Phylakterion

Lich Again Games

Released
Oct 31, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Full Release Update 1.3

    We've done it! Almost a year after launching Phylakterion in Early Access and just in time for Halloween, we are thrilled to announce the full release version of our game. The journey of developing our first title has been incredibly educational, and we extend our heartfelt thank

  2. Developer post

    Full Release Update 1.3

    We've done it! Almost a year after launching Phylakterion in Early Access and just in time for Halloween, we are thrilled to announce the full release version of our game. The journey of developing our first title has been incredibly educational, and we extend our heartfelt thank

  3. Developer post

    Update 1.2.2

    Fixed Resolved an issue causing occasional crashes upon player death

  4. Developer post

    Update 1.2.1

    New Added an option to toggle Motion Blur on/off Changed Slightly increased XP gain for lower levels Fixed Resolved a bug that caused corrupted visuals for dead players after using the tablet Fixed some broken lockers on Open Hill Precinct

  5. Developer post

    UPDATE 1.2 RELEASED

    Main Features Talent System Adjust the skills of your character to suit your personal playstyle. You can now choose from 30 different talents across three separate talent trees: Athletics, Technician, and Spiritism. These talents include, for example, faster player speed, increas

  6. Developer post

    Update 1.2

    Main Features Talent System Adjust the skills of your character to suit your personal playstyle. You can now choose from 30 different talents across three separate talent trees: Athletics, Technician, and Spiritism. These talents include, for example, faster player speed, increas

  7. Developer post

    Patch Notes 1.1.5

    Fixed Removed several safe spots that were accessible by climbing on valves

  8. Developer post

    Patch Notes 1.1.4

    Changed Normalized the custom values for "Player Walking Speed" - Slow is now slightly faster, and Fast is now slightly slower. Fixed Fixed a bug that caused players to sometimes not see or hear the entity during a continued hunt Fixed a bug that could sometimes cause wrong Geige

  9. Developer post

    Patch Notes 1.1

    New New Map: Holloway House (Small) New Difficulty: Insane New Difficulty Option: Drop Teleport Note: If enabled, the vessel will always teleport as soon as it is dropped from the hand. This is enabled by default on Insane difficulty. New Difficulty Option: Hunt Destruction Note:

  10. Developer post

    Patch Notes 1.0.19

    FIXES Fixed a bug that caused several difficulty parameters to be reset incorrectly Fixed some clipping issues on maps

  11. Developer post

    Patch Notes 1.0.18

    NEW Introduced new difficulty level: Beginner The entity will rarely hunt on Beginner difficulty and the vessel should be very easy to locate. This difficulty will now be chosen by default when creating a lobby. Enhanced destruction mechanics: Laughing entities! On Beginner, Easy

  12. Developer post

    Patch Notes 1.0.17

    NEW Enhanced candle mechanics: The candle will now require holding an object in the left hand to be usable for waxing. It will now also have a visual cue when successfully used as a destruction means. Note: There has been a lot of confusion about the candle during the destruction

  13. Developer post

    Patch Notes 1.0.16

    NEW Added size labels to the map names in lobby CHANGED Improved tutorial for better understanding and comprehensive coverage of all gameplay elements Replaced the lighter model for better visibility and accessibility Changed spawn points for some lighters Removed the guaranteed

  14. Developer post

    Update 1.0.15

    NEW Added mouse-hover tooltips in Ghostpedia to describe the different destruction symbols Added a new bathroom in the upstairs section of Sweetwater Lodge CHANGED Increased quantity of entity events on all difficulty levels FIXES Removed a safe spot from Honhannen Fixed a bug th

  15. Developer post

    Enter the Steam Code Giveaway on our Discord Server!

    Hey everyone! Since we're really happy with the release of Phylakterion, our growing community, and all the wonderful streams and videos we've seen so far, we decided to do a little Steam Code Giveaway! We also want to take the opportunity to thank you all for your interest in Ph

  16. Developer post

    Update 1.0.14

    FIXES Fixed a bug that caused the entity to hunt a lot more during the destruction phase than intended

  17. Developer post

    Update 1.0.13

    Hello friends and family (hi mom)! Today we gathered at the workshop to tinker on some stability and quality of life improvements. Hope you like the changes! Please let us know if you have issues and consider reviewing the game. Starting with this version we implemented a version

  18. Developer post

    Patch 1.0.12

    NEW Brightness boosting option in the main menu CHANGED Moved spawn positions of players into the houses and closed main door permanently Notes: We experienced a lot of confusion about the main door closing permanently on the first hunt. This was always intended, but we want to m

  19. Developer post

    Bug fixes

    - fixed a game breaking bug if voice recognition wasn't set up

  20. Developer post

    Phylakterion Early Access is out now!

    Phylakterion Launch & Steam Mystery Fest! We can barely believe it ourselves, but after a lot of thought and hard work, Phylakterion finally releases in Early Access TODAY! And not just that, we even got the opportunity to release during the Steam Mystery Fest , putting us in