Hotfix 1.0g
- Fixed issue where "No Time To Explain" achievement would not be appropriately given.
- - Fixed issue where "No Time To Explain" achievement would not be appropriately given.

- Fixed issue where "No Time To Explain" achievement would not be appropriately given.
- Updated Simplified Chinese language to be more accurate. - Added Traditional Chinese language. - Added Japanese language. - Added Korean language.
- Fixed issue with facing of Hoarfrost Reaver's spikes. - Fixed the Untouchable achievement sometimes being falsely acquired.
- Fixed issue where in-game achievements would sometimes reset.
Changes - Old Knight Trinket (Relic) now damages enemies in a significantly larger area and inflicts 250 damage instead of 200. - Leoki's evolution which causes projectiles to be destroyed on impact of their main skill has been changed. It is no longer effective on Boss skills or
- Added Compatibility Mode launch option. In most setups, this is a much worse way to play Shadowkin, however there is some hardware configurations where Shadowkin actually runs better in this mode. If you're unable to launch the game or suffer unusual lag spikes, give it a shot
- Fixed issue regarding save files sometimes loading inappropriately. - Fixed issue where Player 2 would get stuck in the top-left of the screen in boss arenas when playing Multiplayer. - Reduced randomness of Frost Phoenix's rushing attack and reduced how quickly it travels acro
Shadowkin is now live and available for purchase. I hope you all have a good time playing it! I wanted to be completely honest that I encountered a pretty big issue with Cloud Saving at the last minute, and instead of risking save files being wiped, I've elected to not have Cloud
Shadowkin is now live and available for purchase. I hope you all have a good time playing it!
I wanted to be completely honest that I encountered a pretty big issue with Cloud Saving at the last minute, and instead of risking save files being wiped, I've elected to not have Cloud Saving for the time being. I'm going to be working on it over the next few days!
Thank you all and as always, stay awesome.
Hello! Shadowkin officially launches tomorrow! I'm very excited to see what you all think when that time comes. I also wanted to announce that I'm taking the demo down as the launch date is so close. If you haven't yet, be sure to Wishlist Shadowkin! Thank you all, and as always,
Hello!
Shadowkin officially launches tomorrow! I'm very excited to see what you all think when that time comes.
I also wanted to announce that I'm taking the demo down as the launch date is so close.
If you haven't yet, be sure to Wishlist Shadowkin!
Thank you all, and as always, stay awesome.
Hello! Hope everyone is doing well. The Prologue, Shadowkin: Dominion of Darkness , will be closing on January 23rd to provide adequate time between the Prologue and the upcoming NextFest, in which Shadowkin will be participating with a demo. In the demo, you can expect more cont
Hello! Hope everyone is doing well.
The Prologue, Shadowkin: Dominion of Darkness, will be closing on January 23rd to provide adequate time between the Prologue and the upcoming NextFest, in which Shadowkin will be participating with a demo.
In the demo, you can expect more content and more polish to the game. If you'd like to stay updated on that, it helps to wishlist Shadowkin and join our Discord server: https://discord.com/invite/779FCkeeWT
We've also moved the release date up from February 12th to February 23rd, in order to allow more time between NextFest and the full release.
Hope to see you there!
Stay awesome.
Hey! Hope you're all doing well. Today, I released a free Prologue to Shadowkin called Shadowkin: Dominion of Darkness . Check it out! It's a bit of an early look into the game and much more is yet to come for the February release of Shadowkin properly, but if you'd be interested
Hey! Hope you're all doing well.
Today, I released a free Prologue to Shadowkin called Shadowkin: Dominion of Darkness. Check it out!
https://store.steampowered.com/app/2731200/Shadowkin_Dominion_of_Darkness/
It's a bit of an early look into the game and much more is yet to come for the February release of Shadowkin properly, but if you'd be interested in taking a look into the game, now's a pretty good time!
As always, stay awesome!
Hello! Hope everyone is doing well. Signups for the Playtest will end on Monday, December 18th . Current Playtesters can still check out the Playtest as I plan to do a couple more big updates to it over time. I will be closing signups for the Playtest because I will be creating t
Hello! Hope everyone is doing well.
Signups for the Playtest will end on Monday, December 18th. Current Playtesters can still check out the Playtest as I plan to do a couple more big updates to it over time.
