[v1.0.5] Patch Note
Fixed security vulnerabilities in the Unity engine.
Fixed security vulnerabilities in the Unity engine.

Fixed security vulnerabilities in the Unity engine.
Fixed security vulnerabilities in the Unity engine.

We’re launching the Omega Crafter API beta on the Omega Crafter beta branch! Use any programming language to call the API and control in-game elements like Grammi from outside the game, enhancing your Omega Crafter experience. Note This feature is currently in beta and is provide
We’re launching the Omega Crafter API beta on the Omega Crafter beta branch!
Use any programming language to call the API and control in-game elements like Grammi from outside the game, enhancing your Omega Crafter experience.
This feature is currently in beta and is provided as is, with no guarantees of functionality or compatibility.
We strongly recommend that you back up your save data and use this feature at your own risk.
The API can only be called from your local PC and does not support multiplayer.
Because this feature is still under development, the documentation and API responses are currently available only in Japanese.
Detailed instructions for enabling this feature are provided at the end of this announcement.
With code-driven control, you can build flexible logic using variables and functions, improving both functionality and reusability.
This demo accepts player commands such as “Craft 3 stone axes” and completes the task by orchestrating one manager Grammi and two worker Grammi units.
The API specifications are available in the HTML documentation included with the game. Because it uses Swagger UI, you can interactively test the API directly on the page. You can also view the documentation directly on this page.
Step 1: Open Settings (gear icon) > Properties.

Step 2: Under Betas > Beta Participation, select the api-experimental branch.
After closing the Properties window, update the game client.

From Settings (gear icon) > Manage > Browse local files, open the folder that appears, then open the file named swagger-ui-standalone.html.


Summary We've added a new feature that lets you display various stickers in-game. Now, both player and Grammi dialogues—previously limited to text—can be expressed with even more personality! This feature was inspired by the recent release of our LINE stickers in Japan. We've als
We've added a new feature that lets you display various stickers in-game.
Now, both player and Grammi dialogues—previously limited to text—can be expressed with even more personality! This feature was inspired by the recent release of our LINE stickers in Japan.

We've also rebalanced combat difficulty, making battles flow more smoothly than before.
If you ever find the combat too easy, you can change the difficulty at any time from the in-game settings!
Added sticker display feature.
Grammi: You can display stickers using the “Display Sticker {0}” block.
Player: You can display stickers in the chat by typing /sticker {id}. Valid sticker IDs are from 1 to 30.
Example: /sticker 10
Adjusted combat difficulty across Very Easy, Easy, Normal, and Hard modes.
Fixed an issue in Creative Mode where recipes for certain buildings were not being displayed.
Omega Crafter is taking part in Steam’s official Automation Fest!
To celebrate, we’re running a special sale!
Omega Crafter – 30% off
Omega Crafter Original Soundtrack – 10% off
Now’s a great time to jump in and automate to your heart’s content!
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Thank you as always for supporting Omega Crafter ! 🌷 We’re excited to announce the winners of the Omega Crafter Official Release Commemorative Awards , held from May 14 to May 27, 2025! 🎉 We received so many amazing creations—videos, screenshots, and more—thank you all for your
Thank you as always for supporting Omega Crafter! 🌷
We’re excited to announce the winners of the Omega Crafter Official Release Commemorative Awards, held from May 14 to May 27, 2025! 🎉 We received so many amazing creations—videos, screenshots, and more—thank you all for your submissions!
The result of the strict judging, 6 works were selected as AWARD winners!
And now… it's time to reveal the results!
Created by Chevit.
A smart piece of code that identifies the selected item at the workstation and continuously crafts it! You can even set the quantity, making it super convenient.




Created by おしゃべりデイジー (Oshaberi Daisy)
An unexpected way to use the cannon…! You've gotta watch the video on X!

Created by わさび (Wasabi)
That legendary scene recreated in Omega Crafter!

Created by piko
An upgraded version of a creation first made during early access—now even more refined!

Created by RKisaki
The overhead screenshot is gorgeous—awesome sense of scale and composition!



Created by m
A beautiful performance using the “Handbells” feature added in the official release. You can even adjust the tempo!

