Greetings, Queens and Kings, The finest tailors and blacksmiths from the realm have gathered to provide you with new attire to don while you protect your little Kingdom against your furious foes! Coming soon, in this update you’ll be able to customize your Ruler’s appearance. Cho
Greetings, Queens and Kings,
The finest tailors and blacksmiths from the realm have gathered to provide you with new attire to don while you protect your little Kingdom against your furious foes!
Coming soon, in this update you’ll be able to customize your Ruler’s appearance. Choose from a range of crowns, armour and capes, then truly make them your own with unique colours and patterns.
Of course your mount gets their own gear too…
We want to thank you for your dedication, enthusiasm, and protection of the realm. We’re excited to share more updates with you all soon. In the meantime, make sure you join our official Discord channel and follow our socials for the latest updates from the Kingdom!
See you on the battlefield come nightfall. The Mythwright team.
Hey Rulers, We recently posted about an upcoming QoL update for Thronefall and we are now pleased to let you know this is now live! A recap for folks who may have missed our last post. Advanced Settings Toggles have been added for the following: Control Groups: Curate your own cu
Hey Rulers,
We recently posted about an upcoming QoL update for Thronefall and we are now pleased to let you know this is now live!
A recap for folks who may have missed our last post.
Advanced Settings
Toggles have been added for the following:
Control Groups: Curate your own custom squads and assign them to new ‘control groups’ for easier command in the heat of battle.
Tower Ranges: Improved visualisation brings more clarity when upgrading your range of attack.
Basic Unit Stats: Values like damage and health are now surfaced for enemy and player units on the pause screen.
Damage Numbers: Display unit damage numbers in real-time to improve your strategies with precision.
Enhanced Accessibility
Brightness: Slider added to the Video settings to adjust brightness of the game world.
Screen Shake: Toggle added to easily add/remove camera screen shake.
Arachnophobia Mode: Spiders aren’t for everyone! You can now replace eight-legged fiends with slightly less menacing enemies.
Fixes and Improvements: Various crash fixes and performance refinements.
All of these additional toggles and controls can be found in the newly organised Settings menu:
Hey Rulers, We hope all is well in your humble kingdom? As promised, we’re back with a monthly development update! This time, we bring good tidings of a new quality-of-life update in the works, as we gear up for more content later this year. Coming soon, this package delivers var
Hey Rulers,
We hope all is well in your humble kingdom? As promised, we’re back with a monthly development update! This time, we bring good tidings of a new quality-of-life update in the works, as we gear up for more content later this year. Coming soon, this package delivers various improvements, fixes and enhancements that many of you have been asking for! We look forward to bringing a fresh twist to your minimalist strategy experience.
Your feedback has been invaluable to us crafting this new content, so if you responded to our player survey or shared your thoughts with the team on Discord, thank you for helping shape the future of Thronefall.
⚔️ Incoming Update 🛡️
Advanced Settings
Toggles have been added for the following:
Control Groups: Curate your own custom squads and assign them to new ‘control groups’ for easier command in the heat of battle.
Tower Ranges: Improved visualisation brings more clarity when upgrading your range of attack
Basic Unit Stats: Values like damage and health are now surfaced for enemy and player units on the pause screen
Damage Numbers: Display unit damage numbers in real-time to improve your strategies with precision
Enhanced Accessibility
Brightness: Slider added to the settings to adjust brightness of the game world.
Screen Shake: Toggle added to easily add/remove camera screen shake.
Arachnophobia Mode: Spiders aren’t for everyone! You can now replace eight-legged fiends with slightly less menacing enemies.
Fixes and Improvements: Various crash fixes and performance refinements.
The team can’t wait for you to get hands-on with the latest update and we’ll let you know a drop date as soon as we can. In the meantime, you can share your feedback and swap daring strategies and tactics with fellow monarchs over on the official Thronefall Discord server. And keep an eye on our social channels for the latest:
Hey Queens and Kings, Thanks so much for all of the feedback so far from our player survey - this has been super valuable in prioritising some key areas we are looking to fix/implement into the game. The business side of acquiring an IP and setting up new development workflows al
Hey Queens and Kings,
Thanks so much for all of the feedback so far from our player survey - this has been super valuable in prioritising some key areas we are looking to fix/implement into the game.
