Academy mode added, with 2 lessons explaining the basics. v1.066 New Additions: Added Academy mode with 2 courses. UI: Made the textbox text more readable. Minor visual alterations to menu panels. Dialogue: Edited some dialogue lines to reduce clutter and increase clarity. Fixes:
Academy mode added, with 2 lessons explaining the basics.
v1.066
New Additions: Added Academy mode with 2 courses.
UI: Made the textbox text more readable. Minor visual alterations to menu panels.
Dialogue: Edited some dialogue lines to reduce clutter and increase clarity.
Some new players were having trouble navigating the introduction menus for the first time. This small update aims to help with that. You can also expect a small tutorial coming in a future update. Changelog - Update v1.065c UI: - Added input display to the action menu. - Added in
Some new players were having trouble navigating the introduction menus for the first time. This small update aims to help with that. You can also expect a small tutorial coming in a future update.
Changelog - Update v1.065c
UI:
- Added input display to the action menu.
- Added input display to the upgrade menu.
- Added a notification informing the player on how to jump if they overstay in the starting location.
- Changed the color of the departure notification in coop for improved aesthetics.
Balance:
- Increased directional thrusting power on all ships.
- Eye:
- Reduced max health from 25 to 20.
- Miner:
- Reduced max health from 25 to 20.
- Knight:
- Slam charge speed and aim time reduced.
The drones In the game were a little problematic. they were weak and rarely worth the components. also by copying he player colour, they were sometime hard to distinct from hostile ones, creating confusion. In this small patch bonuses were added to most of player drones increasin
The drones In the game were a little problematic. they were weak and rarely worth the components. also by copying he player colour, they were sometime hard to distinct from hostile ones, creating confusion.
In this small patch bonuses were added to most of player drones increasing their usefulness. and a new drone can now be acquired the Mine Layer.
Steam Announcement - Update v1.065
New Stuff:
- Introducing the Mine Layer drone as an acquirable drone.
Gameplay Changes:
- Reduced the maximum number of ally drones in Co-op to 2 per player.
- Allied drones will now spawn with a specific color for improved visibility.
Fixes:
- Addressed an issue where Player 2 was slightly misplaced in the store menu.
I hope you enjoy this small update! Thank you for your support and valuable feedback. Stay tuned for more exciting content in the future!
After the unsuccessful early access launch of the game I decided to release the game from early access with this update. Because the game is not going to have the intended amount of content the price will be reduced to reflect its new value. Edit* made the main text more clear an
After the unsuccessful early access launch of the game I decided to release the game from early access with this update.
Because the game is not going to have the intended amount of content the price will be reduced to reflect its new value.
Edit* made the main text more clear and removed the unnecessary sarcasm to avoid pissing off random people.
Changelog:
v1.064
Ending Added: Added an ending to the game. It is extremely satisfying.
Content: A new lovely enemy was added, may have something to do with the ending.
Mechanics: Added the acceleration mechanic to directional thrusting.
Dialogue: Added a few more lines of dialogue, one for the ending, and a few more to add some variety.
Fixes: Fixed an issue where some player actions would remain active after the EMP wears off on them. Fixed the game not saving the sector reached on death properly, resulting in weird comments by Ren.
Damn... This Update Really Takes the game to the next level. Combat is more exciting than ever with more enemies, better scaling, and a lot of Loot! Also weapons and utility now have 4 tiers of quality from prototype to Mk3 providing a new layer of progression to the game! 2 new
Damn... This Update Really Takes the game to the next level. Combat is more exciting than ever with more enemies, better scaling, and a lot of Loot!
Also weapons and utility now have 4 tiers of quality from prototype to Mk3 providing a new layer of progression to the game!
2 new enemies were added and with them, the enemy category of Swams. Greatly increasing the number of enemies and providing more varied encounters!
Version 0.6 Patch Notes:
New Content:
New Gear Tier System: Utility gear and weapons are now separated into 4 tiers to enhance gear progression.
New Loot System: Enemies now have a chance of dropping utility gear and weapons.
New Enemies:
Miner: A weak mining ship that chases the player with its saws.
Eye: A weak small drone that throws damaging orbs at the player.
More Enemies: Added a new "swarmer" enemy category, resulting in more enemies, more diverse encounters, smoother difficulty scaling, and more chaos!
Balance Changes:
Strong enemies in the sector will now spawn after the mid point.
Slightly reduced the fixed portion of experience gained for each enemy from 105 to 95.
Reduced crafting cost of turrets from 2 times to 1.5 times the value of the core.
Increased item sell cost modifier from 35% to 40% of the original price.
