Hello, Today is a tough day for us, and we need to share something honestly. Unfortunately, we have to pause the development of Inheritance: Ladeina’s Path. We apologize to those we may have disappointed or upset. We could point fingers or make excuses, but the truth is, we faced
Hello,
Today is a tough day for us, and we need to share something honestly. Unfortunately, we have to pause the development of Inheritance: Ladeina’s Path. We apologize to those we may have disappointed or upset.
We could point fingers or make excuses, but the truth is, we faced numerous challenges, and some were beyond solving with our volunteer team. Everyone on the team gave their best, we worked hard, but we couldn't overcome certain obstacles. Losing team members affected our progress, and it's evident that if we don't pause now, it wouldn't be fair to those who believed in us.
We appreciate our dev team; they did everything to make this game a reality. While we achieved a lot, our dreams were vast. A heartfelt thank you to the patrons and players who supported and communicated with us.
Dear friends, we hope you can accept our apologies. If you have thoughts to share, please reach out. I am open to personal message feedback too.
It's a sad moment, and we hope to find a way to continue in the future.
We loved you, we gave our best, but sometimes, it's not enough.
Hello Kinky Lemurs, We have some exciting improvements and implementations to share: -New Environment for Ladeina's Ritual: The Christmas Room is now available! Explore the festive vibes. -New Animations for Ladina's Ritual: Dive into the ritual with fresh animations. We're eager
Hello Kinky Lemurs,
We have some exciting improvements and implementations to share:
-New Environment for Ladeina's Ritual: The Christmas Room is now available! Explore the festive vibes.
-New Animations for Ladina's Ritual: Dive into the ritual with fresh animations. We're eager to see the creative twists you'll bring to it!
-Save & Load Bug: The "loading" issue at the village part has been fixed. The new update ensures stable performance.
-Various Bug Fixes: We've addressed several bugs to enhance your gaming experience.
If you'd like to support our volunteer team, visit our Patreon page and unlock exclusive benefits. https://www.patreon.com/Inheritance
Hello Kinky Lemurs, We're thrilled to share the fantastic enhancements and additions in our latest update. Your support has been invaluable, and we're excited to make your gaming experience even better. Here are the details: -Performance Boost: Say goodbye to long loading times!
Hello Kinky Lemurs,
We're thrilled to share the fantastic enhancements and additions in our latest update. Your support has been invaluable, and we're excited to make your gaming experience even better. Here are the details:
-Performance Boost: Say goodbye to long loading times! We've made significant improvements to enhance the overall performance of the game.
-Level Improvement: We've diligently addressed various level issues, including the pesky outline bug for items of interest. Your exploration just got smoother!
-Ladeina’s Ritual Upgrade: Explore a more immersive Ladeina’s Ritual - The Sexual Sandbox. Enjoy better animations, and discover exciting new objects to enrich your experiences. (Exclusive additional content available on Patreon.)
-Decorate Your World: Introducing the "Decorated" option in Ladeina’s Ritual for focusing animations
-Combat Animation Overhaul: Astarte's combat animations have been revamped for a more engaging and visually pleasing experience.
-Bug Squashing: Our team has been hard at work addressing general bugs, ensuring a smoother and more enjoyable gameplay.
Your ongoing support means the world to us, and we're committed to delivering the best possible gaming adventure. Thank you for being a part of the Kinky Lemurs community!
Hello, Kinky Lemurs, We're absolutely delighted to announce that we're prepared for another Major Update. First and foremost, it's important to clarify that this isn't Season 2, although we know you've been eagerly awaiting it. We had to make a significant decision. The current S
Hello, Kinky Lemurs,
We're absolutely delighted to announce that we're prepared for another Major Update. First and foremost, it's important to clarify that this isn't Season 2, although we know you've been eagerly awaiting it. We had to make a significant decision. The current Season 1 isn't up to the standard we aspire to. Rather than immediately leaping into Season 2, we realized that we needed to enhance and expand Season 1 to provide a richer experience. There were areas where we weren't entirely satisfied, prompting us to undertake a Season 1 remake.
