FROGGONIT

Fuz Games

Released
Mar 6, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Gotta patch em all!

    Fixed an issue where Steam Cloud was not properly syncing save files. Basically, the file was being saved in the folder "Fuz" instead of "Fuz Games". It should be fixed now and your old save should be restored. But if you started playing very recently and you want to keep this ne

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  4. Developer post

    Patch IV - The Dark Patch Rises

    -Fixed collider for Resto Game after talking to Ms. Turtle -Fixed Lost & Found progress counter -Fixed Ribbit in Mr. Tiger's cabin Thanks for playing!

  5. Developer post

    Patch III - Return of the Patch

    -The usual, some colliders were too small, some colliders were too big, some colliders were just fine (I didn't change those). -Fix for the puzzle in Mr. Bear's basement where you could end with a box on your head, which looked funny but was wrong :( -I corrected some errors in t

  6. Developer post

    Patch II - Revenge of the patch

    -Added 3 lives to the Arcade game instead of having to restart after one hit. -Made the tree mini game a bit easier. -Fix for skipping cutscenes!

  7. Developer post

    First patch already!

    Uploaded a new version to fix some small stuff like colliders missing or a case where you could collect multiple oranges! Which is good in real life but was bad for the game :( Thanks for your patience!

  8. Developer post

    WE MADE IT! Froggonit is on the Popular Upcoming list! 🐸

    Hi everyone! Today I woke up to see Froggonit featured in the "Popular Upcoming" section on the Steam front page! What does this mean? It means I was sleeping instead of working! For a solo dev with no publisher, seeing my game alongside some of the big indie games feels surreal!

  9. Developer post

    Steam Deck Verification!

    I've submited Froggonit for a Steam Deck Compatibility Review and it got verified! Just in time for release next week :) Does this call for a celebration dance? Yes. Yes, it does. On other news, (but I'm not making another post) I've completed playtesting the game several times b

  10. Developer post

    FROGGONIT HAS A RELEASE DATE!

    Mark your calendars! Froggonit is coming to Steam on March 6th! It took more than 3 years of development but the wait is almost over! Thank you for your support during this whole time :) Here's a new updated trailer! 🐸 Now back to playtesting!

  11. Developer post

    A closer look at Froggonit features

    I'm still playtesting and improving each area although sometimes I get distracted... Did you know? If you see a camera icon you can take a picture and you'll get a special gag! You can use your RIBBIT🐸 to startle everyone! You can dance with everyone! You CAN'T impersonate Mr. P

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    January Update: Polishing!

    Happy New Year everyone! 🐸 This is what I've been working on since the last update: Game ending & credits Added a Capydex so you can track all the animals you've seen and danced with! Added Steam Achievements! Added SFXs. Soundtrack: Each area has its own music. Checking tha

  13. Developer post

    New trailer and updated Steam page!

    Froggonit has a new trailer! The older one only showed the first area of the game because... that's all there was. BUT NOW (yes, I'm yelling) the game is almost complete, so I thought it was time to make a new video! Hope you like it :) In other news (but I'm not going to create

  14. Developer post

    Froggonit development update

    I just wanted to announce that I am 100% committed to releasing FROGGONIT this year. Hopefully around November / December. I'm focusing on the Steam version first and then I'll start working on the Switch version. I'm working on the Raccoon Express 🚂 where you'll have to solve d