Mobile Release
To celebrate our mobile release, Across-Stitch is off 50% this week! Weekly puzzles now scale for desktop and the new mobile release. If you would like to stitch puzzles on the go, download now for free on Android and iOS!

Developer posts and news about this game.

To celebrate our mobile release, Across-Stitch is off 50% this week! Weekly puzzles now scale for desktop and the new mobile release. If you would like to stitch puzzles on the go, download now for free on Android and iOS!

Handmade levels are here! Infinitely, procedurally-generated levels are neat, but not as the meat of the game. Enjoy 40 handmade levels that increase in difficulty at a nice pace. They have themes , and even make patterns/images ! Want more handmade levels? Don't worry, every Sun

Major Changes 1-6 Numpad and Keypad support for changing thread color Minor Changes "Quick F" achievement is now 40 seconds (was 15 seconds) "Unlock B" achievement is now 10 puzzles (was 5 puzzles) "Unlock D" achievement is now 8 puzzles (was 10 puzzles) "Unlock E" achievement is

Improvements Difficulty consistency improved between puzzles Puzzles with 2 solutions are far more rare (it will never be 0% with random generation sadly, but I plan to make a puzzle pack in a future 2.0 update to compensate this) Minor Changes Puzzles' sizes are now in sets. Puz

Big Changes Skippable levels Hint Button Small Changes Tooltip shows up on smaller buttons Puzzles' initial stitches cannot be unstitched Thread selection with mouse-wheel scrolls around to the other side Note to all Players With the addition of skippable levels, I had to add a s

Hey everybody! First off, thank you to everyone who is playing Across-Stitch! I am so happy to see people playing it. I have gotten a lot of positive feedback today, and it has been wonderful to hear. With a lot feedback, also, comes some suggestions. I wanted to make quick note