This build includes an upgraded Season 1 with new maps, expanded narratives, a revamped quest system, and prototype concepts for our sandbox mechanics. So, this isn't a minor update; it's the most extensive update we've ever undertaken. It serves as an excellent foundation for Season 2, ensuring we have a strong base to build future seasons upon.
With this update:
Two out of the three levels have been remade.
A Photo Mode has been introduced.
Ladeina's Ritual has been prototyped and implemented into the Main Menu.
Astarte's model has been overhauled.
Animations have been improved.
A new Quest System and Compass feature, among other enhancements, are now available.
Bug Fix
You might have noticed that we've been working tirelessly to address and eliminate any game-breaking issues that came our way. However, it's possible that you may encounter some minor glitches. If that happens, please don't get upset, just let us know the issue, and we'll do our best to resolve it.
We've already begun work on Season 2 and will make every effort to release it as soon as possible. In the meantime, we'll be focusing on refining Ladeina's Ritual-Sandbox. Thank you for your great support!
FREE GAME : https://store.steampowered.com/app/2204040/Inheritance_Ladeinas_Path/
Hello Kinky Lemurs We are thrilled to offer you an exclusive glimpse into the heart and soul of our game – the enchanting village of Polovar, where Astarte's journey takes root. However, this time, we are plunging into its depths, venturing beyond the surface and unveiling its in
We are thrilled to offer you an exclusive glimpse into the heart and soul of our game – the enchanting village of Polovar, where Astarte's journey takes root. However, this time, we are plunging into its depths, venturing beyond the surface and unveiling its intricate layers, akin to discovering a trove of hidden treasures. The month of August brought fervent activity for Season 2. We deliberately took our time, aiming for nothing less than perfection. We revisited two pivotal locales from Season 1, heeding the valuable feedback from our players. Although this process demanded patience, the end result was undeniably worth it.
If you remember Polovar from the first season, brace yourself for an entirely new encounter. Our dedicated efforts have been directed towards elevating every aspect. While much work still lies ahead, we take immense pride in the progress we have made thus far. We are dedicated to crafting an immersive and captivating experience for you. Your steadfast support has been our driving force, propelling us on this remarkable journey. With eager anticipation, we look forward to sharing more updates with you. Thank you for being an integral part of our voyage into the world of Inheritance: Ladeina's Path!
🎮 Exciting News: Prepare for the Future of Inheritance: Ladeina's Path! 🚀 Hello, everyone! We have some thrilling updates to share with you today. Our Roadmap is now available, detailing our ambitious plans and progress for the upcoming months. Get ready to embark on an even mo
🎮 Exciting News: Prepare for the Future of Inheritance: Ladeina's Path! 🚀
Hello, everyone!
We have some thrilling updates to share with you today. Our Roadmap is now available, detailing our ambitious plans and progress for the upcoming months. Get ready to embark on an even more immersive journey with upcoming Season 2!
✨ Unreal Engine 5 Migration: We're excited to announce that we've successfully migrated the project to Unreal Engine 5 (UE5). Brace yourself for a whole new level of performance and stunning visual enhancements. The future is looking brighter than ever!
🌟 Astarte Model Improvements: Our dedicated team has been hard at work addressing rig-related issues and refining the Astarte Model. You won't notice a drastic change in her appearance, but rest assured that these improvements will elevate her realism and allow us to create even more intricate and captivating clothing designs.
🌍 Season 1 Level Revamp: Hold onto your seats as we embark on a journey to revamp and improve the Season 1 levels. We're focusing our efforts on giving the opening level a jaw-dropping makeover. Once the Season 1 levels are complete, our loyal patrons will have exclusive access to the new build, offering a fresh and enhanced gaming experience.
💪 Support Us: As an independent development team, your support means the world to us. Help us continue to shape Inheritance: Ladeina's Path into the best RPG experience possible. Spread the word, join our Patreon community, pick up DLCs and share your feedback. Together, we can make this journey even more extraordinary.
🔍 Detailed Information: If you're hungry for more juicy details about our plans and upcoming changes, join us on DISCORD .