UI Improvements:
The dismantle menu will now appear in the middle of the screen in single-player.
Added text to drone core drops.
Made the "Area clear" text sharper and cooler.
Adjusted some UI background colors.
Some ugly notifications were replaced by Ren's explanations.
Increased the visibility of the wave spawner counter.
Audio Enhancements:
Added dismantle audio.
Added equip/unequip audio.
Fixes:
Fixed some issues with the high score display.
Fixed the inaccurate collider of the quantum lance.
Fixed an exception error that occurred when an enemy was killed before its AI was enabled.
Fixed the disassembly menu opening on top of the upgrade menu if an excess item was picked while it was open.
Fixed a softlock that occurred if the ally rescue ship arrived after the sector was cleared.
Fixed some issues with the shake effect that affected performance and created visual glitches.
Fixed an issue that caused the "Area cleared" notification to not fade out properly.
In the New patch a new weapon Plasma Cannon has been added. But the main changes were texture improvements, new particle effects. and a lot of bug fixing. Changelog - Version 0.55: New Features: Added the Plasma Cannon weapon. Introduced a dust particle effect. Updated the explos
In the New patch a new weapon Plasma Cannon has been added. But the main changes were texture improvements, new particle effects. and a lot of bug fixing.
Changelog - Version 0.55:
New Features:
Added the Plasma Cannon weapon.
Introduced a dust particle effect.
Updated the explosion effect.
Retextured the plasma turret.
Added a nice particle effect to the level-up upgrade menu.
Implemented consistent spawning of moving asteroids.
Added a Screenshake effect to the Mega Turret's quad beam and cleaver.
Balance Adjustments:
Thrust Booster: Decreased cooldown from 4.5s to 3.25s, increased value from 400 to 450.
Quantum Lance: Decreased cooldown from 6.5s to 6s.
Mine Spitter: Increased damage on every level by 5 and increased knockback.
Moon: Removed bouncing projectiles, increased main weapon fire rate, grape shot now fires two bursts instead of 1.
Knight: Slightly reduced immobile time.
Visual Enhancements:
Laser impact particles will now render on top of ships.
The game will no longer pause on the ship select screen.
Fixed the upgrade menu being displayed behind the player.
User Interface Improvements:
Enhanced RP and high score counters in the main menu.
Hello dear Steamers! In this new update we updated a lot of the background textures resulting in a much more immersive and pleasing to the eye experience. For example The starting area: Before: After: Every possible location in the game has been affected by the changes, so feel f
Hello dear Steamers!
In this new update we updated a lot of the background textures resulting in a much more immersive and pleasing to the eye experience. For example The starting area:
Before:
After:
Every possible location in the game has been affected by the changes, so feel free to explore and see your yourselves, and as always your feedback is greatly appreciated ːsteamthisː.
Get ready for an exciting update in Cyber Strider! Discover the latest enhancements, including the introduction of Second Lieutenant Ren, an officer NPC who brings valuable insights and witty banter to your gameplay experience. Dive into improved UI visuals, rebalanced mechanics,
Get ready for an exciting update in Cyber Strider! Discover the latest enhancements, including the introduction of Second Lieutenant Ren, an officer NPC who brings valuable insights and witty banter to your gameplay experience. Dive into improved UI visuals, rebalanced mechanics, and a host of bug fixes. Explore the changelog below to see what's new!
v0.53 Changelog:
Features: - Added Second Lieutenant Ren, an officer NPC who provides the player with tips, hints, lore, and even some trash talk when you perform poorly.
UI: - Updated health bar sprites. - Improved Ship Menu visuals. - Enhanced Store visuals. - Changed notification text color. - Removed the warning from distressed ship encounters.
Balance: - Quantum Lancer: - Reduced cooldown from 7 to 6.5.
- Thrust booster: - Reduced cooldown from 4.5 to 4. - Increased value from 400 to 425.
- Adjusted RP acquisition logic for improved gameplay balance. - Increased enemy damage reduction in coop mode by 20%.
Hello Steam gamers! We are excited to announce a new development update for our game that brings some exciting improvements. With this update, we have enhanced the lighting and textures to provide a more immersive and visually engaging experience. We have also made the game more
Hello Steam gamers! We are excited to announce a new development update for our game that brings some exciting improvements. With this update, we have enhanced the lighting and textures to provide a more immersive and visually engaging experience. We have also made the game more beginner-friendly with new features. In addition, we have improved the UI to make it more intuitive and user-friendly. Finally, we have fixed a number of bugs to ensure smoother gameplay. We hope these changes will enhance your enjoyment of the game, and we look forward to hearing your feedback. Thanks for playing!