RAM: Random Access Mayhem

Xylem Studios · Hawthorn Games

Released
Sep 15, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Happy RAMmiversary!

    Hello RAM heads! Its been one year since RAM launched into 1.0! Amazing how time flies. We have been thrilled seeing new people find RAM over the year and the community still showing the game so much love. A huge shoutout to BAYG for another awesome RAM animation and breakdown of

  2. Developer post

    GOLEM_INFILTRATION

    Hello RAM heads! Today we have something special to share! A member of the community has been working on an animated short about the game, and it was just released! A huge thank you to BAYG for making this, we can't believe its real. You can watch it here, as well as check out th

  3. Developer post

    RAM V1.0.4 PATCH NOTES

    Hello RAMheads! Its been a few weeks, as we took a break after launch once the game was stable enough. Here is a patch that addresses the majority of the bugs found over the past few weeks. Adjustments: - Increased Memory unlock visibility - Increased value of Bootstrapaima (6 -&

  4. Developer post

    RAM V1.0.3 PATCH NOTES

    Here are the changes in this patch: Made daily runs less evil Adjusted the parallax in some floors to improve performance Fixed an issue where Thorn would continue to propose their quest even when completed Fixed issues with dialogue triggering retroactively Fixed an issue with S

  5. Developer post

    RAM V1.0.2

    Hello everyone, thanks for your patience with us getting this patch out! We hope you have been enjoying the game as you progress further in. Here are the changes in this patch: - Added aim assist to Thistles when playing on controller - Fixed controllers registering duplicate inp

  6. Developer post

    RAM V1.0.1 PATCH NOTES

    Hello everyone! Its been a fun couple of days seeing everyone's reaction to the final game as people make their way though the stages and story. Thanks once again to everyone that played the open beta and helped make the launch so smooth. That being said there were a few small is

  7. Developer post

    RANDOM ACCESS MAYHEM 1.0 RELEASE

    Calling all RAMheads!!! We are thrilled to announce that after just under a year of Early Access, RAM: Random Access Mayhem is finished! Added to the 1.0 version are: 2 New Bots 20+ New Levels Final Boss Full storyline New side quests To all those that played during Early Access,

  8. Developer post

    RAM 1.0 BETA PATCH V0.9.7

    Hey everyone, we are just over a week out from RAM's 1.0 launch! Thank you all for helping us work out the kinks. We've put a new build out on the public testing branch, and we would be super grateful if anyone testing could start a new save file to make sure the game works from

  9. Developer post

    RAM 1.0 Release Date Announcement!

    Hello RAMheads! We are excited to announce that RAM 1.0 will launch on SEPTEMBER 15th, 2025 . (yes that is the 10 year anniversary of Undertale, yes it is a coincidence) 1.0 will add a new level, two new bots, and a whole lot more story! We will also be releasing a final RAM devl

  10. Developer post

    RAM in Tiny Teams 2025!

    Hello RAMheads! We are excited to share that RAM is an official selection for the Yogscast Tiny Teams 2025! You can check out the event here: All the games in the festival will be streamed on the Yogscast Twitch and YouTube channels. RAM will be featured on Saturday August 9th at

  11. Developer post

    RAM V0.8.2 PATCH NOTES

    Hello RAM heads, just a small update today to ease onboarding of new players. There are no bug fixes in this update as we have been working on the 1.0 content which addresses many of the issues that have been reported since the last patch. New beginner encounters: Stage 1 levels

  12. Developer post

    Random Access Map-design

    Hello RAMheads, We have a new substack devlog all about how levels in RAM are made, check it out here: We are rapidly approaching 1.0, so stay tuned for more updates! Xylem Studios

  13. Developer post

    Introducing the 8th and final bot!

    A new Xylem Dev Diary is out, and details the somewhat tortured development of the 8th and final bot being added to RAM. Read it here: We are now on the final stretch to 1.0 which is planned for late summer/early fall. We are excited to get the last level and complete story into

  14. Developer post

    RAM V0.8.1 PATCH NOTES

    Hello RAM heads, a small patch this week adjusting a few things and cleaning up some issues from Update 2. Luckily there were relatively few issues given the extra testing we did with the community, so thank you to everyone who participated in that! Additions/Adjustments: Adjuste

  15. Developer post

    The Ash Grove Update

    Hello RAMmers! It's finally time for RAM's second major early access milestone, The Ash Grove Update! We've been hard at work on making the world feel more alive and making each run and time back in the hub feel more meaningful. This update caps off the planned content for Ash Gr

  16. Developer post

    Introducing the 7th bot, in a new way!

    Hello RAMheads, We are excited to share with you some news about the 7th bot being added to RAM, in the form of our first newsletter. Check it out here: Three Megawatt Laser Cannon :3 So basically, you know the Deltarune email newsletter that Toby Fox does? Yeah we're doing that

  17. Developer post

    RAM Patch V0.7.2

    RAM V0.7.2 Hello RAMheads, thank you for your patience with us getting this patch out! We are hard at work on the next set of updates, and the Level 3 bots are coming along well, keep an eye out for our first newsletter sometime soon! Please be aware of an issue with some of the

  18. Developer post

    RAM V0.7.1

    Hey all, this patch fixes some of the other issues introduced in the first update, as well as some minor adjustments. As always, thank you for the bug reports and feedback! We will continue to fix issues as they crop up but are now working on the coming updates, we’ll have more t

  19. Developer post

    V0.7.0A and B Hotfixes

    Thank you to everyone for the reports of issues, please continue to let us know on Discord any issues you encounter. We are continuing to fix certain smaller issues but we have addressed the main ones in two small hotfixes. RAM Hotfix V0.7.0A Fixed an issue where the endscreen mu

  20. Developer post

    The GOLEM Update

    Attention all RAMheads! We are excited to bring you the first major update to Early Access! Thank you all for the support and feedback over the past month and a half! This update addresses a lot of feedback, cleans up a lot of jank, and of course adds new content! Cloud Saving is