We truly appreciate your unwavering support and enthusiasm. Inheritance: Ladeina's Path is on a thrilling trajectory, and we can't wait to share all these exciting updates with you. Stay tuned for more thrilling announcements!
Hello! We're excited to announce the latest update for Inheritance: Ladeina's Path! This update includes a number of important changes and improvements to the game, including a new autotarget mode for combat, balanced enemy difficulty, and a variety of bug fixes and gameplay enha
Hello! We're excited to announce the latest update for Inheritance: Ladeina's Path! This update includes a number of important changes and improvements to the game, including a new autotarget mode for combat, balanced enemy difficulty, and a variety of bug fixes and gameplay enhancements. In this change log, we'll walk you through all the updates and improvements you can expect in the latest version of the game.
Version 1.1.0 Change Log:
*Implemented autotarget mode for combat with three options for players to choose from *Balanced enemy difficulty for a better gameplay experience *Fixed cutscene bugs *Fixed level issues *Improved keybinding feature for better customization options
Thank you for choosing Inheritance: Ladeina's Path and we hope you enjoy the improved gameplay experience.
Dear gamers, We are excited to announce the release of our new expansion bundle for Inheritance: Ladeina's Path! This bundle includes a variety of media content, such as new music tracks, concept art, and behind-the-scenes videos, all focused on the game. And the best part? We ar
Dear gamers,
We are excited to announce the release of our new expansion bundle for Inheritance: Ladeina's Path! This bundle includes a variety of media content, such as new music tracks, concept art, and behind-the-scenes videos, all focused on the game.
And the best part? We are offering a special release discount of 15% off for a limited time!
As you immerse yourself in the new content, you will be able to dive even deeper into the mystical world of Ladeina's Path. You will discover hidden secrets, engage in epic battles, and experience new adventures alongside your favorite characters.
Don't miss out on this opportunity to enhance your gaming experience and explore the world of Ladeina's Path like never before.
Inheritance is Released! And It is Free! Hey everyone! Inheritance: Ladeina's Path is finally released. We received feedback and fixed some bugs. We are now releasing a patch to improve your gaming experience and provide a better game for you. In the new version: We fixed the lig
Inheritance is Released! And It is Free!
Hey everyone!
Inheritance: Ladeina's Path is finally released.
We received feedback and fixed some bugs. We are now releasing a patch to improve your gaming experience and provide a better game for you.
In the new version:
We fixed the lighting issues in the Village Map We cleared a series of bugs on the map We fixed the bug that caused the character to turn in Assassination We made improvements to the FPS drop in certain areas of the map
Thank you for your support, and we hope you have an amazing time playing Inheritance: Ladeina's Path!
After eight months of love, sweat, and tears from our talented team and dedicated community, we are thrilled to announce that Inheritance: Ladeina's Path is finally ready for release! We've poured our hearts and souls into this game, crafting an epic adventure filled with thrilli
After eight months of love, sweat, and tears from our talented team and dedicated community, we are thrilled to announce that Inheritance: Ladeina's Path is finally ready for release!
We've poured our hearts and souls into this game, crafting an epic adventure filled with thrilling battles, captivating characters, and immersive storytelling. From the lush landscapes to the intricate details of the world and characters, we've spared no effort to ensure that every aspect of Inheritance: Ladeina's Path is nothing short of exceptional.
And now, the moment we've all been waiting for is finally here! On April 20th, we will be releasing Inheritance: Ladeina's Path on Steam, and we can't wait for you to experience it for yourselves. So get ready to embark on an unforgettable journey filled with danger, mystery, and wonder.
Make sure to wishlist the game now and be the first to embark on this incredible adventure. Thank you for your unwavering support, and we'll see you on the other side!
Hello Kinky Lemurs, WATCH TRAILER After a period of quiet, we are back with some exciting news. We have started testing Season 1 with some awesome improvements! Our QA department and volunteer testers are thoroughly scrutinizing the game and identifying any bugs. If you would lik
After a period of quiet, we are back with some exciting news. We have started testing Season 1 with some awesome improvements! Our QA department and volunteer testers are thoroughly scrutinizing the game and identifying any bugs. If you would like to be a tester, please join our community and have a chance to win the DLC
We'd like to provide you with an update on the game's progress. We know that the release of the new version has been delayed and we apologize for that. Our initial plan was to release it in March, but we require a little more time to ensure that we deliver the best possible product. However, we can guarantee that Episode 1 will be available in April. After making some enhancements and addressing some bugs, we'll offer the game to our patrons first and then to other platforms.
