Patch #2
Changes Added an "Exit to main menu" button to the pause menu. Made stamina system a little less atrocious(again). Reduced range of the clue sfx for doors. Fixes Doors in Level 0 no longer spawn close to the player spawn location.

Noclip into the backrooms and never get out =) Explore several infinite levels of the backrooms and survive in an environment inherently hostile to any human. God save you if you hear something wandering around nearby, because it sure as hell has heard you.
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Changes Added an "Exit to main menu" button to the pause menu. Made stamina system a little less atrocious(again). Reduced range of the clue sfx for doors. Fixes Doors in Level 0 no longer spawn close to the player spawn location.