The business side of acquiring an IP and setting up new development workflows always takes a little longer to complete than anyone would like 😅, but we are pleased to say that these parts are complete, and we are now focusing on getting development back underway!
Thanks to all the amazing survey results, we have been able to identify some quality-of-life improvements to the game that we are working on first, ahead of looking into what exciting new content we could bring to Thronefall.
We will be aiming for monthly updates moving forward, and we look forward to sharing more as soon as we can!
Thanks for all of the support so far, and don’t forget you can join the official Thronefall Discord server here, or follow our brand new Thronefall social media channels.
Hey Queens and Kings, We are happy to announce that we have just kicked off the shiny new official Thronefall Discord channel 🎉 You can join the Discord with the link below or QR code on the Thronefall store page. We’ll naturally adapt this overtime, right now it’s not too far f
Hey Queens and Kings,
We are happy to announce that we have just kicked off the shiny new official Thronefall Discord channel 🎉
You can join the Discord with the link below or QR code on the Thronefall store page. We’ll naturally adapt this overtime, right now it’s not too far from what you were used to seeing on the Grizzly Discord server 🙂
Today we are excited to announce that Mythwright has acquired the Thronefall IP. We have been Thronefall mega fans ever since the launch in August 2023, and it’s no secret that we’ve already clocked up hundreds of hours in-game across the company. Paul from Grizzly Games had a fe
Today we are excited to announce that Mythwright has acquired the Thronefall IP. We have been Thronefall mega fans ever since the launch in August 2023, and it’s no secret that we’ve already clocked up hundreds of hours in-game across the company. Paul from Grizzly Games had a few words to say about why he trusted us with the future development of Thronefall:
“Being just two people at Grizzly Games we always felt we lacked the resources to wholly explore what Thronefall could potentially be. While players kept longing for new content Jonas and I were also keen to move on to new projects. It’s incredibly exciting to hand off the entire IP to Mythwright — a team we trust to take great care of both the game and its community. We can’t wait to see where they take it next and for players to enjoy what comes from this new chapter.” — Paul Schnepf
We are incredibly honoured that Paul and Jonas at Grizzly Games are trusting us, and we can’t wait to bring you more of what you already love about the game.
So, what’s next for Thronefall?
We have plenty of exciting ideas for more content we would like to add, but we don’t want to make too many plans without first hearing from you, the community. We have put together a player survey, which we’d appreciate Thronefall fans filling in and letting us know what you would like to see next!
Mythwright will continue the close partnership established by Grizzly Games with Doghowl Games. Doghowl Games will continue to publish the mobile versions on Android and iOS.
We are looking forward to what awaits Thronefall in 2026, and are excited to share updates as plans come together.
After the holiday period, we will share new Thronefall channels to follow and join, including a new dedicated Discord, but for now, please follow our Mythwright social media channels to keep updated with all our games and news.
Hey there Queens and Kings, as part of the “Games Forged in Germany” event, we’d love to showcase some upcoming games from our German developer friends. Check it out! Slots & Daggers Our friend Friedemann just announced his new game Slots and Daggers, a slot machine rogue lik
Hey there Queens and Kings,
as part of the “Games Forged in Germany” event, we’d love to showcase some upcoming games from our German developer friends. Check it out!
Slots & Daggers
Our friend Friedemann just announced his new game Slots and Daggers, a slot machine rogue like that feels so juicy it will knock your socks off. You fight through increasingly more difficult boss-like enemies while you collect upgrades and improve your machine. You can wishlist it now!
