital storefronts a touch…confusing. Rather than write out th

  11. Developer post

    Mouse Fix Update Released

    A small update has been released for our modern DOOM and DOOM II ports today. The only change is a fix for FPS dependent mouse sensitivity. Your sensitivity will feel different for the same slider value compared to before, however it will now feel more consistent, especially at h

  12. Developer post

    DOOM Update - September 3

    Note for existing users The unmodified, original DOS version running under DOSBox is still available! When launching the game, select "Launch DOS version" and you will have access to the previous version. Added Steam Support Anyone who already owns either The Ultimate DOOM or DOO

  13. PC Gamer

    Sigil, John Romero's spiritual successor to Ultimate Doom, is delayed again

    Sigil , the John Romero-authored "unofficial spiritual successor" to Ultimate Doom that was announced late last year, has been pushed back yet again. It was originally supposed to be out in February 2019, but was delayed into April because of problems with the planned physical re

  14. PC Gamer

    An ode to the shotgun

    Here's how big a deal Doom's shotgun was: in a game with another weapon called the Big Fucking Gun , the shotgun is the one we remember best. It's reliable at practically any distance. One clean shot to the chest will eviscerate most enemies. Somehow that pump action reload anima

  15. Rock, Paper, Shotgun

    Retro DayZ: DoomZ Alpha Impressions

    “This is a a remake of DayZ but made in a superior engine in which zombies can’t just walk through walls.” I love that. Puritanism in zombie games. If there was a Mojo magazine for games, “Doom is still the best engine in the world” would be its “the Beatles are still the best ba

  16. PC Gamer

    DoomZ brings DayZ survival to the Doom engine

    Nothing warms my cold cynical heart like the creativity of the Doom modding community. We saw Donkey Kong Country recreated in the engine earlier this week, but now cast your eyes across this work-in-progress attempt to adapt DayZ's core gameplay into a 20-year old engine. DoomZ

  17. PC Gamer

    Doom made to run on Canon printer to demonstrate wireless security flaw

    Sometimes, the only way to attract attention to dire warnings about weaknesses in a particular system is to exploit them in a way that can't be ignored. That's what drove Michael Jordon of Context Information Security to make Doom run on a Canon Pixma printer; not because it's co

  18. PC Gamer

    Someone has made Donkey Kong Country in the Doom engine, watch it in action here

    People are still doing insane stuff with the Doom engine, and nowhere is this better demonstrated than with this Donkey Kong mod. The GZDoom mod turns Doom into a whimsical side scrolling platformer, which is obviously quite a change from its origins as a brutal first-person shoo

  19. PC Gamer

    Doom co-creator John Romero is working on a new shooter

    After nearly five years spent developing social and mobile games with his studio Loot Drop, John Romero has let slip that he's working on a fully-fledged shooter. Speaking on the Super Joystiq Podcast, Romero said that he's working on "several" games at the moment, with one of th

  20. PC Gamer

    Brutal Doom v20 video shows 15 minutes of unrelenting gore

    The v20 update for Brutal Doom has been in development for a while but there's still no solid release date. While you wait for the gory mod to be finetuned, why not watch 15 minutes of it in action? The update includes a number of improvements, such as general performance tweaks,