We’ll be sharing each of these works on X (Twitter) and Discord soon!
As a token of recognition, winners will also receive a special role in our Discord server💎.
Thank you again for your continued support of Omega Crafter!
Some titles were given by the dev team. For downloadable entries, we've downloaded and featured them directly.
The thumbnail for this announcement features a screenshot by RKisaki—thank you!
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Changes Added a command to allow entry into a nearby Programming Shrine in rare cases where players using pre-release save data could not enter. You can enter by approaching the Programming Shrine and entering /enterprogrammingshrine in the chat. Added a command to display the cu
Changes The way to specify color codes for buildings with customizable colors has been updated. Until v1.0.1: Enter a 6-digit color code (e.g., FFFFFF) From v1.0.2: Enter a 6-digit color code with a leading # (e.g., #FFFFFF) Updated the description for Programming Shrine 6. Added
Bug Fixes Fixed an issue where pasting a saved program into the Grammi coding editor and executing it could sometimes cause an error. Fixed an issue where some visual elements would not sync correctly during multiplayer sessions in Programming Shrines.

We’re excited to announce that Omega Crafter 1.0 has launched! Check out the full release announcement trailer here↓↓↓ Based on feedback from players around the world, we’ve been working hard on Omega Crafter. The 1.0 is packed with fun for both those already enjoying their adven
Check out the full release announcement trailer here↓↓↓
Based on feedback from players around the world, we’ve been working hard on Omega Crafter. The 1.0 is packed with fun for both those already enjoying their adventure with the sidekick, Grammi, and newcomers just starting out. Don’t miss out—jump into the world of Omega and check out the celebratory events and new content!
Get Omega Crafter at 30% off for two weeks!
Alongside the release, we’re offering the full soundtrack with all 19 tracks featured in the game on Steam. Starting today, enjoy the entire soundtrack for free on YouTube for one month!
To celebrate the addition of Creative Mode, we’re launching the Omega Crafter Award! Submit your architectural and programming creations for a chance to win. Get all the details here.

From the "Meadows of New Beginnings" to the newly added fifth biome, the “Lost World,” explore each unique area and work your way up to the final boss battle.
In the “Lost World,” meteors rain down, causing heavy damage. Use the radar to track meteor cycles and towers to protect yourself from falling meteors. Collect items in dungeons to prepare for the ultimate showdown with the final boss!

Building is one of the best parts of Omega Crafter, and now with the 1.0, we’ve added Creative Mode! With over 50 new building materials, there are now over 340 types to choose from!

Creative Mode unlocks all materials from the start, and you can use them infinitely. Select it from the "World Setting" on the start screen.

New materials have been added, including some that match the futuristic atmosphere of "Lost World"!
Based on feedback from early access players who wanted to do more programming, we’ve added this new content. Combine blocks to solve puzzles and unlock rewards.
Explore the 25 shrines scattered across the 5 biomes and collect all the rewards!
Main Additions
New Items
New Music
Coding Blocks
Localization
Balance Adjustments
UI
Tutorial
Graphics

Omega Crafter is leaving Early Access and launching into 1.0 on Wednesday, May 14, 2025 (PDT)! 1.0 will introduce the fifth biome, "Lost World," along with new features that will further enhance automation and building. 1.0 Release Date Announcement Trailer (Short.ver) The feedba
1.0 Release Date Announcement Trailer (Short.ver)
The feedback from all our players has been a tremendous help in developing Omega Crafter. We are so excited to announce the official release date. Thank you for all your support!
Leading up to the release, we plan to share more detailed updates on Discord and X. Make sure to follow us to stay informed.
Here's a sneak peek of what's coming.
This biome features a sandy landscape with meteors raining down and ruined, futuristic structures scattered throughout. This new landscape is sure to spark fresh inspiration for your building and city-planning adventures.

Protect Yourself from Meteors!
Meteors, which deal significant damage, will periodically rain down. Use the radar to track meteor cycles and the towers designed to protect against their impact as you explore and strengthen your equipment.

The Story Reaches its Climax
Collect sealed items in dungeons. Once you have gathered all the items, you'll face the final boss who has been hindering game development.
In addition to transformations, there will be disruptions from enemy characters, where even a moment's hesitation can be fatal. You'll also have to battle a "giant dark version" of a familiar character… Survive this thrilling battle to the end!
An area that lets you delve deeper into the programming aspects of Omega Crafter. Once inside the shrine, you'll be tasked with creating a program based on a given prompt. Success will unlock items that make programming-integrated construction even easier.