Our friends at Toukana, the creators of Dorfromantik, are currently working on this awesome collab with Kurzgesagt. Starbirds is probably the most adorable factory automation game on Steam right now, so if you're into that, you should check out their demo and give them a wishlist!Store Page: https://star-birds.com/grizzlyfriends
The Darkest Files
Germany, 1956. The war is over, but justice is not served. Former Nazis walk free, while their victims lie in unmarked graves. As a prosecutor, you'll unearth long-buried evidence, confront witnesses and hunt down perpetrators. It's a bit niche, but it's also extremely well made, well researched and even fully voice acted. We think more people should check it out. Shout-out to our friend Yän at Paint Bucket Games. The game released a few months ago so you can already play it now.
If you always wanted to put your Thronefall castle on wheels, this game from our University friends is for you. Wanderburg is a minimalist open-world roguelike where you upgrade your moving castle to explore the map and fight foes. You should give them a wishlist!
There are many more fantastic games coming from Germany these days, so we chose a couple from the folks we're personally in touch with. We hope you enjoyed this little mini-showcase. As for us here at Grizzly Games, we're currently taking a bit of a break from game development, and will jump into the development of a new game project some time this fall. We hope you're still having a blast with Thronefall in the meantime.
Dear Queens and Kings, We’re thrilled to announce that Thronefall is out on Google Play NOW! 🎉 To ensure the best experience (and fight off the pirates 🏴☠️), it’s available as a premium version only. But good news — we’ve optimized it to run smoothly even on older devices! Get
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Dear Queens and Kings,
We’re thrilled to announce that Thronefall is out on Google Play NOW! 🎉
To ensure the best experience (and fight off the pirates 🏴☠️), it’s available as a premium version only.
But good news — we’ve optimized it to run smoothly even on older devices! Get ready to defend your kingdom and face endless waves of enemies wherever you are.
Again, we'd love to hear from you how Thronefall plays on Android — please post all suggestions and feedback to the appropriate channel, thronemobile-feedback-bugs on Discord.
As always, please consider leaving a review if you like, those always help a ton and make it easier for potential players to figure out whether Thronefall is for them. 🙂
Next stop: Epic Store. This game deserves to be everywhere — stay tuned!
Thank you all for your continuous support and for being such a fantastic community! We hope you'll all have a blast playing Thronefall on the go.
Dear Queens and Kings, Thronefall is available on iOS NOW ! Thank you all for your ongoing support on this journey and thanks to Doghowl Games for making dreams about a mobile version reality. We'd be thrilled to hear from you how Thronefall plays on mobile — please post all sugg
Dear Queens and Kings,
Thronefall is available on iOS NOW! Thank you all for your ongoing support on this journey and thanks to Doghowl Games for making dreams about a mobile version reality.
We'd be thrilled to hear from you how Thronefall plays on mobile — please post all suggestions and feedback to the appropriate channel, thronemobile-feedback-bugs on Discord.
Please consider leaving a review if you like, those always help a ton and make it easier for potential players to figure out whether Thronefall is for them. 🙂
Thank you all for being such a fantastic community! We hope you enjoy taking Thronefall everywhere now.
Dear Queens and Kings, We're thrilled to share some exciting news — Grizzly Games is officially teaming up with the fantastic team at Doghowl Games to bring Thronefall to mobile devices! We're truly honored by their expertise and couldn't be more excited about this partnership. T
Dear Queens and Kings,
We're thrilled to share some exciting news — Grizzly Games is officially teaming up with the fantastic team at Doghowl Games to bring Thronefall to mobile devices!
We're truly honored by their expertise and couldn't be more excited about this partnership. The Doghowl team is fully focused on making sure the mobile experience remains smooth, polished, and true to our original vision — carefully adapting the interface, optimizing performance, and handling all the mobile-specific challenges.
The game officially lands on the App Store on May 20th!
Android (Google Play) and Epic Store versions are coming very soon — stay tuned!
Pre-orders are now available on the App Store for those eager to join the mobile adventure!
We've created a dedicated channel on Discord where you can post about any issues you'd encounter playing the game, or if you have any suggestions and feedback to make. As always, thanks for your love and support. We can't wait for you to take your kingdom defense on the go! For any mobile-specific feedback, please reach out in the new mobile channel.
