Released
Aug 25, 2026
Platforms
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Update 1!

    Hello again, Rangers! Thank you all so much for the incredible feedback during these first couple of days of Early Access! We have been watching how you play, reading your reports, and working hard on the first wave of improvements. Based on your input, we noticed that getting th

  2. Developer post

    The First 24 Hours!

    We want to take a moment to say a HUGE thank you to everyone who has jumped in on day one. The feedback, input, and bug reports you guys have provided so far have been incredibly helpful. As with any Early Access launch, a few bugs are bound to rear their ugly heads. But thanks t

  3. Developer post

    Lorne's Summer update

    Hello again, Rangers! We hope you've had a fantastic start to your summer! To summarize: we've now sent out all the alpha keys to our Kickstarter backers, and it’s time for the Q2 update for 2026. Seeing so many of you finally step into the world of Lorne has been absolutely incr

  4. Developer post

    Let's start off 2026!

    The year has started off strong, let's get into it! We hope you all are having a happy easter! Thanks to all that joined us and showed us your creativity during the game jam! We hope as many of you as possible had a chance to both contribute a game as well as play some of the gam

  5. Developer post

    Lorne's end of the year wrap up!

    Let’s take a look at the end of year report for Lorne and its progress! First off, everyone here at Lorne would like to wish you and yours a fantastic New Year, and we hope you had a wonderful end to the previous year however you chose to spend it. As we mentioned in the previous

  6. Developer post

    Lorne's autumn (Q3) update!

    We hope you had a fantastic summer Rangers! Firstly, let's talk about development. Everything is puttering along quite nicely, but unfortunately we need to let you know that the closed alpha we had planned for October will be delayed until sometime during Q1 next year. Since this

  7. Developer post

    Lorne 2nd Quarterly Update

    Hello again Rangers! We hope you've had a good start to your summer. Our quarterly update is released on Kickstarter, check it out to see what we have been cooking! Major Update here

  8. Developer post

    Lorne FUNDED on Kickstarter 120% in 24 hours

    You did it! Our project was fully funded in just 20 hours. By reaching our funding goal, you're helping us staying independent and give us the support we need to develop the game according to our vision. This is just the start though, and with your help we can reach even further.

  9. Developer post

    Lorne Demo Live Stream

    In a wartorn world you are key to restore peace and order to the lands of Lorne. Equip Evelyn with the right tools you can find, craft or upgrade in this ARPG featuring interactive combat, open world exploration and intimidating temples filled with puzzles. End the corruption and

  10. Developer post

    Lorne Demo Live Stream

    In a wartorn world you are key to restore peace and order to the lands of Lorne. Equip Evelyn with the right tools you can find, craft or upgrade in this ARPG featuring interactive combat, open world exploration and intimidating temples filled with puzzles. End the corruption and

  11. Developer post

    Monthly Update: September

    Hello! Great news! It looks like the demo is ready next month!!!! There will be a playtesting round before that just in order to make some improvements, but after that I think we are actually good to go. Swimming- I finally added swimming to the game. Now you will be able to expl

  12. Developer post

    Monthly Update: August

    Hello! In August one of the biggest leaps so far were made. The demo is closer than ever and I can't wait to publish it here within a few months! Here is a short video of gameplay from the starting zone: Voice Acting- The whole demo questchain is now fully voice acted and impleme

  13. Developer post

    Monthly Update: July

    Hello! Here is the second monthly update of Lorne. July was a busy month.. Below is a list of the biggest achievements that I am the most hyped to share: Tutorial update- After a little over a month of work on the first playable minutes of Lorne, most things are in place. Some of

  14. Developer post

    Monthly Update: June

    Hello! Starting from this month, the first or second week in I'll write a short recap of everything that was done the previous month. June was a busy month on several fronts. Below is a list of the biggest achievements: Steam store Overhaul- The steam store page has received some