Version 1.62
- Updated Negative PP calculation and consequences

Developer posts and news about this game.

- Updated Negative PP calculation and consequences

- Fixed Base Ui not closing when exiting the Base Screen

- Correct placement of range circle when Helo loading/offloading troops - Auto takeoff/landing when embarking/disembarking troops in the field (no need to land first)

- Updated Continue Orders process to group movements by Sector - Base building fix to allow movement through after construction

- Fixed bug reported in 'Continue Orders' process

- Fixed Helicopter Takeoff / Landing action bug

- Fixed Helicopter Takeoff / Landing action bug

- Multiple SADF units in one hex are now offset in order to facilitate easier selection

- Fixed SADF SF unit movement on roads - WASD keys reactivated after road building - SITEP Audio update

- Optimized road network setup - Fixed reported bug on HM calculator

Player can now setup custom game with NEW game settings: - Change the startup value of Political Points (PP) - Change the startup value for Village Hearts & Minds scores (HM) - Choose the max number of turns before game ends

- Helicopters now auto-land when the "Embark Troop" action is selected

- Updated range circle recalculations following all actions

- Fixed Helicopter range circle calculation after action

- Fixed Infantry Load bar bug, was only showing top two available units

- Fixed unloading from second cargo slot bug

- Logistic trucks and prevention of repatriation fix - Updated range error messages on all indirect firing units - Credits update

- SADF / UNITA Base shortcuts update

- UNITA infantry disembarking into a village now capture it

- Updated parachute action (cannot jump onto undetected SWAPO bases) - Updated range reset after performing actions