Strategy games need to be easy to understand at a glance. With so many decisions bouncing around your brain at any given moment, a cluttered UI or dizzyingly busy screen can quickly lead to your demise. That's why I love the minimalist approach of Thronefall , which uses clear de
Strategy games need to be easy to understand at a glance. With so many decisions bouncing around your brain at any given moment, a cluttered UI or dizzyingly busy screen can quickly lead to your demise. That's why I love the minimalist approach of Thronefall, which uses clear delineation, bold colors, and a surprisingly cozy vibe to make everything simple. The game's just got even better, as the last content update is here with even more ways to play.
Dear Queens and Kings, This update brings 12 new mini-modes, such as the long awaited True Endless mode where you go up against an (almost) endless amount of waves on just one map or the Reverse Siege mode where you are the attacker. There are new quality of life features , such
Dear Queens and Kings,
This update brings 12 new mini-modes, such as the long awaited True Endless mode where you go up against an (almost) endless amount of waves on just one map or the Reverse Siege mode where you are the attacker.
There are new quality of life features, such as a game-speed hotkey, automatic detection of controller versus keyboard controls, support for some additional controller devices, bug fixes and color-blindness settings.
We also added support for 4 new languages: Korean, Italian, Ukrainian and Czech!
12 New Mini Modes!
Mini-modes are very difficult, often almost puzzle-like, bonus challenges with modified rules that heavily mix up the gameplay. We initially had only 15 of them (for the levels we had at the time). Now we're delivering the remaining 12!
Mini-Modes are now always accessible, even before completing the main campaign, however we highly recommended that you complete the campaign before playing any mini-modes due to their often very high difficulty!
Every mini-mode is different and has unique rules to explore. Remember that completing mini-modes is entirely optional and does not grant achievements. They're little gameplay experiments we made to explore the untapped potential of the game and to provide some additional end-game content for those who already know the game inside out.
There are a few new mini-modes that we'd love to highlight here...
True Endless
This is a mini-mode for Totend where you go up against an almost enless amount of random enemy waves. As opposed to the Eternal Trials mode, in this mode you stay on Totend only and the only way for the game to end is for you to lose or surrender.
There are new tier 4 Castle Center upgrades as well as additional upgrades for some other buildings, that are only available in this mode!
This has been the most requested mode since we launched and we're excited to finally deliver "something" that goes beyond what Eternal Trials already offers. We put a lot of work into it, but we're also aware it's not as built-out as it could be. Yes, it'd be even cooler with more maps, more upgrades and so on. However we're slowly moving on to new projects so we had to make a cut somewhere. It is meant as a way for you to scratch that true endless itch, but in the most straightforward implementation we could find. It's a mini-mode! It's quite cool. Give it a go! :)
Reverse Siege
In the reverse siege mode, you are the attacker on Freifort. Rally your troops, raid your opponent's base and take out their castle center if you can.
You gain gold by destroying economy buildings. You destroy all enemy buildings by destroying the castle center. This is the only mode where you can not regenerate any of your health. If you run out of health, the night is immediately over. During the day you get to spend your gold on additional troops to attack with.
This has been requested a lot a, so we hacked it in and it and it turned out to be surprisingly fun, even though the difficulty is certainly more on the spicy side here as well. It would probably make for a great standalone game with more content. Feels very fresh. You saw it here first, folks!
Summoner Gold
What if nobody attacked you at night, unless you want to?
This mini-mode challenges you to collect as much gold as possible but your only income source are the summoning circles that are available all over the map. You design your own enemy waves, you decide your own difficulty. How much gold can you gather?
There are more new mini-modes that you'll have to explore for yourself. Some you'll love, some you won't. That's okay. We just want to provide a way to mess around with our game in some unusual ways. We hope you enjoy!