Here are some highlights of the upcoming release:
The average gameplay time for the first chapter will be approximately an hour. Astarte can crouch silently and perform assassination attacks on unsuspecting enemies. New execution animations will be available, allowing Astarte to perform various execution attacks. Astarte will take damage from falling and have different damaged skin effects based on the level of damage. Astarte can acquire and equip various special items to upgrade her stats. Improvements to ranged attacks include a quick release and improved aim feature. The navigational area has been expanded seven times. Heavy and lunge attacks will consume stamina, and Astarte won't perform special attacks without enough stamina. Two mini-puzzles have been added. New features include V sync/FPS rate/motion blur option/invert Y, DLSS option, original soundtracks, and an extended UI and menu options. Re-bindable keys are now available. Our roadmap for the future includes completing episode 1 with this release, which is a significant milestone for us. We're just getting started and our goal is to tell an amazing story of Astarte. We're excited to see what's next and have some future plans in the works;
*Switching to Unreal Engine 5 *Hiring permanent team members for the animation and character creation departments. *A detailed character customization feature with different face/hair and appearance options. *Adding NPCs to the world such as blacksmiths, merchants, brothel workers, and some additional interactive NPCs. *Approximately one hour of additional gameplay *Introduction of a sexual scene feature
If the game is successful, we plan to switch to Unreal Engine 5 at the beginning of May 2023 after completing bug fixes in April. Our goal is to release the new build in October 2023, which will be the last step before creating the full open-world map. As we make this game with a nearly zero budget, we have to be sure about what we have done before any step for the future takes place. Thank you for your continued support and patience!
Hello Kinky Lemurs We hope you have a great start to 2023! New year, new hopes! In Inheritance: Ladeina’s Path, we are continuing to work hard. In the last update we mentioned that our lead designer had to quit because of his health issues. We would love to talk about what we hav
Hello Kinky Lemurs
We hope you have a great start to 2023! New year, new hopes!
In Inheritance: Ladeina’s Path, we are continuing to work hard. In the last update we mentioned that our lead designer had to quit because of his health issues.
We would love to talk about what we have done so far and what we are currently working on.
This release will be Episode 1 and it will have 3 different locations. The first location is the ruined zone where you play the current build. We love to announce that we have mostly completed the general structure of the other locations.
We added the new enemies to the maps but still need time for completing all planned enemy types.
We announced that we are going to have 2 cutscenes, but we decided to add some fetish scenes (not too long). We want to make players feel what we feel about this opening episode and to use cutscenes to improve the game storytelling. And we decided to remove the second puzzle for the episode. There will only be one puzzle.
2 weeks ago, our focus was on performance issues and the combat improvements. We have done a lot in these 2 fields. We expect 20-30% better FPS with the new build. And the combat / range system feels more fresh! We are planning to publish a combat dedicated video to Youtube soon.
We have rendered the opening scene and now we are planning to add sounds and voice acting that will be coming soon.
We have created 2 romance cards and they are now ready to be shared. We are planning to share these cards after the opening scene’s sounding is over. The video and cards will be free for all patrons forever. The google drive folder was created and we started to upload the files. That folder will be updated every time we create new assets.
For the rest of the month, we want to complete the new features and the quest implementations. At the same time, we are planning to complete all cutscenes.
Again we hope you will have a great year! May Ladeina be with you!
Hello Dear Kinky Lemurs, We hope you are all doing well in the last days of the year. With this update, we want to tell you about the progress and some decisions we have to make. The updates will be live in the next release of Episode 1 ! Dev Team: Inheritance: Ladeina’s Path sta
Hello Dear Kinky Lemurs, We hope you are all doing well in the last days of the year. With this update, we want to tell you about the progress and some decisions we have to make.
