Transliminal: Beyond The Backrooms

Corey Jeffries · Spatial Quotient

Released
Nov 15, 2022
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Aesthetic Tweaks 0.0.9865a

    This is a largely visual update that increases the variety of materials and lighting. Along with a few inspired set pieces you may rarely come across. The following changes have been made to Transliminal: Beyond The Backrooms version 0.0.9865a: Additions An Async North Research P

  2. Developer post

    Persistent Settings Hotfix

    This fixes the bug that would reset custom settings to default whenever starting a new save file or loading a different saved game. This had me scratching my head for months. It turns out it was a game variable initialization script that was treating saved game data as though it

  3. Developer post

    Missing Tapes Hotfix

    So, if you’ve played the game recently you may have noticed that when you fell through the Cogwell Matrix it would delete all of your tapes. Some thought that this bug was related to collecting the Pocket Radio because that didn’t break if you fell. But it actually had nothing to

  4. Developer post

    Death Control Hotfix

    Fixed some game breaking issues and implemented some feature requests. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98645a: Additions Collect the Pocket Radio Tweaks & Fixes Auto-Saves no longer overwrite manual saves.1 Auto-save is created

  5. Developer post

    Input & UI Scaling Hotfix

    Additions Replaced foot step sound effect and insanity camera sway systems with new combined head bob, step sound, and insanity sway system. Head Bob and Insanity sway can be toggled independently in Game & UI Settings Added impact and landing camera shake to camera motion co

  6. Developer post

    Transliminal Official Guide Now Available On The New Spatial Quotient Website

    Visit the new Spatial Quotient Interactive website and visit Transliminal's page Here Read the Official Transliminal: Beyond The Backrooms Strategy Guide to unlock the game's most mysterious secrets Here

  7. Developer post

    TRANSLIMINAL - FOUNDATION II - Workbench Update

    For the last three months I have been working diligently to get Transliminal's systems and performance to modern standards. And the result is here in this huge foundational update. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98643a: Additions W

  8. Developer post

    Engine and Performance Patch

    Transliminal Engine Update & Performance Patch This patches the vulnerabilities that were announced by Unity. It also changes the way the game generates its world components to more optimized practices. This should reduce lag and stuttering across all system configurations. A

  9. Developer post

    Transliminal Halloween Patch v0.0.98577a

    It's spooky season. And with that comes a new Transliminal update that adds a seasonal Easter egg. But more importantly adds completely reworked Retro effects (Including a brand new optional Retro Dither), a ton of bug fixes and tweaks, and some long needed optimization to The Co

  10. Developer post

    Hotfix v0.0.9857a

    Fixed issue where if the character died to Toxic sources they would continue to take damage and gain infection even after death. Which would result in a second death shortly after restart. And increase infection at a disproportionate rate. Green Mold Stalks will not spawn when En

  11. Developer post

    The Level 4 Offices

    Transliminal: Beyond The Backrooms v0.0.98566a New Additions The Level 4 Offices After completing an ending NEW GAME + is available Facelings Hammer Barricades cannot be torn down until the Hammer is collected Green Mold Infection ending is now available New improved camera shake

  12. Developer post

    Hotfix 0.0.98551a

    The following changes have been made to Transliminal: Beyond The Backrooms: Additions - Added flashlight voltage to Quick Status - Cueballs Tweaks And Fixes - 4 second delay before ‘Move to Stand Up’ prompt after sitting - Anchoring to Gateway also sets current Level to 3 so if t

  13. Developer post

    Encroaching Entities III

    Transliminal: Beyond The Backrooms v0.0.9855a Encroaching Entities III Update It's been a long time coming. But Transliminal now has three new entities and myriad much needed fixes and quality of life tweaks. The following has been added or changed for 'Transliminal: Beyond The B

  14. Developer post

    v0.0.9854a

    This update changes and adds a wide variety of things. As well as improving performance. New Additions Players can now interact with phonographs in The Hotel to stop or play music. Dumpsters can now be opened. And are affected by sanity level. Support for ultrawide 21:9 aspect ra

  15. Developer post

    Graphics Settings and Material Patch v0.0.985391a

    The headline on this update is that you can now adjust graphics settings to lower texture resolution and lighting quality. Also, I fixed some bugs. The Following changes have been made to Transliminal: Beyond The Backrooms v0.0.985391a: New Additions GRAPHICS QUALITY can now be s

  16. Developer post

    Graphics Settings & Performance Patch EA v0.0.98539a

    I've been absolutely gutted by how badly the game runs on some systems. This is an incremental attempt to make Transliminal run smoother across different PC Configurations. And also to give players more graphical options for water. In my testing I was able to exponentially improv

  17. Developer post

    Cross Hair Persistence Hotfix v0.0.985334a

    The game saves your Cross Hair settings now. Also the stamina system is time dependent instead of frame dependent. So you no longer run out of breath faster when you have good performance. Tweaks & Fixes Fixed Stamina drain and restoration happening at different rates dependi

  18. Developer post

    Phase Emitter Installation Interaction Softlock Hotfix v0.0.985333a

    Sorry for anyone who had to start a new game after installing an emitter while you had it equipped. Should all be fixed now. Also I added a center dot crosshair option to make it up to you. It's not much, but it'll have to do. New Additions Added CENTER DOT (crosshair) option in

  19. Developer post

    Transliminal Holiday Patch - v0.0.985332a

    New Additions Happy Holidays Added a Chair and a Refrigerator to The Heart Of Electrics Solving puzzles plays progress tune. New sound effects Pool slides 7 new unlockable achievements Title screen will change depending on what level you are currently on in some cases. Tweaks &am

  20. Developer post

    Capacitor Power Tracking Hotfix

    Added the Capacitor Charge per unity to saved game data. The lack of that data being restored caused the phase emitter to no longer function even though it had a charge. Hopefully this patch reaches everyone before the version fix. If you are still having a problem you must insta