Quality of Life
Nothing groundbreaking, but important nevertheless:
Color blindness settings: Option to change enemy colors
Speed toggle hotkey: Allowing you to speed up time, unbound by default
Better controller detection: Tutorial tooltips automatically switch icon depending on your input method (should have been there a long time ago, sorry) and updated support for more controller devices
4 New Languages: Korean, Italian, Ukrainian and Czech
Bug Fixes
Some smaller fixes here as well:
Fixed the enemy tooltips in the pause menu to always work with the mouse, even after navigating to check out other waves.
Fixed a bug with the save/load system of the Eternal Trials to sometimes load the incorrect save file. (Sorry if you lost your progress to this!)
Fixed ghosts being stuck mid-air when using the God of Afterlife mutator.
What's Next?
A new game. The content for Thronefall is hereby officially complete. We'll continue to support the game with bug fixes, solving urgent issues whenever and if they occur, but besides that we're excited for new adventures.
If you'd like to stay in the loop and potentially help us play-test future games, join us on Discord: https://discord.gg/gVYctptyg8
Thank you for the incredible journey, and what a journey it has been. Thanks for all the constructive feedback and support ever since the Early Access launch. You've done amazing and serving you was a blast. This is not a goodbye, we'll see you around, either in Thronefall or for whatever comes next!
Dear Queens and Kings, Thank you all for the warm reception of Thronefall’s 1.0 release. In this update we address the most urgent bits of your feedback from the last couple of days. Most notably we restructured Totend (the last level) and its bossfight. Before the update only a
Dear Queens and Kings, Thank you all for the warm reception of Thronefall’s 1.0 release. In this update we address the most urgent bits of your feedback from the last couple of days.
Most notably we restructured Totend (the last level) and its bossfight. Before the update only a very few strategies were feasible to beat the level, making it feel quite frustrating to try anything else in consequence (sorry!).
We also improved the balancing hotfix for the Moorweg (swamp level) we released quickly after 1.0 release to make the fight more interesting instead of just easier.
Besides that we fixed a couple of smaller issues, such as the MacOS version freezing when tabbing out of fullscreen. You can find the full patch notes below.
Thank you all again for all the kind words and thoughtful feedback! We’re so happy to see you all enjoy our little game so much, it really makes our day (week, month and year!).
All the best, Jonas & Paul
If you like to connect with fellow Thronefall players, join our discord: https://discord.gg/gVYctptyg8
P.S.: Yes, we know that we screwed up the versioning names (whoops). Thronefall’s initial early access version was named 1.0 internally, so that’s why this update is called 2.06.
_____________________
FULL PATCHNOTES 2.06:
Moorweg Boss Fight Balancing Rework First this boss fight was too hard, then we uploaded a temporary quick fix that made the boss a lot easier. Now, here comes the higher quality (hopefully permanent) fix, with a couple of reworks to make it feel like a fairer fight: - Elara switches back and forth between the fire tornado and her fire ranged attack (instead of both being active at all times) which allows you to better dodge the tornado with proper unit micro. - Elara has some more health again and all of her attacks deal more damage (similar to how it was to begin with but additionally compensating for the additional downtime of her attacks).
Totend - Removed the double forges. While it came with a lot of upsides and cool power creep, it also felt quite gimmicky and made a lot of strategies depend way too much on the forge upgrades. Removing the duplicates should restore the balance, make the level feel more "normal" and allow for a wider variety of different strategies. - Wave 13: Quicksling count reduced 40 to 20, Ram count increased from 0 to 20
Totend Final Boss Balancing Rework - The attack waves of the first boss stage can no longer be skipped. The boss briefly becomes invulerable while transitioning to the next attack location. - The flying form loses some health while puking. - When transitioning from flying to ground stage, the ground boss has a minimum spawn distance from the castle center now. - The health of the grounded boss is reduced to 66666 (down from 300000) to make up for the lack of double forge and to allow for more different strategies. - The health of clones is reduced to 1250 (down from 1500) to make up for the lack of double forge. - The boss on the ground no longer spawns clones when jumping, but instead he does so every time he loses 6.6% of his health. That way there is a more fixed amount of clones that will be spawned, which should make the difficulty feel a lot more consistent. - The boss on the ground's jump attack now deals 0 damage to the castle center so it can no longer be splashed down.