The updates will be live in the next release of Episode 1 !
Dev Team: Inheritance: Ladeina’s Path started to be developed in June 2022 with a solo developer. By September, we had built the core team. After the first release, our team expanded even further. We have new friends in game design and animation fields. However, even though we strengthened our team with new members, our lead designer had to take a step back from the project because of some serious health problems. We hope for a speedy recovery for him and he will continue to be an important part of the project. Going forward in 2023, we are going to fill his roles.
From day one, we announced that we are making this game season by season and our community’s feedback will be what guides us on this path.
Nearly all feedback mentioned needing improvement to the combat system. We are working to merge the logics of the current combat system and we are planning to serve a better combat experience.
*We have a similar approach with the range attacks too. *We added some polishing to make the combat feel better. *Romance Cards will be added (the cards are unlockable with achievements) *The camera issue will be fixed *We fixed some locomotion animation issues *The rebind-able key feature will be added *FPS limitation, VSync , Invert Y Axis Features will be added *New execution animations will be added *Better GamePad Experience with new options *Better Optimization *Two New Maps *Various Bugs Are fixed
RoadMap: Since our lead designer is on hiatus because of health problems, our release plan has been affected. We were planning to release Episode 1 in January 2023 but we have to delay the release time. SFX creation and Voice Acting are the main fields where we need to work. However, we don’t expect a dramatic delay but I think it is safe to say we may have around a one month delay. We will use this delay as an advantage for working more on the mechanics.
New DLC: We are really excited to announce that we are working on a new DLC! This DLC will contain every media asset and will be updated with new season releases.
*All sexual cutscenes (Rendered/Realtime): The movie files will be 4K resolution (2 Cutscenes: 1 Rendered, 1 Realtime movie for episode one) *The OST: All original sound tracks will be added in this package *The Romance Cards: The collection of the erotic character hand painted cards. (Two cards in Episode One)
What is the motive of the DLC: We are planning to have a financial source for hiring more professionals into the team. We want to improve the game in the art and animation fields. The income of the DLC will be spent mostly in these fields. This will be the only DLC related to the media asset: Once you purchase, you will be updated with every release of the game.
The Plan: In 2023, we are planning to release two more Episodes. Around 15 sexual cutscenes, 20 Romance Cards and 5 Original Sound tracks The Price: We are planning to set the price around $9. This will be a great support for us!
That’s all for now! have a great holiday and we wish an amazing new year!
Hello Kinky Lemurs! It has been an amazing ten days since the release! Around 6k downloads and 1.5k added to Wishlist! This is just WOW! Thank you for everything, guys, you ROCK! Our current reviews are mostly positive and to be honest, we have you to thank for this. We know you
Hello Kinky Lemurs!
It has been an amazing ten days since the release! Around 6k downloads and 1.5k added to Wishlist! This is just WOW! Thank you for everything, guys, you ROCK!
Our current reviews are mostly positive and to be honest, we have you to thank for this. We know you want to see more, and yes, you deserve that!
We have received very helpful feedback! This is amazing because our “season by season” release strategy 100% aims for “improving the game with player ideas and feedback!”
So here’s what we have on our table… Let’s recap!
1- We are adding two maps to Level One. Currently the game has a dark fantasy vibe and we believe from the feedback received, the community loved it! The new build will also have two other interesting places.
2- New types of enemies. We are adding new enemies and one more boss!
3- We are going to add TWO high quality cutscenes… I won’t say what they are… ;)
4- Technical improvements:
- KeyBinding - Full GamePad Support with Inverted Y Axis Option - Vsync Feature / FPS Limitation - Better Combats, Improved Bow Feature - Camera Improvements
With this huge update, we are planning to have about 1 hour of gameplay! We want to release complete Season 1 at the end of January! For now it looks like a real challenge but we will see!
If you want to support the dev team, please consider joining our Patreon Community and receive amazing benefits! https://www.patreon.com/Inheritance
Hello Kinky Lemurs , Making a build suitable for a release has been really tough on us. We do not blame anyone, this is all about us :) So first of all, we have to apologize for some confusion. What Happened; What Happened: We released the DLC before the main game was approved. T
Hello Kinky Lemurs ,
Making a build suitable for a release has been really tough on us. We do not blame anyone, this is all about us :) So first of all, we have to apologize for some confusion.
