CivIdle

FishPond · Fish Pond Studio

Released
Dec 4, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch 1.5: End Game Wonder, Revamped Civs And Celebrate Restitutor Release!

    Greetings, CivIdlers, To celebrate the early access release of Restitutor, I have prepared a content patch for CivIdle. This patch introduces a new end game wonder, updates some of the older Civs, and ships lots of QoLs and performance improvement. Coincidentally, this patch has

  2. Developer post

    New Player Trade Limit For Account Level

    Hi, The trading server has been updated with limit for different account levels. Here are my rationale for this change. Max Tariff Max Tariff has been 10% since the Player Trade was initially introduced. It worked alright until "Tile Claim" was introduced, which made trade map mo

  3. Developer post

    Now In Beta: Patch 1.5

    Greetings, CivIdlers, I am preparing a “surprise” content patch for CivIdle (well, not a surprise anymore) to celebrate the release of Restitutor. This patch is scheduled to land on stable on Sep. 8, the same day Restitutor releases. Keepers Of Our Server Special Day The “Keep Ou

  4. Developer post

    Patch 1.4 QoL and Performance

    A Big Thank You to the Keepers of Our Server First of all, a big thank you to all the keepers of our server - almost 100 players have purchased this cosmetic-only DLC. This would have been enough to cover the server costs for almost a year! However, our hosting provider has raise

  5. Developer post

    Patch 1.3: Dutch and Midsummer

    Hello CivIdlers! I am happy to present to you Patch 1.3. This content patch is rather unique: it was not planned, as I am busy working on my upcoming game Restitutor (more on that later). However, while working on Restitutor, there were certain ideas that didn’t quite work out. I

  6. Developer post

    Now in Beta: Patch 1.3

    This is a living document and will be updated during the beta. The festive wonder is made available during beta so that it can be easily tested. Hello CivIdlers! I am happy to present to you Patch 1.3. This content patch is rather unique: it was not planned, as I am busy working

  7. Developer post

    Patch 1.2: Carthaginian

    After taking a two-month break from CivIdle, I am happy to announce that I am back with another content patch! Patch 1.2 has a new civilization, as well as a bunch of QoL updates. And I will also briefly talk about what I've been working on during the break. New Civ: Carthaginian

  8. Developer post

    Now In Beta: Patch 1.2

    This is the draft patch notes for 1.2 - it's a living document and will be updated until Patch 1.2 is released. You can opt for beta now in your Steam Client. New Civ: Carthaginian CivIdle’s tech tree spans from the Stone Age all the way to the Information Age. This creates a cha

  9. Developer post

    Patch Notes: 1.1.1

    Fix a bug where Lunar New Year wonder is still available after the lunar new year. Fix a bug where racing conditions can cause the loss when claiming pending trades. Fix typos in the description of Mont Saint-Michel

  10. Developer post

    Lunar New Year Special Wonder

    First of all, I'd like to wish everyone a happy year of the horse. As a tradition, the lunar new year special wonder is available again! Lunar New Year After completed, when entering a new age, instead of getting one great person of each unlocked age, get the same amount of great

  11. Developer post

    Patch 1.1: A Tale of Two Civs

    First of all, happy new year, everyone ! I am happy to present Patch 1.1, our first post-1.0 patch. This patch features two new civilizations , and new content is available at no additional cost. A big thank you to all beta players who have helped with testing and giving feedback

  12. Developer post

    Now In Beta: Patch 1.1

    First of all, Happy holidays ! A quick update before the draft patch notes: After patch 1.1, I’ll be taking an indefinite break from actively developing CivIdle. In recent months, there has been pressure and activism within the community aimed at influencing the game’s content. D

  13. Developer post

    Cividle 1.0: Out of Early Access

    On my 12-hour flight back from holiday, I wrote a sentimental piece on the 1.0 release: how rough the initial early access was; how many times I thought about giving up, and how the community helped me push through. However, I couldn't find the draft after I got off the plane. So

  14. Developer post

    Road To 1.0

    Hello, before the usual draft patch notes, I have some news for you. The next patch won't be 0.28 - it will be 1.0 . Yes, I am bringing CivIdle out of early access with the next patch! This is mainly a paperwork telling Steam that I think the game has reached the quality of a "fu

  15. Developer post

    Patch Notes: 0.27.1

    Fix a bug where turn off all warehouses with full storage button does not work Fix a typo: it should be "Intrinsic Ratio" instead of "Intrinstic Ratio". Intrinstic is not a word Fix a bug where Red Fort building level boost does not apply to markets Fix a bug where Bran Castle co

  16. Developer post

    Patch 0.27: Halloween Special + QoL

    New and Reworked Wonders Let's start this patch notes with new and reworked wonders. Bran Castle is the new Halloween special wonder. Alps, Great Sphinx and United Nations have been reworked. Bran Castle Bran Castle: Produce X workers. X = workers produced within 3 tile rage. If

  17. Developer post

    CivIdle is Featured in Finnish Games Week 2025

    Hi all, CivIdle is currently featured in Finnish Games Week 2025, and the Supporter Pack is on discount If you've missed Steam Autumn Sale, you have a few more days to pick up the Supporter Pack on discount. You are also welcomed to check out other games made in Finland: ...which

  18. Developer post

    Patch 0.26.1: Bugfixes

    Fix a bug where Ludwig van Beethoven fails to boost Cologne Cathedral Fix a bug where Level Boost great people can be selected in Zugspitze (since it does not work with Level Boost great people) Move the vote button on the left side of United Nations. Fix the layout overflow when

  19. Developer post

    Patch 0.26: Level Boost Great People, Indian, Warp and UN Rework and Tutorial

    Level Boost Great People 6 new Information Age great people have been added - they provide level boost to Information Age wonders: William Shepherd: +1 Level to International Space Station Lee Kuan Yew: +1 Level to Marina Bay Sands Emmanuelle Charpentier: +1 Level to Palm Jumeira

  20. Developer post

    Patch 0.26 is now live on beta branch

    This is the draft patch notes of 0.26, which is currently live on beta branch. The content is subject to change and will be updated. You can switch to beta branch on Steam to access this patch. However, do not downgrade to stable branch until Patch 0.26 is released! Level Boost G