Hello everyone, We have some very happy news to share. Veronica has given birth to our beautiful child. Both Veronica and the baby are healthy and doing wonderfully, and we are incredibly happy to finally welcome our little one into the world. I want to take a moment to thank all
Hello everyone,
We have some very happy news to share.
Veronica has given birth to our beautiful child.
Both Veronica and the baby are healthy and doing wonderfully, and we are incredibly happy to finally welcome our little one into the world.
I want to take a moment to thank all of you for your support, love, patience, and everything you have given us throughout this journey. It truly means more to us than I can put into words.
I'm going to take a few days away from work to spend some time together as a family, get some rest, and enjoy these first precious moments with our little one.
After that, I will be back to work and continue where I left off.
Thank you again for being such an amazing community and for being part of this journey with us.
Despite selling over 40,000 copies and having more than 30,000 unique players, we've only received 209 reviews. Our recent review rating has also dropped to Mixed, which has never happened since the game launched on Steam. We went from Very Positive to Mostly Positive (77%), whic
Despite selling over 40,000 copies and having more than 30,000 unique players, we've only received 209 reviews. Our recent review rating has also dropped to Mixed, which has never happened since the game launched on Steam.
We went from Very Positive to Mostly Positive (77%), which is the lowest rating the game has ever had.
Since the last update, we've been hit by a wave of negative reviews that I honestly can't make sense of.
One person left a negative review because the game includes AI-generated animations, even though the store page clearly discloses the use of AI and the teaser itself showcases the new animations. Before implementing those animations, we conducted several surveys, and the overwhelming response was positive. The AI animations have also been in the game for more than six months. When I asked why they bought a game with an AI disclosure if they were opposed to it, they replied that they wanted the game to be at the "trash bottom" of Steam.
Another person claimed the game is only ten minutes long, left a negative review, and then refunded it. Someone else said there was no option to mute the music and left a negative review, despite the game including a separate option to mute the music.
Experiences like these make it feel as though we're going through another wave of review manipulation, similar to the two previous periods the game has experienced.
That said, putting bad actors aside, the biggest issue is simply the number of reviews we've received. On average, an indie game (early access & full access) gets about one review for every 100 copies sold. For NSFW games, around 1% of players leave a review. Ours is below 0.5%, which is less than half that average. That's honestly discouraging as a game developer because, in practical terms, it means our game isn't recommended enough on Steam.
Game development is expensive, and as indie developers we live paycheck to paycheck. We don't rely on servers or rented infrastructure. Everything we create is done on our own hardware, and it is expensive to run. When we don't have a strong review score or enough reviews, Steam's algorithm assumes the game isn't resonating with players and recommends it to fewer people. As a result, we sell fewer copies, and that directly affects the continued development of the game.
For the past few months, I've been handling development entirely on my own because my wife is pregnant and unable to work. I'm doing everything I can to keep updates coming while also working on my wife's game, "It Was Raining That Night." It's a lot of work, but I'm committed to seeing both projects through.
If you've played the game and have an opinion, I'd genuinely appreciate it if you shared it in a review. I don't mind negative reviews when they're based on the actual experience. Constructive criticism helps us improve. What is discouraging are reviews that are factually incorrect or don't reflect the game itself.
I have confidence in the game we've made, and I know many people genuinely enjoy it because I talk with the community every day on Discord, Patreon, and elsewhere.
If you've been meaning to leave a review but haven't gotten around to it yet, please consider doing so. It helps more than you might realize, and it gives the game a better chance of reaching new players through Steam's recommendations.
We've added the option to rename any save file slot. Considering this game has so many paths, it's now going to be easy to track which path you are on. Happy gaming, pervs!
We've added the option to rename any save file slot.
Considering this game has so many paths, it's now going to be easy to track which path you are on.
Happy gaming, pervs!
Seducing The Devil (0.14) Part 2 is here. We are exploring the UK harem path this time. Content updated for the "I Want Ella To Come Here" path. Part 3 (USA Harem Path) will be released very soon. What's New: ~ 7 playable scenes ~ 1301 renders ~ 174 animations ~ New music for the
Seducing The Devil (0.14) Part 2 is here. We are exploring the UK harem path this time.