Blood Wand - Increased range against flying enemies by 25%
Bug Fixes - MacOS version no longer freezes when tabbing out of fullscreen. - Fixed a Softlock location on Freifort where you could get stuck behind a tower. - Iron tower no longer blocks flying units as much.
Ein klassisches Strategiespiel befreit von unnötiger Komplexität, kombiniert mit einer ordentlichen Portion Hack and Slay. » Komplette News auf pressakey.com lesen » Thronefall auf pressakey.com
Ein klassisches Strategiespiel befreit von unnötiger Komplexität, kombiniert mit einer ordentlichen Portion Hack and Slay.
Balancing Hot Fix 2.04 In response to various player reports concerning Elara the Vile (the fire boss on Moorweg) we're trying out the following adjustments, to make the fight feel more even on default settings: • Elara damages herself with her destructive fire and slowly loses s
Balancing Hot Fix 2.04
In response to various player reports concerning Elara the Vile (the fire boss on Moorweg) we're trying out the following adjustments, to make the fight feel more even on default settings:
• Elara damages herself with her destructive fire and slowly loses some health over time. Additionally her max health is reduced by 10%. • Damage of the fire storm reduced by 40%. • Fire projectiles (primary attack) damage reduced by 35% and damage versus the player additionally reduced by 25%. • Meteor strike attack remains unchanged (just listed for clarification here)
Some monarchs are content to lounge around, quaffing ale while shouting for more pheasants to be roasted. In Thronefall you play as a ruler that doesn't have the luxury of resting, as by day you'll be building defenses and exploring the world, and by night you'll be fighting off
Some monarchs are content to lounge around, quaffing ale while shouting for more pheasants to be roasted. In Thronefall you play as a ruler that doesn't have the luxury of resting, as by day you'll be building defenses and exploring the world, and by night you'll be fighting off waves of bloodthirsty foes. Thronefall has already made some considerable waves while in early access but if you've been waiting for its full release to jump in, your time is now.
Dear Queens, Dear Kings, The time has come. Thronefall’s full version is out now! We poured our hearts into this the last couple of months and we’re incredibly excited to finally share it with you. Here’s a quick rundown of what awaits you in this update: 3 new Levels Moorweg: Ve
Dear Queens, Dear Kings, The time has come. Thronefall’s full version is out now!
We poured our hearts into this the last couple of months and we’re incredibly excited to finally share it with you. Here’s a quick rundown of what awaits you in this update:
3 new Levels
Moorweg: Venture into the misty marshlands of Moorweg, where the terrain is as challenging as the enemies you will face. Utilize the environment to your advantage.
Freifort: Defend the bustling fortress of Freifort. Placed at the top of a beautiful hill with the autumn winds in your back you are well prepared to face any foe who dares to approach here.
Totend: Prepare for the ultimate showdown in Totend, a realm shrouded in darkness and mystery. Face off against the most formidable foes, including the former ruler of the kingdom, who brought the darkness to these lands.
New Equipment
Potion Vials: Support your allies and weaken your enemies with Potion Vials. Throw vials to damage adversaries and heal friendly units, making it a versatile choice for those who value both offense and support.
Battle Axe: Wield the devastating Battle Axe to crush your enemies in close combat. Especially effective against siege weapons, this weapon offers high damage and sustain but requires you to face foes head-on.
Blood Wand: Channel dark magic with the Blood Wand. The longer you attack a single target, the more damage you inflict. Activate its ability to sacrifice a portion of your health for a powerful attack. New Perks & Mutators: Lots of new options to experiment with your loadout and to discover wild new strategies.
Quality of Life
Future Wave Preview: Plan ahead by viewing upcoming enemy waves during a match. Access this feature through the pause menu and scroll through to strategize your defenses accordingly.
Save File Reset Option: Start anew whenever you wish with the new game progress reset option available in the settings menu.
