Jump Adventures

Daniel Nesov

Released
Apr 24, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

17 posts
  1. Developer post

    Jump Adventures Is Going Free — New Updates Coming

    TLDR: Jump Adventures will be free. A quality-of-life update is coming in the next few weeks. It's been a little over two years since I released Jump Adventures. This is pretty much my first commercial project, and I'm grateful for anyone who purchased the game and provided valua

  2. Developer post

    Jump Adventures is now Open Source!

    “The game's source code repository will also be available in the coming days…” Welp, that aged poorly. Hello! It's been almost two months since the game was released, and as promised, I've published the game's source code on GitHub, available here ! My original plan was to make i

  3. Developer post

    Maintenance Patch 1.0.2

    Hello! New patch is now available to download. It focuses on improving stability on older hardware and other small fixes and quality of life additions. Changes: Added background shader precompiler, reducing occurrence of hiccups and freezes during gameplay. Added an FPS counter t

  4. Developer post

    Maintenance Patch 1.0.1

    Hello! A new patch has been released. It addresses stability issues and incorrectly rendered menus on certain hardware, and introduces small tweaks to some levels. I'm aware of freezes on old hardware, and I'm already working on fixing these as well. Changes: Updated localization

  5. Developer post

    Jump Adventures is OUT NOW!

    Hi! Jump Adventures is finally available here on Steam! Thanks for all your support during the development! As outlined in the previous post, some things will not make it for this release. My current top priority is delivering Linux support for the game, with World 3 coming in on

  6. Developer post

    Jump Adventures Releases on April 24th, 2024!

    Hi! After so much time, I'm happy to announce that Jump Adventures finally releases on April 24th, 2024! Unfortunately, some features won't be making it for the release. Namely, World 3 and Linux support. World 3 still needs some ironing out, and I believe delaying it to a post-l

  7. Developer post

    Update on The Game's Status

    TLDR: Jump Adventures was put on hold with the store release date marked as "Coming Soon". I'm taking a few months break to work on a new game. Hello! Two months have passed since the last devlog, and Q4 is steadily coming to an end. Along with that, the game's release date was m

  8. Developer post

    Jump Adventures Development Stream #2

    Hello! Tomorrow (27th of October, 2023) at 8PM CET I'll be streaming the development for a new World and Level Selection screen! See you on stream! Daniel.

  9. Developer post

    Devlog #5: Trail Customization, Stats Screen and Quality of Life Changes.

    Hello, and welcome to the new devlog! Since the last development update, the game saw numerous behind the scenes changes in its code, as well as improvements to the UI and general user experience. Additionally, there's been a ton of work towards balancing World 2, making it more

  10. Developer post

    Devlog #4: The Delay and Managing Expectations.

    Hello! It's been a long while since the last devlog. I spend the time polishing up the visuals for the rest of the worlds, implementing small enhancements, but also took a long break from the project to clear my mind after some built up frustration. Now that I'm back in full swin

  11. Developer post

    Jump Adventures — Gameplay Trailer

    Tune in tomorrow (June 7th) at 9:30 PM CEST time for a YouTube premiere of the gameplay trailer for Jump Adventures, where I'll be unveiling the release date!

  12. Developer post

    Devlog #3: Challenge Mode, Game Mode changes, and Vaults.

    Hello and welcome to another devlog! It's been a month since the first World 2 preview, and two since the last devlog. During that time, I managed to finalize World 2's gameplay, finished the initial work required for the Challenge Mode, and made some quality of life improvements

  13. Developer post

    [April Fools 2023] The Next Era of Jump Adventures

    Introducing Jump Adventures 2: the largest technical leap for the familiar formula. Leveling up The Worlds Jump Adventures 2 was built from the ground up on the new Godot 5 engine and its 2D pixel-by-pixel sprite raytracing renderer ™ based on DirectX 13 , opening doors for numer

  14. Developer post

    World 2 Preview

    After a month of work, I'm finally ready to show the first preview of what to expect in World 2: Forests!

  15. Developer post

    Devlog #2: Progress report, Game Modes and more.

    Hello! It's been a while since the last update on the development of Jump Adventures. I've been mostly working on spoilerish and technical stuff that I won't cover deeply in this post. However, I want to shed some light on a brand new upcoming mechanic and change of plans regardi

  16. Developer post

    Jump Adventures Development Stream

    Hello! Today (January 23rd, 2023) at 8 PM CET I'll be hosting a Jump Adventures development stream on YouTube, where I will be implementing a notification system. See you there! Daniel.

  17. Developer post

    Devlog #1: Unlocks and customization systems!

    Hello and welcome to the first post in the occasional devlog series! It's been over a month since the reveal of Jump Adventures, and I would like to thank everyone for the compliments, but most importantly, for all the constructive criticism that I received. Your input is incredi