Red Glare

BT Studios

Released
Jan 24, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Watch official trailer of Red Glare The Reckoning and play free demo

    Red Glare: The Reckoning — Demo The war is over. But the hunt has just begun. It is 1946. The Third Reich has fallen, but its architects are still at large. High-ranking Nazi officers, scientists, and collaborators have vanished into the shadows, escaping justice with the help of

  2. Developer post

    Update v1.22

    Fixed Trapper's Toy not explode on enemy who has taken it but explode on random enemy. Now Johny's Explosive toy can be seen in far range viewcone but Sniper's cigarette can only be seen in close range viewcone.

  3. Developer post

    Small Update

    Fixed a bug where noise circles visible after killing enemies with wire kill skill of Max. Fixed other issues where sometimes enemies leave noise circles visible even after death. more optimization.

  4. Developer post

    Wishlist Red Glare The Reckoning

    Wishlist Red Glare The Reckoning on steam. KEY FEATURES Rogue-Like Mode Every run offers new challenges and new ways to test your skills. Earn XP through kills — stealth kills reward more XP than loud kills. Fill your XP bar and choose one perk from three options. Each perk comes

  5. Developer post

    Update 21 v.1.2

    Fixed an issue where issuing a move command with all characters selected would only stop one character. Fixed several noise circles not working correctly, including the Wire Kill noise zone and noise generated by players while running near enemies. Fixed snow maps being overly br

  6. Developer post

    Red Glare The Reckoning

    Red Glare: The Reckoning The war is over. But the hunt has just begun. It is 1946. The Third Reich has fallen but its architects are still at large. High-ranking Nazi officers, scientists, and collaborators have vanished into the shadows, escaping justice with the help of false p

  7. Developer post

    Update 20 v.1.1

    🔧 RED GLARE — UPDATE PATCH NOTES Thank you all for your continued support and feedback! This update brings several bug fixes, quality of life improvements, and a major performance boost. ━━━━━━━━━━━━━━━━━━━━━━ 🐛 BUG FIXES ━━━━━━━━━━━━━━━━━━━━━━ • Fixed a bug where the jail coul

  8. Developer post

    Update 19 v.1.09603

    Fixed a bug in second playthrough in mission a new path where William can not trigger interior of buildings. Fixed a bug in second playthrough where Walter and Max can not take key from officer.. minor other fixes in main menu.

  9. Developer post

    Small update

    Fixed a bug where character health substracted to half after last update Minor other fixes and optimization

  10. Developer post

    Update 19 v.1.09602

    Sorry for quick update there was a bug in statistics screen Fixed a bug causing statistics screen to add two hours instead of one in completion time of missions. Fixed Foot prints disappearing faster than they should in fast forward mode.

  11. Developer post

    Update 18 v.1.09601

    This update fixes and improves many things according to players feedback. Now camera is perfectly isometric. Previously it felt like it is top down. Camera changes take effect when you start a new mission or complete your current mission. Now search lights have a visible zone whe

  12. Developer post
  13. Developer post

    Update 16

    Fixed a bug where William stuck when canceling throwing knife ability while climbing. Now unpicked ammo boxes will be shown in mini map. Minor other fixes and improvements. New challenge maps Kasbo Village Pearly Forest Secret Outpost Whispering Sands Total missions in game are 1

  14. Developer post

    Update 15

    Fixed a grappling point in mission one where William stuck while climbing down. Fixed some enemires don't patrol in siege of von lowe's camp mission in second playthrough. Fixed visual glitches. Fixed some other minor bugs related to maps.

  15. Developer post

    Update 14

    This is another major update with many fixes and improvements. Now you can play second playthrough if you already completed the game with different and most difficult enemies placement in same campaign and all 5 characters in each mission. Just open and close last mission to unlo

  16. Developer post

    Bug fixes

    Fixed Enemies see deadbodies out of their viewcone in hard difficulty. Minor other fixes

  17. Developer post

    Bug Fixes and optimization

    Fixed some times line of sight marker freezes and don't get removed. Fixed enemies see line of sight marker out side of their viewcone. Increased lighting brightness at night in desert maps. Lighting optimizations. Specially in snow maps where lighting at night cause fps drop.

  18. Developer post

    Small Update

    Fixed searchlights detect character on load if character is hiding in bushes. Now Snow maps have different colour of Line sight, noise, weapon range and projectile circles. Fixed some times enemy stuck in logic after alarm or after detecting deadbody and do not patrol. Fixed if c

  19. Developer post

    Tactical Pause Mode is Now Available!

    This is another major update with many fixes and improvements. Tactical Pause Mode is now available. Try it to kill multiple enemies at once. Initialy it was not possible but I changed some code to make it possible. Game will be more fun to play due to high quantity of enemies in

  20. Developer post

    Major Quality of life Improvements

    Created a tutorial mission for new players to teach basics of the game. Now characters will not stuck and stop when you click on a surface or object where navigation is not possible instead they find a closer point in navigation and move there so overall movement of characters no