Backrooms Mainframe

Stackpack Games

Released
Dec 23, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    HotFix 1

    Fixed a spawn error where players would spawn into a wall upon playing the main game

  2. Developer post

    2 new levels available now!

    Return to the backrooms with many new updates in the game! Lighting has been overhauled in numerous levels, all the menus have been redesigned and much more awaits!

  3. Developer post

    Hotfix

    -Fixed a few sections that would cause you to be stuck in an infinite load screen loop. ****There is a bug that has been reported in regards to level 0 where small sections of the level may not load. This is being looked into and a fix will be out asap.* Should you have trouble w

  4. Developer post

    Backrooms Mainframe updated mechanics out now!

    After what feels like a crazy long wait, its time to return to the backrooms to see several new features! -Made the hub level a load game function -Changed level design to flow into each other instead of going to the hub after every level -Added hiding mechanics -Added puzzles to

  5. Developer post

    Level 0 and balancing

    -Completely overhauled the graphics for Level 0 -Fixed a glitch where you could look through walls if you stood close enough to them -Balanced Bacteria to stop from detecting players further out than necessary -Fixed a bug where if you encountered an entity and it your sanity wen

  6. Developer post

    HotFix#1

    Fixed a bug causing the generator in the parking garage to tell players to look for a battery instead of gas

  7. Developer post

    Level revamp

    -Redesigned all the levels in the main game to not utilize procedural generation for a more streamlined playthrough. -In the main game players can now drop out and join at will throughout the level -Suit colors are no longer randomized -There are now hidden areas where you can ch

  8. Developer post

    Major Update

    This update is the biggest one yet! I have added a hub level for you to choose which level you would like to play in the main multiplayer mode! Be warned though, they aren't unlocked from the start! Theres been animation adjustments, Ai adjustments, numerous bug fixes, and even a

  9. Developer post

    Dungeon Crawler Mode

    Hey guys! I just released a new mode called "Dungeon Crawler!" It has 5 levels that are all procedurally generated every time you play them. I plan to add more levels to this mode along with levels to the main modes going forward! I have also started adding secrets to the game on

  10. Developer post

    Player name bug

    Patched bug where players would get an error regarding matching player names. This issue is fixed.

  11. Developer post

    Bug patch/ enemy correction

    -Fixed an error where partygoers spawned in level 3 instead of the correct enemy -Fixed a bug preventing respawning in Level fun -Fixed a bug preventing sanity to work around most enemies

  12. Developer post
  13. Developer post

    Level Fun

    -Removed procedural generation from level fun to help balance the levels difficulty.

  14. Developer post

    Steam name interface

    Fixed a bug where the game wouldnt get player name from steam at startup causing players issues connecting to online sessions.

  15. Developer post
  16. Developer post

    Bug fixes

    -Menu fixes -Occasionally on non procedurally generated levels players couldnt respawned. That error has been fixed.

  17. Developer post

    Movement patch

    -Further fixed a bug regarding movement in multiplayer. -Made items delete correctly once picked up to prevent item duping.

  18. Developer post

    Bug fixes

    -Once in a while player movement would stop replicating -Sometimes players can randomly step up onto the wall sections that werent ceiling high -Dressers and dead hazmat members didnt always replicate for other players -Enemy AI should be a little more responsive -Sometimes when

  19. Developer post

    UI patch

    Fixed a bug where if characters were to die and their pause menu or inventory screen was up, they wouldnt be able to close it upon respawning.

  20. Developer post

    Regular update

    Fixed a bug where level 1 couldnt be completed. Fixed some ai issues Fixed a bug where level 3 youd fall through the map.