Content updated for the "I Want Ella To Come Here" path.
Part 3 (USA Harem Path) will be released very soon.
What's New:
~ 7 playable scenes
~ 1301 renders
~ 174 animations
~ New music for the episode
~ 19 achievements
~ Scene Gallery updated
~ Translations updated
~ All the new animations are 15+ seconds long with multiple variations.
Special Note: The patch has been added back to the game. So from now on, you can enjoy the original relationships again.
Hello everyone. Just wanted to provide you with a little update on the current state. After adopting the new animation style, our workload has pretty much tripled. We are trying to include as many animations as possible to make the game feel more immersive. As you already saw in
Hello everyone.
Just wanted to provide you with a little update on the current state.
After adopting the new animation style, our workload has pretty much tripled. We are trying to include as many animations as possible to make the game feel more immersive. As you already saw in the last update, just 2 paths alone had a total of 157 animations. It could have easily gone over 200 if we wanted, and we still plan to add more during the remaster.
For the other 2 paths, the number of animations will be well over 200 once they are released. While all the renders were completed quite some time ago, we still have not finished all the animations yet.
The current plan is to release those 2 paths separately. The UK harem path will be released first, and it will feature 150+ animations on its own. After that, we will release the USA harem path.
Thanks to everyone for being so patient with us while we deal with several issues at once.
By the grace of our Lord Jesus Christ, Veronica and I are very happy to share that we are expecting a child. Veronica is currently four months pregnant, and we are preparing to become parents. This is an incredibly special moment in our lives. At the same time, the pregnancy has
By the grace of our Lord Jesus Christ, Veronica and I are very happy to share that we are expecting a child. Veronica is currently four months pregnant, and we are preparing to become parents.
This is an incredibly special moment in our lives. At the same time, the pregnancy has come with a few complications, which is why we have not been able to release a new game update recently. Our time and focus have been on Veronica’s health and the baby.
We kindly ask for your prayers for Veronica and our child during this time. Your support, patience, and kindness truly mean a lot to us.
Thank you to everyone in this community for standing beside us. We are deeply grateful.
We thank our Lord Jesus Christ for this blessing and place our trust in Him as we move forward on this journey.
We will share more updates when things become more stable. Until then, please keep our family in your prayers.
Wishing you all a very Happy New Year. We hope this new year brings you happiness, good health, and the fulfillment of your dreams. Like many of you, we have our own goals and aspirations that continue to drive us forward. Our most important goals right now are finishing both of
Wishing you all a very Happy New Year. We hope this new year brings you happiness, good health, and the fulfillment of your dreams.
Like many of you, we have our own goals and aspirations that continue to drive us forward.
Our most important goals right now are finishing both of our current games as soon as possible and then moving on to our upcoming projects, Sandwiched Desire and Six Months To Sunrise.
Another long-standing dream of ours is to move to a different country in search of a better quality of life and greater personal security. As many of you already know, we have faced numerous restrictions and challenges over the years. Relocating would finally allow us to live and work without the constant threats we currently face.
We know many of you are patiently waiting for the next update, and we truly appreciate your support and understanding. We have been working nonstop to deliver these updates as quickly as possible, but the workload has taken a serious toll. Veronica has been unwell for the past few weeks, which has slowed progress on her game, and I am still in the process of completing edits for a very large number of animations.
Although it is the holiday season, we have not had the chance to properly rest. We have been working every day, and despite our best efforts, we will not be able to release an update before the end of the year.
Our current plan is to release both updates within the first two weeks of January and then push forward with everything we have to fully complete both games by mid-2026.
Thank you for standing by us and continuing to support our work. We hope you have a wonderful time with your friends and family, and we look forward to sharing more with you very soon.
Seducing The Devil (0.14) Part 1 is here. We are exploring the solo paths this time. Content updated for "I Want Ella" & "I Want Selina" paths. Part 2 (Harem Paths) will be released before the end of the year. What's New: ~ 14 playable scenes ~ 1850 renders ~ 157 animations (
Seducing The Devil (0.14) Part 1 is here. We are exploring the solo paths this time.