There are a total of 25 Shrines of Programming scattered across all biomes, offering a unique take on automation that sets this apart from city-building automation!
More than 50 new building materials will be added. Using items that can be collected in the "Lost World" as materials, you'll be able to engage in even more creative and elaborate building.
Additionally, a new "Creative Mode" will be available. All building materials are unlocked from the start, and resources are unlimited, allowing you to create your ideal world without any constraints.

Other Scheduled Updates
Reverse item lookup list
Tutorial improvements
BGM changes in town
Skill additions
Mini-games
New items
Localization: New addition of Russian (machine translation)
System and performance improvements
and more!
Along with the 1.0 release (May 14, 2025), Omega Crafter's soundtrack will be available on Steam. It includes 19 tracks, such as field and battle themes for each biome.
https://store.steampowered.com/app/3484000/Omega_Crafter_Soundtrack/

During the time leading up to the release, we'll continue to share more detailed updates on Discord and our official X. Please join and follow from the list below!
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Celebrating One Year Since Early Access Launch 🎉 We’ve reached this milestone thanks to all of you who have played Omega Crafter. We truly appreciate your support! To celebrate, we’re holding a 20% off anniversary sale! We’ll also be sharing our future development plans soon—sta
We’ve reached this milestone thanks to all of you who have played Omega Crafter.
We truly appreciate your support!
We’ll also be sharing our future development plans soon—stay tuned!

A year ago, on March 28, 2024, Omega Crafter launched as a game combining automation through programming and survival crafting. While the development team believed in this unique concept, we also wondered how players would receive it.
However, after launch, we were amazed by the creative works shared by players—some perfected automation, while others programmed adorable behaviors for Grammi. Many unexpected and inventive ways to play emerged.
▶ In May 2024, we held the "Building Festival" event, showcasing incredible player creations!
https://store.steampowered.com/news/app/2262080/view/6361977949042504056?l=english
Seeing your shared works, gameplay videos, and player interactions inspired by Omega Crafter has been incredibly encouraging for our team.
We’ve also been continuously improving the survival crafting experience to make it even more engaging.
▶ June 2024: Controller Support Added
Due to high demand, we prioritized this update, making gameplay more comfortable for those who prefer controllers.
https://store.steampowered.com/news/app/2262080/view/4164221871986772188?l=english
▶ July 2024: Fishing Feature Added
You can automate fishing with Grammi!
https://store.steampowered.com/news/app/2262080/view/6382246858181449039?l=english
▶ October 2024: New Biome—“Island of the Samurai”
This update introduced a fourth biome, along with boats, gliders, new battles, and expanded building mechanics.
https://store.steampowered.com/news/app/2262080/view/4697907940247419418?l=english
We’d love to hear even more feedback from you as we enter Omega Crafter’s second year.
Thank you for your continued support!
— The Omega Crafter Development Team
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Localization Korean is now supported. Bug Fixes Fixed a bug where the terms of use for the trial version were displayed in some languages. Fixed a bug where building Road tiles in biomes other than the "Meadows of New Beginnings" would reference incorrect textures.
Balance Adjustments Increased the display time for some of the message UI. Adjusted the collision detection of walls in the "Horror Forest Archive." Made it so that the range within which buildings can be placed is displayed in relocation mode. The contents of containers and craf
Take the city building and automation aspects of Satisfactory and Factorio, then combine them with the open-world exploration and boss battles of survival games like Valheim and Once Human, and wrap it all in a delightfully cozy package, and you have Omega Crafter . Launching int
Take the city building and automation aspects of Satisfactory and Factorio, then combine them with the open-world exploration and boss battles of survival games like Valheim and Once Human, and wrap it all in a delightfully cozy package, and you have Omega Crafter. Launching into Steam Early Access in March 2024, the open-world sandbox game blends survival crafting and city building with a cast of programmable Gummi companions, and it just got even beefier with the launch of a new samurai-themed update.
RELATED LINKS:
Steam indie survival game gets even better with big automation update
Bug Fixes Fixed parameters for the "Iron Fist Shield". Fixed a bug where upgrading the "Thunderous Shield" incorrectly resulted in the "Iron Fist Shield".

