Released
Oct 6, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Vosphia Hotfix

    Fixes: - Fixed an issue where building grid mode did not work after resetting build

  2. Developer post

    Vosphia Hotfix

    Features: - Modified Day time from 30 minutes -> 45, night from 5->10 - Removed player collision to cart NPCs (as they are more for visuals/immersion, not so much for actual gameplay) Fixes: - Chest inventories did not display correct item when right clicked - Jackson's get

  3. Developer post
  4. Developer post

    Vosphia Hotfix

    Fixes: - Fixed an issue where certain harvestables did not drop items

  5. Developer post

    Vosphia Hotfix

    Features: - Added exit button to tutorial Fixes: - Fixed flower quest

  6. Developer post

    Vosphia Hotfix

    Features: - Added AddCompletedQuest console command - Added TeleporttoQuestNPC console command Fixes: - Fixed an issue where deliver quests did not complete - Fixed quest issues with accepting quests

  7. Developer post

    Vosphia Update 1.0.3

    Features: - Minor changes to rendering of enemies, quest givers, shopkeepers, and mountkeepers Fixes: - Fixed an issue where sometimes item info stayed on after dragging out to another window

  8. Developer post

    Vosphia Update 1.0.2

    Fixes: - Fixed an issue where particles did not spawn correctly for giant monsters - Fixed an issue where giant monsters stuttered

  9. Developer post

    Vosphia Update 1.0.1

    Features: - Added option to turn on lumen reflections (performance intensive) - Motion blur is disabled as default instead of enabled - Updated main trailer Fixes: - Fixed console option not loading when opening settings - Fixed shopkeepers showing item "None" - Fixed certain eff

  10. Developer post

    Vosphia Full Release Update

    Vosphia Full Release Update Features: - Added more modifiable settings for controls - Abandoned Castle dungeon added - Added ability to roll (nullifies mob damage whilst rolling) - Modified enemy collision methods (instead of blocking player, players can walk through monsters, bu

  11. Developer post

    Vosphia Hotfix

    Fixes: - Various inventory slot fixes related to gear slots

  12. Developer post

    Vosphia Hotfix

    Fixes: - Left click did not work (for attacking, eating, etc.) - Slot info did not disappear for containers

  13. Developer post

    Vosphia Hotfix

    Fixes: - Game did not save money - Game did not save armor when worn - Base stats on custom crafting window did not show - Item information did not show when auto-hovering in a different inventory - Items disappeared when moving items out of the gear inventory - Items disappeared

  14. Developer post
  15. Developer post

    Vosphia Minor Update 0.2.1

    Fixes: - Added modifiable control keybind for gliding - Previously changed controls were not being deleted

  16. Developer post

    Vosphia Major Update 0.2.0

    Vosphia Major Update 0.2.0 This is Vosphia's 2nd major update, and its objective is to improve current systems and revamp specific game systems. If you have any thoughts about the game --both negative or positive-- please feel free to leave a review so that I may improve the game

  17. Developer post

    Vosphia Major Update 0.1.0

    Vosphia Major Update 0.1.0 Features: - Expanded world size (around 2x the original world) - New major city and 3 minor towns - 3 new major dungeons - New quests for the main storyline & side quests - Revamped main storyline for clarity & balance - New enemies and enemy ty

  18. Developer post

    Vosphia Devlog #2

    Current work is focused on working on the next major update which will be mostly for increasing the world map and adding additional features. Vosphia’s first Devlog consists of the features that will come in the next major update, and this Devlog will update/add features that wil

  19. Developer post

    Vosphia Mini Hotfix 3

    Fixed an issue with building menu not working and buildings could not be rotated in preview form.

  20. Developer post