Content updated for "I Want Ella" & "I Want Selina" paths.
Part 2 (Harem Paths) will be released before the end of the year.
What's New:
~ 14 playable scenes
~ 1850 renders
~ 157 animations (Brand new with true physics)
~ 12 music
~ 20 achievements
~ Scene Gallery updated
~ Translations updated
~ New menu design
~ New menu music
~ First scene remade with new animations (Test - Not remaster)
~ All the new animations are now 15+ seconds long with multiple variations for most of them. So don't skip. Over 500 hours worth of work were done on these new 157 animations.
Check out this music video showcasing the future animation style coming in the next update (the actual game will not include any flashes or effects) Link: ⚠️ Warning: Contains flashes that may cause dizziness.
Check out this music video showcasing the future animation style coming in the next update (the actual game will not include any flashes or effects)
Hello Pervs! What are your thoughts on authentic sex sounds (moans, swear words, thrusts, slaps)? Do you find it appealing in an adult game? What about voice acting in certain sections as well?
Hello Pervs!
What are your thoughts on authentic sex sounds (moans, swear words, thrusts, slaps)?
Do you find it appealing in an adult game?
What about voice acting in certain sections as well?
Here are 10 more previews from our upcoming release of Seducing The Devil . Version 0.13 was our biggest update so far with over 2,100 renders and more than 50 animations across four paths. Version 0.14 already has 2,000 renders and 80+ animations in just the two UK paths alone.
Here are 10 more previews from our upcoming release of Seducing The Devil.
Version 0.13 was our biggest update so far with over 2,100 renders and more than 50 animations across four paths.
Version 0.14 already has 2,000 renders and 80+ animations in just the two UK paths alone. Once the two US paths are added, the total will reach more than 3,500 renders and 120+ animations. This is going to be our biggest update ever.
As we move closer to the end, we are ramping up the number of renders and animations. All the bad paths will conclude in this update, while the good paths will take two more updates to finish.
We have one question. To go “Full Access,” are you comfortable with some of the older renders and animations staying as they are now, or would you prefer that we wait until the game is fully remastered before offering “Full Access”?
Due to changes in STEAM TOS, we are no longer offering the Ipatch on the Steam page. Please join our Discord and refer to the #steam-announcement channel for the Ipatch.
Due to changes in STEAM TOS, we are no longer offering the Ipatch on the Steam page.
Please join our Discord and refer to the #steam-announcement channel for the Ipatch.
Hello everyone! We hope you're enjoying the new update. We worked really hard on it, and personally, we think it turned out great. But what truly matters is your opinion. Please let us know what you think of the update! Also, if you have a moment, please consider leaving a review
Hello everyone!
We hope you're enjoying the new update. We worked really hard on it, and personally, we think it turned out great. But what truly matters is your opinion.
Please let us know what you think of the update!
Also, if you have a moment, please consider leaving a review on the game’s page. It really helps us get discovered by other players. As many of you know, developing this game is a full-time job for us, and in order to continue working on it — as well as future titles — we need to maintain steady sales.
Your review could help us get recommended to many more players.
As for version 0.14 — we haven’t started working on it just yet.
We're currently wrapping up the update for our second game, It Was Raining That Night, which should be completed in a few days.
After that, we’ll be taking a short break — about a week — to clear our minds before jumping back into development.
The biggest update of "Seducing The Devil" is here.All 4 paths and a lot of branches to play. What's New: ~ 27 playable scenes ~ 2171 new renders ~ 56 new animations ~ 14 new audio ~ 29 new Steam achievements ~ Scene Gallery updated ~ Russian, Spanish, Italian, and Japanese added
The biggest update of "Seducing The Devil" is here.All 4 paths and a lot of branches to play.
What's New:
~ 27 playable scenes
~ 2171 new renders
~ 56 new animations
~ 14 new audio
~ 29 new Steam achievements
~ Scene Gallery updated
~ Russian, Spanish, Italian, and Japanese added
This game is now available in English, French, German, Chinese, Russian, Japanese, Portuguese, Italian, Spanish, and Turkish.Since they are all machine translated, you are requested to follow up with any bugs you find.