Conspiracy TD

Arc51

Released
Nov 1, 2024
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    Hotfix

    Graphic optimization Bugfixes Multiplayer host or join should work every time, not just the first time.

  2. Developer post

    Version 1.01

    Some RTS Quality of life improvements, added UI for multiple selected units Level 33 completed End screen added at last level (currently 33) Gamespeed can go up to x3 now instead of x2 Visual changes, few enemy units got new or changed models, minor landscape changes Enemy crossb

  3. Developer post

    Full release 1.0

    Version release 1.0 Added minor RTS Quality of life improvements, multiple unit selection, groups, double clicks Bug fixes, small balance changes Red screen indicator on player taking damage

  4. Developer post

    Pre patch!

    Pre Patch - > full release scheduled for 1.november 2024 Patch: New level theme choice Visual changes, new models, trails, multiplayer visual fixes Balancing changes, unit power, upgrades, spec cost, new units added Slow units added more power UI changes, damage per value grap

  5. Developer post

    Bugfixes!

    Minor bugfixes (UI, when boss spawns window with average damage will not appear if not enabled...) Balancing - few mobs damage scaling reduced, several mobs AOE damage and range lowered

  6. Developer post

    Patch!

    Visual changes Added 20 new skill points which enchant current player abilities Per wave damage statistic added with units gold cost - damage ratio Level, difficulty, upgrades additional balancing + On hit effect on enemy mobs, slow or knockback depending on damage taken( single

  7. Developer post

    Patch!

    01.03.2024 Game Size reduced to 1.1gb from 2.6gb Added 3 new levels, bringing the total to 33. Introducing 6 new units to build: Druid, Banshee, and Black Arrow and snipers :) Targeting enemy units is now possible Select your unit and right-click on the enemy unit to mark it as a

  8. Developer post

    Patch!

    25.12.2023 Levels 1 to 25 reworked +5 new levels ( 30 total ) Added several new units to build Hero unit - can be moved around by selecting it and using right click, automatically spawned on wave start, can be upgraded as regular units Player abilities - Left side screen, single

  9. Developer post

    Patch 0.5!

    14.09.2023 - 60+(sixty) new skills(abilities), press N to open skill tree, you gain point per level completed(up to 20) 40+ new mobs with different variations, weapons, abilities, more are coming 15+ New units to build, all are unlocked from level 10 (from centaur, werewolf to mi

  10. Developer post

    Multiplayer hotfix

    Projectiles from Rocket anti air unit or ghost ships from level 17 should no longer crash the game in multiplayer.

  11. Developer post

    Multiplayer bugfix

    Skill points: 20+ new skill abilities added & activated Players will get 1 skill point for every level completed starting from level 2. Currently you can play with any talent, there are no limits, tree is still in test mode, patch was rushed because of multiplayer bug fix. Pl

  12. Developer post

    Hotfix - Level 17, 18 difficulty adjustments, bug fixes

    01.02.2023 - Music should work properly now :) Level 17 and 18 (Snipers in carts are now scaling with difficulty) - Their damage and health are also reduced by additional 10% Level 17 - Wave 8 reduced Health and movement speed by 10% Ice Archer and Icy Demon increased Health rege

  13. Developer post

    Hotfix

    24.01.2023 - Fixed bug with some mobs being slowed more instead of less Most bosses have 75% slow duration resist Improvements on projectile position updates, player camera, animations... Ships sinking animation updated Level 19, 20 slightly redesigned Level 17 boss reduced healt

  14. Developer post

    Patch 0.26

    Landscape replaced (there will be more changes regarding landscape) Additional graphic changes Graphic performance improvement Added 2 new towers with slow effects available from level 5 Single target slow unit 10 gold, slow from 30 to 50% AOE slow unit 15 gold, slow from 20 to 4

  15. Developer post

    Patch 0.25

    Patch 0.25 Defeat screen added Graphic overhaul levels 1 - 15 (phase 1) Added new tower "Rock" 35 gold, From level 5 - Great high HP unit with short range that attacks up to 4 targets . Additional difficulty balancing and added "casual" difficulty Level 6 slightly redesigned Leve

  16. Developer post

    Small hotfix!

    Difficulty changes (Enemy HP) Easy is 75% instead of 90% Normal 100% from 110% Hard 125% from 130% Very Hard 150% (unchanged) Challenge 175% from 170% Level 7 difficulty slightly lowered Added pop up button for unused skill points(which you get after level 6) Added small info in