What Happened; What Happened: We released the DLC before the main game was approved. This sounds strange, we know, but we are sorry if any of our friends in the community were confused by this. However, we just started and with these small issues we keep encountering, it gives us a huge advantage in avoiding future mistakes.
Lets talk about the game ( this is a really good chance for us to meet each other - before you go here is our video. It answers who we are)
This build is the same as the demo; before you get upset, we have to clear something up about our releasing strategy; We call this a Season By Season Release - Since the first day of the game - even before we opened a new project in Unreal Engine - we decided to release this game season by season.
Making a game is not easy - This is not an excuse; this is a fact that we have to be aware of. Even for AAA studios, releasing a complete game is a massive success even if they have millions for a development budget. With amazing progress on the game engine side, now small teams can create "big" games with a lot of features and content. However, it is still a laborious process. We are not telling you why it is hard. This is not today's subject. We are telling you why we are releasing the game season by season.
We started the project four months ago (July-2022) as a solo developer. With new members, we have managed to release a demo after just three months! You have the opportunity to play that demo which has been tested and bugs corrected.
*Around 20 Minutes of Gameplay *Two Types of Enemies *A Boss Fight *Some Softcore Nudity Content *One Level *Inventory and Consumables *Two Types of Attacking *Light and Heavy Attacks
Here is a question: Why did we release the game with a short amount of gameplay instead of releasing it as a demo?
A good and difficult question but we have to answer this:
In the Steam SDK, you cannot sell any DLC for your game (you can create but you cannot sell- :) ) if you haven't released your base application. We tried to release the demo and patch the DLC into it, but Steam would not allow that. So we were left with two options: we could leave the demo and not release the main build and DLC or we could release the main build, release the DLC and remove the demo. We had to choose the second.
We are making this game with our personal savings and none of our teammates are full time developers. We currently do not have any investors or publishers. We have only our community and player base! So please take the time to play this game and DLC, and if you like what you see, then please consider supporting us and this project! : )
Here is a list what we are planning to add to the game in 2023:
* Level One Expansion - Total of Three Different Locations; Four Enemy Types, Three Mini Bosses and One Boss. * Two NSFW Cutscenes * Two Small Puzzles * Detailed Character Customizations: Face and Body Customization * New Clothes for Astarte * Level Two - Village Level: A Limited Open World: One Main Quest with Two Sub Quests. Around One Hour of Gameplay * Unique NSFW Feature * Three New Enemy Types * Assassination Skill * Riding Skill * Fast Travel * A Card Game * Magic Combat * Porting to Unreal Engine 5
Most of the features are planned but these will not be easy feats to complete without your support! That's why we decided to sell a Nude Mod patch. Buying this mod is a great way to support us but if you want to increase your role and make a bigger contribution towards the project, you are always welcome to support us on Patreon . You will get amazing benefits.
Thank you for reading and sharing your time with us!
Hello Kinky Lemurs, We hope you are having a great Monday! After 2 weeks of campaign (itch.io) have finally here! Thank you for everyone who supported us! After the decision of expanding the level, we have started to add some interesting places to the level! You may see from ear
Hello Kinky Lemurs, We hope you are having a great Monday! After 2 weeks of campaign (itch.io) have finally here! Thank you for everyone who supported us!
After the decision of expanding the level, we have started to add some interesting places to the level! You may see from early footage of the new location.
This week we are going to add enemies to this location and some clues about the lore! We offer a 10-15 minutes game play with this new implementations. But it is not over we have got 2 important announcements too ; 1- The new build will have an opening scene with Astarte and Shael having sex! And this scene will be the explanation about what is going in the first episode. To be honest we were planing this scene from a long time but with campaign we could hire an animation artist for this task! 2- After adding this new map, we are planing to add one more map to the episode 1 . This will be open landscape (limited open world) where will be some extra clue about the game lore and we are planing to add a brothel! We know sounds interesting.