Color Scheme Cycling: Customize your visual experience on the fly with a new hotkey that allows you to cycle through different color schemes during gameplay.
Updated Death Visuals: Return as a fancy ghost when falling in combat.
Eternal Trials Season 4
New Content Integration: All new maps, weapons, perks, enemies, and color schemes have been added to Eternal Trials, enriching the endless mode with fresh challenges.
Summoning Circles Added: Discover summoning circles on every map, offering new strategic elements to enhance your defenses.
Unlocked Building Choices: Enjoy complete freedom in building your kingdom with all structures unlocked from the beginning of Eternal Trials.
Experimental Balancing: Shorter Early Stages: Early stages now have fewer waves for a quicker progression. Adjusted Difficulty Curve: Early stages are a bit easier again. Enhanced Final Waves: Final waves in each stage are tougher, providing a more epic and satisfying challenge. Within each stage, the difficulty curve is steeper.
Bug Fixes
We fixed a lot of bugs, but here are some noteworthy ones:
Infinite XP Exploit Resolved: Fixed an issue where players could gain infinite experience by continuing a lost match.
Bridge Gold Displayed Correctly: Bridge gold is now accurately counted and displayed in the pause screen.
Localization Improvements: Enhanced translations and text clarity, particularly for German localization.
Thank you!
With Thronefall’s Early Access period coming to an end we’d like to mention the wonderful people that helped us shape Thronefall into what it is now.
First of all a massive thanks to you all! Thank you for providing us with an endless stream of support, thoughtful feedback and kind words.Thank you for creating a warm and welcoming community around our little game, thank you for playtesting the many iterations of it and thank you for joining us on this journey!
We’d like to thank our amazing community manager Sacha Torikian, who carefully sorted and relayed all community feedback to us, allowing us to truly focus on the development of Thronefall.
We’d like to thank our community moderators Armaxton, ItsMe_Raven, LTU_Adas, Pothencial, SigEnderman, Yän and Zetas2 as well as long term members Anael, BadWolf, donner, Dustbunny, Gertimoshka, GhostMiner, Haidabo and ORANGUTAN for making sure everybody is having a good experience in the Thronefall community. We’d also like to thank FlediX2, who no doubt was the most relentless playtester and found even the rarest bugs.
We’d like to thank our friends and families for tolerating and supporting us through all parts of development — the easy and the tough.
We’d like to thank our former professors and fellow students at the Game Design program of our alma mater HTW Berlin for setting us up to make games for a living.
It’s likely we missed a couple of people here, as so many were so kind and supportive during development. On this behalf, thank you to you all!
We hope you enjoy the new content and we can’t wait to hear what you think! You can join us on Discord here: https://discord.gg/gVYctptyg8
Dear Queens, Dear Kings, in anticipation of the release tomorrow, here is the exact time Thronefall's 1.0 version will unlock: October 11th, 3pm CEST We can't wait to finally share it with you and hear what you think! Thank you all for the ongoing support, thoughtful feedback and
Dear Queens, Dear Kings, in anticipation of the release tomorrow, here is the exact time Thronefall's 1.0 version will unlock:
October 11th, 3pm CEST
We can't wait to finally share it with you and hear what you think! Thank you all for the ongoing support, thoughtful feedback and for being such a great community!
Games can become overly complicated very easily, the desire to incorporate a wealth of features working at times to bog down the core concept of a project. This tendency can make even the best strategy games difficult to get into, great entries to the genre like Crusader Kings 3,
Games can become overly complicated very easily, the desire to incorporate a wealth of features working at times to bog down the core concept of a project. This tendency can make even the best strategy games difficult to get into, great entries to the genre like Crusader Kings 3, Civilization 6, or Total War: Pharaoh offering a welcome level of complexity to veteran players but, especially in the case of the first game mentioned above, a steep learning curve for newcomers. Because of this, games that simplify genre design, boiling it down to its foundation, are more than welcome. One of the best recent examples of this approach to design is Thronefall, which has just announced that it's leaving Early Access on Steam very soon.