I will be closing signups for the Playtest because I will be creating the Prologue for Shadowkin here: https://store.steampowered.com/app/2731200/Shadowkin_Dominion_of_Darkness/
The Prologue will be a more polished slice of the game. If you're interested in checking Shadowkin out in a less rough state than a Playtest, that would be a great way to do it. I encourage you to wishlist it so that you'll be made aware when it's launched.
Hello! Hope everyone is doing well. I know not everyone wants to use Discord, and that's okay. I do most of my posting there, but there's no reason for me to do ALL of it there, right? I've done a lot of patching since the Playtest inception. As of tonight, it's on version Playte
Hello! Hope everyone is doing well.
I know not everyone wants to use Discord, and that's okay. I do most of my posting there, but there's no reason for me to do ALL of it there, right? I've done a lot of patching since the Playtest inception. As of tonight, it's on version Playtest 1.5. Here's the combined patch notes in case you're curious -- there's a lot! I'll exclude bug fixes to save on space.
I'm trying my best to push a new update every day. Thank you everyone for playtesting the game and submitting your feedback and bug reports. I want to reiterate that if you don't use Discord, it's all good. I also check the Steam Discussion Boards regularly, so you've got some input on Shadowkin, I'd love to check it out.
Thank you.
As always, stay awesome!
Hello! Hope everyone is doing well. The playtest is now live. If you already applied, you should be in automatically. If you haven't applied yet, you should be accepted pretty much immediately upon applying. The big thing here is that the playtest is going to be seeing a lot of l
Hello! Hope everyone is doing well.
The playtest is now live. If you already applied, you should be in automatically. If you haven't applied yet, you should be accepted pretty much immediately upon applying.
The big thing here is that the playtest is going to be seeing a lot of little hotifxes and patches. Making posts about them here will be rather cumbersome, so I strongly encourage you to join the Discord to see this information if you'd like to know about it. Here's a link to that again: https://discord.com/invite/779FCkeeWT
Here are some quick notes about the Playtest. Please be sure to read them. Thank you, and as always, stay awesome.
The Playtest is very much so in an ALPHA state. There are incomplete features, temporary setups, and in general not an absolute ton of content. The purpose of the playtest is to get feedback on the direction of the game and what's currently implemented. Let me know what you like and what you don't like. Constructive criticism and feedback are very much welcome and appreciated. Remember: I can't know if something sucks if nobody tells me! Let me know your thoughts!
If you're a content creator, streaming the game or making a video is totally fine, just please keep in mind that the game is in its alpha. It's gonna be more than just a little rough around the edges!
A lot of skills are missing. I'm planning to start with 7 skills per element (excluding character skills), but right now a lot of elements only have 1 or 2 skills in them, with the Neutral element having the most. The skills can be pretty complex, so they take time!
Only Tier 1 Relics are available. Even if the text in the game says it will be offering you higher tiers, it will not. Only Tier 1 Relics are implemented and you will only ever be offered Tier 1 Relics.
Disabled buttons (greyed out) are planned, just not currently implemented.
You currently cannot change the resolution of the game or change how its displayed. This is planned! Just ended up being tricky.
The feature involving hovering over icons to see their information is currently not implemented. I'm going to be working on this pretty soon.
THE GAME DOES NOT SAVE WHEN YOU CLOSE IT. It saves between runs while you're playing it, but if you ever close the game, all is lost. There's no meta upgrades yet, so this is really only going to affect any changes you made in your Settings.
There will be bugs! Let me know if you find any.
Hello! Hope you're all doing well. Shadowkin will be holding a Playtest starting tomorrow around this time. I plan to make another announcement when that comes with more details and what to expect. In case you're unaware, I mostly use Discord for discussion. We have a server, you
Hello! Hope you're all doing well.
Shadowkin will be holding a Playtest starting tomorrow around this time. I plan to make another announcement when that comes with more details and what to expect.
In case you're unaware, I mostly use Discord for discussion. We have a server, you can join it here if interested: https://discord.com/invite/779FCkeeWT
You can sign up for the Playtest right now. You don't need to do anything special, just click on the button regarding joining the Playtest on the Shadowkin Steam page. When the Playtest becomes available sometime tomorrow, you'll be accepted into it and anyone will be able to openly join it afterwards.
Just remember that a Playtest is pretty much the alpha state of the game. To say things will change and be improved upon is an understatement, but I'll cover more on that tomorrow.
Hope to see you there! Stay awesome.