That Makes Sense

Daniel Snow

Released
Feb 17, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

11 posts
  1. Developer post

    Source Code Availability

    I have finally had time to place the source code in a publicly available repository. I would like to have done this sooner, but have been busy with real life , but now have been able to get it done. The code is available on GitHub at the following link... Source Code I wrote this

  2. Developer post
  3. Developer post

    30% Discount

    Enjoy a 30% discount on the game for the next two weeks!

  4. Developer post

    Full Game Released!

    The game is done, it's released, enjoy it! While the game is released, I'm planning to continue to work on the code. There are some technical improvements I want to make. While those will likely not change the gameplay, they are things I want to do regardless. As I did with my fi

  5. Developer post

    v 1.07 - Stealth Release

    This is what I'm calling a "Stealth Release". This is the full game, all puzzles and achievements are enabled; the game is complete. Next week I'll tell Steam to promote it as a full release. + Steam achievements enabled + Removed grass from Tomato For anyone who has already play

  6. Developer post

    Early Access v1.06 - Update

    + This is the final Early Access update before full release. Achievements will be added/enabled at full release. + Added three new puzzles The Funnel Snowman Impossible

  7. Developer post

    Early Access v1.05 - Update

    + Updated when the winning condition is tested, due to a rules logic parsing revision + Fixed an issue where an item could be pushed, even if the player controlled item can't move + Fixed a bug in the 'send' ability + Change the complementary color for green from red to cyan + Ad

  8. Developer post

    Early Access v1.04 - Update

    + Updated how and when the game rules are updated; ensures rule changes are immediately applied + Revised some of the puzzles based on the rule logic revision + Renamed "burn" to "hot" + Renamed "swim" to "float" + Added "grass" and "flowers" as animated text objects + Added thre

  9. Developer post

    Early Access v1.03 - Update

    + A bunch of work towards being able to become Steam Deck verified + Renamed "border" to "wall" + Changed floor rendering priority to be lower than wall + Added three new puzzles... Multi-Point Can Travel, Will Solve Knock That Out

  10. Developer post

    Early Access v1.02 - Update

    + Changed the text complementary color for yellow to be black, instead of purple'ish + An i entity can't burn or sink itself + Added three new puzzles... Snowflake Shape Shifter All About Change

  11. Developer post

    Early Access v1.01 - Update

    + Improved the way phrases are searched, so that finding left-to-right phrases better follows what players (probably) expect + Fixed a controller bug where the "I" objects would continue to move after the puzzle was solved + Increased controller dead zone to help controllers that