We are excited to announce that the free update "0.9.0" for 'Omega Crafter' has been released on October 4th. Today’s update expands the journey with a new biome, Fallen Samurai Isle! Check out the latest trailer! Overview: New 4th biome: Fallen Samurai Isle Island-hop across Fal
We are excited to announce that the free update "0.9.0" for 'Omega Crafter' has been released on October 4th. Today’s update expands the journey with a new biome, Fallen Samurai Isle!
Check out the latest trailer!
Island-hop across Fallen Samurai Isle, a scenic archipelago where samurai once lived. Now, it has been taken over by enemies unique to the islands.
Explore ancient castles and abandoned households and earn items from defeating monsters, all while heading toward the main boss.
Boats and gliders have been added as new travel methods. Boats will be necessary to go to Fallen Samurai Isle. Use a glider to get an aerial view of the new scenery.

This update is our biggest to date, and adds a Japanese-style dungeon and new main boss waiting for you. Get ready for one of the most challenging battles in the game!

Experiment with several new building materials that are characteristic of traditional Japanese aesthetics. Prepare traditional Japanese food like sushi and rice balls with the new Itamae Kitchen.

Fallen Samurai Isle also adds many new pieces of equipment and increases the world’s level cap!
Vehicles
World Level
Quick Stack

Thank you for all of your feedback. Have fun with Omega Crafter!🎉
https://store.steampowered.com/app/2262080/Omega_Crafter/
Check out the Samurai Update Announcement Trailer! ▽ Release Date Early October 2024 ▽ What’s it about? Island-hop across Fallen Samurai Isle, a scenic archipelago filled with ancient secrets. The malicious malware infecting Omega Crafter continues to spread, this time corrupting
▽ Release Date
Early October 2024
▽ What’s it about?
Island-hop across Fallen Samurai Isle, a scenic archipelago filled with ancient secrets. The malicious malware infecting Omega Crafter continues to spread, this time corrupting once-legendary strongholds. Don a Samurai’s armor and helmet while exploring ancient battlegrounds, abandoned households, trap-filled dungeons and marvelous castles filled with all-new adversaries!
With just over a month to go, we’re speeding up development to make it even more awesome. 🚀 Thanks for supporting Omega Crafter!
https://store.steampowered.com/app/2262080/Omega_Crafter/
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Bug Fixes Fixed the appearance of the Fishing Rod when placed on the Item Hook. Fixed a bug where an error occurred when a value less than 0 was passed to the N of the "Nth character of XX" block and the "String with the Nth character of XX replaced with YY" block. Fixed a bug wh
We are excited to announce that the free update "0.8.0" for 'Omega Crafter' has been released on July 16th! The highlight of this update is "fishing content". We have summarized the key points of the update in a video! Content Overview: Fishing Content Added You can now fish in t
We are excited to announce that the free update "0.8.0" for 'Omega Crafter' has been released on July 16th! The highlight of this update is "fishing content".
We have summarized the key points of the update in a video!
Content Overview:
You can now fish in the game. Enjoy fishing with Grammis!
Craft a "Fishing Rod" at the workbench, head to the waterfront, and catch fish living in various biomes!
When a fish bites, pull the rod at the right moment to catch fish and items.
Of course, automation by your Grammi is also possible!
Cooked fish provide powerful effects. Utilize them wisely to gain an advantage in your adventures.
If you find a sparkling spot on the water, it might be a chance to get rare items...!
Content Details:
Thank you for all of your feedback. Please have fun with Omega Crafter!🎉
https://store.steampowered.com/app/2262080/Omega_Crafter/
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Bug Fixes Fixed an issue where strings could not be written to the string writing block.
We are excited to announce that the free update "0.7.0" for 'Omega Crafter' has been released on June 25th! The highlight of this update is "full controller support". We have summarized the key points of the update in a video! Content Overview: Full Controller Support Added Previ
We are excited to announce that the free update "0.7.0" for 'Omega Crafter' has been released on June 25th! The highlight of this update is "full controller support".
We have summarized the key points of the update in a video!
Content Overview:
Previously, some operations were not supported by controllers, but due to the numerous requests we received since the early access release in March, we prioritized this update. Now, even those who don’t usually play games with a keyboard and mouse can comfortably enjoy building and battling.
We've added new structures, adjusted balances, and fixed bugs.
Content Details:
Thank you for all of your feedback. Please have fun with Omega Crafter!🎉
https://store.steampowered.com/app/2262080/Omega_Crafter/
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