Go Kill Clankers in Clankers!
Hello there, Rune Mages! We've just released a new Incremental game about killing robots called Clankers! Please play and review it! View game page Have a successful day! Leon.D

Developer posts and news about this game.

Hello there, Rune Mages! We've just released a new Incremental game about killing robots called Clankers! Please play and review it! View game page Have a successful day! Leon.D

Hello there, MAGES! We released a new game called Bubbler! It's a farming game where you plant and grow bubbles. Please check it out! Bubbler Have a fruitful day! Leon

Hello there, Mages! It's me Leon here! Nice seeing you in the new year, today I bring to you the new Rune It Out update "New Heroes". This update focuses on character graphics and animations, so they are of a proper pixel ratio now, unlike before. This update brings 4 new charact

Hello there, Mages! It’s Leon here, I just wanted to wish you all a Merry Christmas and a Happy New Year! As of now I’m mostly focused on Sheeple but do not fret Idiots’ Fantasy and Rune It Out both have their new updates nearly ready. They should be out before February, as of Sh

Hello there Runemages! (I will need to think about a better title :D) It's me, Leon! For the last 3 months I've been adding lights, post-processing, optimizing said lights, and adding many small elements like fire sounds and so on. This is the new beginning for Rune It Out! After

Happy New Year! This is the last 2023 update. In this update, you can see an addition of Local Multiplayer to the game as well as various small fixes being implemented. Such as lowered Hp from 200 to 100 as well as fire rebalancing. Following this, the game is going to receive AI

Hello there! In this week's devlog we're going to cover the first homing spell in Rune It Out the Bingus! Bingus is a spell that is created by combining electricity water and nature runes. it's a first-homing spell which means that after being cast it will start closing to the fi

Hello there! In this devlog, I'm going to showcase one of the five elements in Rune It Out electricity ! Electricity deals damage to all objects or beings it touches. Electricity loses strength with time independently, after all its strength electricity will stop existing. When t

Hello there! In this week's post, I'm going to make a spotlight for fire in rune it out! Did you know that fires can spread quickly? If a fire starts, it can grow bigger and bigger, even damaging the terrain and harming players. And if it's not put out, even a small fire can end

Hello there everybody and welcome to the controller's update! This update is mostly focused on the addition of controller support but not only. As of the current, I'm mostly focusing on creating idiots' fantasy but that doesn't mean the development of Rune it Out has been cancell

In upcoming weeks you can expect Controller Support to be added to Rune It Out!

Hello everybody, on the last day of summer I'd like to present you with our last effort of summer the "Songs of Runes" update. In the "Songs of Runes" update, the brand point is the introduction of music to Rune It Out. The game had for a long time option for music volume yet up

Hello everyone and welcome to the 1.8 Update! As summer progresses, we continue to work on our next game, but don't worry, Rune It Out is still being developed. With the "Expanding the Known" update, we've reached version 1.8 of Rune It Out, which means the game has improved by o

Hello there! This is Lededev. I hope you are all achieving great heights! Today I wanted to let you know that we're making some changes to how we do our Devlogs on YouTube. We'll be switching from weekly videos to a monthly recap, so you'll get all the latest updates in one video

Welcome everyone to our weekly devlog! I hope you all had a great week. This week, we focused on perfecting the current features in the game rather than adding new ones. Many of you have reported a bug regarding the spawning of bodies, but I am pleased to inform you that it has b

In this quick update I have fixed the notorious dead body bug.

Welcome to the weekly devlog! I hope you're doing well. This week, we've added a new type of magic called Homing magic and unlocked the third-tier magic. Let's dive into the details. As new spells are gradually introduced to the game, we have now reached the point where the third

Hi, and thank you for coming to the weekly devlog. Greetings everyone, I trust you are all thriving. I've had the luxury of a full week to focus on improving our game, and I'm proud to say that the hard work has paid off. I'm excited to share with you the results of this complete

Hi and welcome everybody to our weekly devlog. This week I have some exciting news to share with you, Electric element is being added to the game!!!. Electric element creates electricity around themselves dealing damage to both terrain and players, also it spreads on the water!!!

Hello everyone! We hope you're doing well. We've been really busy over here at Ill-Fated Studios, but we're excited to share some great news with you. Our grand 1.2 update is finally here, and we think you're going to love it! The theme of this update is Nature, and we've added a